Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
FluxSpirit
Nemesis
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 54L
1,460 Elo+
Solo
He Bo
He Bo
Galuase
He Bo
Level 126
God Stats
1W - 4L
1,107 SR
Queue Stats
191W - 201L
1,495 Elo+
Solo
Thoth
Thoth
gSandman
Thoth
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Persephone
Persephone
tHeCRusHer234
Persephone
Level 120
God Stats
2W - 1L
1,286 SR
Queue Stats
83W - 69L
1,567 Elo+
Solo
Team Averages
Level 129
1,379 SR
1,505 Elo+

VS

Team Averages
Level 133
1,374 SR
1,501 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
AnlFIRE
Yu Huang
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
248W - 247L
1,366 Elo+
Party 2
Aphrodite
Aphrodite
Djinn1888
Aphrodite
Level 122
God Stats
5W - 3L
1,280 SR
Queue Stats
250W - 242L
1,541 Elo+
Solo
Gilgamesh
Gilgamesh
MAJ0R PANYE
Gilgamesh
Level 163
God Stats
8W - 19L
1,413 SR
Queue Stats
930W - 913L
1,551 Elo+
Party 1
Danzaburou
Danzaburou
Nomoogle
Danzaburou
Level 146
God Stats
18W - 18L
1,176 SR
Queue Stats
987W - 963L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
16
1 / 2 / 16
10,400
650
5,796
18,441
21,956
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nemesis
FluxSpirit
Nemesis
19
2 / 2 / 18
11,126
695
13,848
34,215
37,855
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
Galuase
He Bo
19
9 / 3 / 14
12,118
757
20,805
20,593
10,698
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thoth
gSandman
Thoth
20
10 / 2 / 15
13,493
843
37,220
18,486
10,720
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
tHeCRusHer234
Persephone
19
6 / 3 / 13
12,445
778
21,121
15,807
8,018
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
0 / 6 / 5
9,560
598
12,540
18,169
11,581
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
AnlFIRE
Yu Huang
18
7 / 5 / 3
11,676
730
22,193
16,212
7,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
Djinn1888
Aphrodite
17
1 / 5 / 7
10,402
650
9,934
24,034
20,528
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gilgamesh
MAJ0R PANYE
Gilgamesh
19
2 / 6 / 8
11,170
698
20,406
29,749
48,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
Nomoogle
Danzaburou
16
1 / 6 / 7
10,234
640
14,738
20,734
8,570
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
41
28
Kills
11
12
Deaths
28
76
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
2
16
4.5
L
Heimdallr
 
Heimdallr
0
6
5
0.42
L
Yu Huang
AnlFIRE
Yu Huang
7
5
3
1.7
L
Aphrodite
Djinn1888
Aphrodite
1
5
7
0.9
W
Nemesis
FluxSpirit
Nemesis
2
2
18
5.5
W
He Bo
Galuase
He Bo
9
3
14
5.33
L
Gilgamesh
MAJ0R PANYE
Gilgamesh
2
6
8
1
L
Danzaburou
Nomoogle
Danzaburou
1
6
7
0.75
W
Thoth
gSandman
Thoth
10
2
15
8.75
W
Persephone
tHeCRusHer234
Persephone
6
3
13
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,790
Damage
79,811
107,542
Taken
108,898
89,247
Mitigated
96,585
62,132
Healing
37,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
5,796
1,428
24,876
5,316
18,441
21,956
564
6,740
11,701
11,670
0
L
Heimdallr
 
Heimdallr
12,540
3,354
1,051
3,148
18,169
11,581
1,073
14,617
3,552
0
23,920
L
Yu Huang
AnlFIRE
Yu Huang
22,193
949
2,187
2,458
16,212
7,309
1,020
13,122
3,090
37,327
960
L
Aphrodite
Djinn1888
Aphrodite
9,934
544
9,348
9,602
24,034
20,528
152
17,555
6,479
22,547
0
W
Nemesis
FluxSpirit
Nemesis
13,848
3,098
2,795
8,823
34,215
37,855
761
8,798
25,417
0
21,535
W
He Bo
Galuase
He Bo
20,805
1,464
4,579
5,061
20,593
10,698
2,124
5,580
15,013
29,560
2,537
L
Gilgamesh
MAJ0R PANYE
Gilgamesh
20,406
2,212
1,279
2,526
29,749
48,597
165
18,484
11,265
0
39,836
L
Danzaburou
Nomoogle
Danzaburou
14,738
2,546
1,986
4,181
20,734
8,570
2,144
16,230
4,504
0
27,565
W
Thoth
gSandman
Thoth
37,220
851
3,301
1,415
18,486
10,720
3,402
5,784
12,702
67,854
3,164
W
Persephone
tHeCRusHer234
Persephone
21,121
789
2,776
3,190
15,807
8,018
956
4,533
10,456
46,419
3,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,582
Gold Earned
53,042
193
Minions Killed
154
0
Camps Cleared
0
1,569,364
Distance Traveled
1,507,828
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,400
650
18
1
0
250,112
0
L
Heimdallr
9,560
598
23
1
0
290,288
0
L
Yu Huang
11,676
730
38
2
0
296,739
0
L
Aphrodite
10,402
650
32
2
0
324,639
0
W
Nemesis
11,126
695
18
1
0
357,882
0
W
He Bo
12,118
757
30
2
0
306,315
0
L
Gilgamesh
11,170
698
30
2
0
301,750
0
L
Danzaburou
10,234
640
31
2
0
294,412
0
W
Thoth
13,493
843
68
4
0
339,985
0
W
Persephone
12,445
778
59
4
0
315,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role