Player Matchup

Bellona
Bellona
ElDiegoFire
Bellona
Level 25
God Stats
4W - 1L
1,500 SR
Queue Stats
99W - 106L
1,453 Elo+
Party 1
Yemoja
Yemoja
Gobiyoto
Yemoja
Level 16
God Stats
1W - 1L
1,337 SR
Queue Stats
52W - 85L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
ItzMystique__
Zhong Kui
Level 60
God Stats
3W - 1L
1,500 SR
Queue Stats
142W - 112L
1,589 Elo+
Party 1
Izanami
Izanami
Minibitmix100
Izanami
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,190 Elo+
Solo
Ishtar
Ishtar
Romario1433
Ishtar
Level 124
God Stats
2W - 2L
1,486 SR
Queue Stats
216W - 204L
1,478 Elo+
Party 1
Team Averages
Level 49
1,465 SR
1,442 Elo+

VS

Team Averages
Level 28
1,538 SR
1,388 Elo+
Janus
Janus
 
Janus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Beastmode29
Anhur
Level 26
God Stats
1W - 1L
1,689 SR
Queue Stats
9W - 11L
1,356 Elo+
Solo
Aphrodite
Aphrodite
CDGF Capjp
Aphrodite
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 40L
1,270 Elo+
Solo
Medusa
Medusa
CitizenErased
Medusa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 102L
1,429 Elo+
Solo
Discordia
Discordia
FishingNet
Discordia
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ElDiegoFire
Bellona
16
4 / 3 / 10
9,620
875
6,596
13,576
15,918
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
Gobiyoto
Yemoja
15
1 / 1 / 10
9,034
821
4,009
10,176
10,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
ItzMystique__
Zhong Kui
17
6 / 1 / 7
9,748
886
16,949
12,886
15,080
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
14
2 / 3 / 6
8,482
771
3,147
8,195
4,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ishtar
17
5 / 1 / 8
9,516
865
15,446
12,309
6,421
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
3 / 3 / 5
8,230
748
17,956
6,828
3,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
3 / 4 / 5
7,756
705
6,394
12,224
5,778
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
CDGF Capjp
Aphrodite
14
2 / 2 / 4
7,704
700
2,310
7,384
4,792
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 6 / 5
6,955
632
8,375
14,485
6,650
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Discordia
FishingNet
Discordia
14
1 / 3 / 5
7,613
692
11,708
8,786
3,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
33
18
Kills
9
9
Deaths
18
41
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
3
5
1.83
L
3
4
5
1.38
L
Aphrodite
CDGF Capjp
Aphrodite
2
2
4
2
L
0
6
5
0.42
W
Bellona
ElDiegoFire
Bellona
4
3
10
3
L
Discordia
FishingNet
Discordia
1
3
5
1.17
W
Yemoja
Gobiyoto
Yemoja
1
1
10
6
W
Zhong Kui
ItzMystique__
Zhong Kui
6
1
7
9.5
W
Izanami
2
3
6
1.67
W
Ishtar
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,147
Damage
46,743
57,142
Taken
49,707
52,645
Mitigated
24,599
31,055
Healing
18,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
17,956
422
1,023
1,056
6,828
3,383
0
2,789
4,039
27,448
0
L
6,394
3,777
33
2,918
12,224
5,778
55
5,166
7,058
0
11,337
L
Aphrodite
CDGF Capjp
Aphrodite
2,310
402
2,431
2,391
7,384
4,792
0
3,206
4,178
7,513
0
L
8,375
2,578
1,073
3,789
14,485
6,650
162
6,292
8,193
0
22,922
W
Bellona
ElDiegoFire
Bellona
6,596
1,219
3,030
3,067
13,576
15,918
1,299
5,365
8,211
0
11,737
L
Discordia
FishingNet
Discordia
11,708
779
1,485
2,557
8,786
3,996
0
3,505
5,281
20,948
0
W
Yemoja
Gobiyoto
Yemoja
4,009
507
3,209
3,170
10,176
10,928
182
6,798
3,378
9,222
0
W
Zhong Kui
ItzMystique__
Zhong Kui
16,949
770
3,616
7,936
12,886
15,080
1,111
6,108
6,778
31,113
0
W
Izanami
3,147
1,674
0
850
8,195
4,298
1,650
5,256
2,939
0
11,977
W
Ishtar
15,446
9,146
0
6,177
12,309
6,421
257
8,447
3,862
0
36,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,400
Gold Earned
38,258
131
Minions Killed
99
0
Camps Cleared
0
1,008,083
Distance Traveled
950,094
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,230
748
23
2
0
192,867
0
L
Anhur
7,756
705
8
1
0
168,453
0
L
Aphrodite
7,704
700
17
2
0
214,412
0
L
Medusa
6,955
632
22
2
0
175,934
0
W
Bellona
9,620
875
9
1
0
192,796
0
L
Discordia
7,613
692
29
3
0
198,428
0
W
Yemoja
9,034
821
14
1
0
213,541
0
W
Zhong Kui
9,748
886
31
3
0
223,358
0
W
Izanami
8,482
771
32
3
0
187,976
0
W
Ishtar
9,516
865
45
4
0
190,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role