Player Matchup

Janus
Janus
DWhitlock
Janus
Level 95
God Stats
0W - 3L
1,283 SR
Queue Stats
25W - 40L
1,307 Elo+
Solo
Skadi
Skadi
Deus_the_Reaper
Skadi
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,688 Elo+
Party 1
Jing Wei
Jing Wei
Jebbotopolous
Jing Wei
Level 42
God Stats
1W - 1L
1,697 SR
Queue Stats
14W - 13L
1,578 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
tanerguerrero
Morgan Le Fay
Level 66
God Stats
1W - 1L
1,685 SR
Queue Stats
64W - 69L
1,536 Elo+
Solo
Fenrir
Fenrir
tigerfist88
Fenrir
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 80
1,533 SR
1,522 Elo+

VS

Team Averages
Level 124
1,488 SR
1,463 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
AlexMaoF
Achilles
Level 126
God Stats
5W - 4L
1,695 SR
Queue Stats
156W - 173L
1,482 Elo+
Solo
Chaac
Chaac
BROGUY1093
Chaac
Level 158
God Stats
8W - 12L
1,246 SR
Queue Stats
749W - 778L
1,449 Elo+
Solo
Hun Batz
Hun Batz
Cringe2014
Hun Batz
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 46L
1,500 Elo+
Solo
Atlas
Atlas
airheadsmokes
Atlas
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 76L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DWhitlock
Janus
15
3 / 3 / 4
8,582
780
13,694
8,972
3,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
2 / 4 / 3
7,999
727
3,767
8,662
2,443
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jing Wei
Jebbotopolous
Jing Wei
14
2 / 6 / 5
8,199
745
4,425
10,874
3,756
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
tanerguerrero
Morgan Le Fay
13
0 / 3 / 8
7,343
668
10,373
8,350
2,762
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
12
2 / 5 / 4
6,974
634
3,879
11,628
8,340
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
16
10 / 4 / 8
9,542
867
15,928
11,832
6,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
AlexMaoF
Achilles
16
4 / 1 / 12
9,271
843
6,802
9,962
8,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chaac
15
7 / 1 / 7
9,406
855
10,516
12,348
11,798
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hun Batz
Cringe2014
Hun Batz
13
0 / 3 / 6
7,615
692
6,412
7,502
3,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

16
0 / 1 / 11
8,576
780
6,248
15,779
12,840
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
65
9
Kills
21
21
Deaths
10
24
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
10
4
8
3.5
W
Achilles
AlexMaoF
Achilles
4
1
12
10
W
Chaac
7
1
7
10.5
W
Hun Batz
Cringe2014
Hun Batz
0
3
6
1
L
Janus
DWhitlock
Janus
3
3
4
1.67
L
2
4
3
0.88
L
Jing Wei
Jebbotopolous
Jing Wei
2
6
5
0.75
W
0
1
11
5.5
L
Morgan Le Fay
tanerguerrero
Morgan Le Fay
0
3
8
1.33
L
Fenrir
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,138
Damage
45,906
48,486
Taken
57,423
20,499
Mitigated
42,678
10,981
Healing
28,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
15,928
2,230
2,141
2,601
11,832
6,405
1,199
4,798
7,034
0
29,555
W
Achilles
AlexMaoF
Achilles
6,802
441
2,321
3,356
9,962
8,353
1,290
4,084
5,878
0
13,909
W
Chaac
10,516
737
527
6,540
12,348
11,798
587
4,281
8,067
0
21,058
W
Hun Batz
Cringe2014
Hun Batz
6,412
182
924
497
7,502
3,282
0
3,289
4,213
0
10,299
L
Janus
DWhitlock
Janus
13,694
1,418
461
2,506
8,972
3,198
0
1,204
7,719
30,668
547
L
3,767
1,522
853
1,227
8,662
2,443
0
1,216
7,246
0
11,434
L
Jing Wei
Jebbotopolous
Jing Wei
4,425
3,153
673
1,445
10,874
3,756
0
1,976
8,652
0
11,091
W
6,248
783
1,504
7,652
15,779
12,840
411
7,136
8,643
19,335
0
L
Morgan Le Fay
tanerguerrero
Morgan Le Fay
10,373
970
359
2,159
8,350
2,762
0
396
7,721
18,507
0
L
Fenrir
3,879
1,127
0
1,298
11,628
8,340
0
1,456
9,994
0
6,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,097
Gold Earned
44,410
107
Minions Killed
105
0
Camps Cleared
0
921,509
Distance Traveled
1,076,229
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,542
867
17
2
0
193,317
0
W
Achilles
9,271
843
23
2
0
222,686
0
W
Chaac
9,406
855
24
2
0
224,524
0
W
Hun Batz
7,615
692
11
1
0
202,736
0
L
Janus
8,582
780
46
4
0
192,725
0
L
Skadi
7,999
727
21
2
0
189,389
0
L
Jing Wei
8,199
745
22
2
0
167,241
0
W
Atlas
8,576
780
30
3
0
232,966
0
L
Morgan Le Fay
7,343
668
14
1
0
186,285
0
L
Fenrir
6,974
634
4
0
0
185,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role