Player Matchup

Morgan Le Fay
Morgan Le Fay
Ducky2210
Morgan Le Fay
Level 49
God Stats
5W - 2L
1,698 SR
Queue Stats
53W - 65L
1,470 Elo+
Solo
Maui
Maui
Joselitosqui
Maui
Level 104
God Stats
1W - 4L
1,500 SR
Queue Stats
339W - 336L
1,541 Elo+
Solo
Xing Tian
Xing Tian
T-I-GUH
Xing Tian
Level 165
God Stats
2W - 3L
1,500 SR
Queue Stats
438W - 438L
1,636 Elo+
Solo
Charybdis
Charybdis
WrigglingRat
Charybdis
Level 65
God Stats
3W - 2L
1,715 SR
Queue Stats
327W - 290L
1,567 Elo+
Solo
Xbalanque
Xbalanque
XXDmgXControlXX
Xbalanque
Level 141
God Stats
12W - 9L
1,500 SR
Queue Stats
521W - 516L
1,511 Elo+
Solo
Team Averages
Level 105
1,583 SR
1,545 Elo+

VS

Team Averages
Level 98
1,497 SR
1,613 Elo+
Odin
Odin
Arrondiep300
Odin
Level 112
God Stats
11W - 14L
1,486 SR
Queue Stats
724W - 722L
1,534 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DbillzRV
Tsukuyomi
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 19L
1,813 Elo+
Party 1
Ao Kuang
Ao Kuang
KmiKze Maikhay
Ao Kuang
Level 76
God Stats
3W - 3L
1,500 SR
Queue Stats
158W - 166L
1,576 Elo+
Solo
The Morrigan
The Morrigan
WobleBaby
The Morrigan
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,742 Elo+
Solo
Cthulhu
Cthulhu
x__DevastatioN_x
Cthulhu
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
232W - 270L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Ducky2210
Morgan Le Fay
15
5 / 1 / 21
9,514
865
13,396
10,433
6,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
0 / 2 / 25
8,465
770
4,507
11,151
12,765
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
T-I-GUH
Xing Tian
16
3 / 2 / 24
9,014
819
7,269
20,098
21,948
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Charybdis
WrigglingRat
Charybdis
17
9 / 2 / 17
10,099
918
13,193
10,574
6,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xbalanque
XXDmgXControlXX
Xbalanque
18
14 / 4 / 11
10,956
996
24,303
14,218
8,313
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 2
8,297
754
10,477
17,128
15,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tsukuyomi
DbillzRV
Tsukuyomi
15
5 / 7 / 4
9,234
839
11,749
12,683
6,070
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ao Kuang
11
0 / 7 / 2
6,654
605
4,357
14,178
10,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Morrigan
WobleBaby
The Morrigan
13
2 / 6 / 2
7,730
703
8,559
8,786
3,829
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 5 / 6
8,846
804
9,576
16,688
20,599
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
27
31
Kills
11
11
Deaths
31
98
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
L
Tsukuyomi
DbillzRV
Tsukuyomi
5
7
4
1
W
Morgan Le Fay
Ducky2210
Morgan Le Fay
5
1
21
15.5
W
0
2
25
6.25
L
Ao Kuang
0
7
2
0.14
W
Xing Tian
T-I-GUH
Xing Tian
3
2
24
7.5
L
The Morrigan
WobleBaby
The Morrigan
2
6
2
0.5
W
Charybdis
WrigglingRat
Charybdis
9
2
17
8.75
W
Xbalanque
XXDmgXControlXX
Xbalanque
14
4
11
4.88
L
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,668
Damage
44,718
66,474
Taken
69,463
55,404
Mitigated
55,578
22,716
Healing
16,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,477
671
1,457
4,074
17,128
15,068
0
7,188
9,940
0
17,807
L
Tsukuyomi
DbillzRV
Tsukuyomi
11,749
3,204
412
1,623
12,683
6,070
0
4,403
8,280
0
20,843
W
Morgan Le Fay
Ducky2210
Morgan Le Fay
13,396
1,239
3,585
4,268
10,433
6,302
1,452
2,498
7,897
25,214
402
W
4,507
803
1,601
852
11,151
12,765
372
3,623
7,394
7,313
51
L
Ao Kuang
4,357
1,392
418
2,603
14,178
10,012
37
4,033
10,145
5,299
0
W
Xing Tian
T-I-GUH
Xing Tian
7,269
752
1,227
4,708
20,098
21,948
458
2,567
17,442
11,232
0
L
The Morrigan
WobleBaby
The Morrigan
8,559
1,232
603
631
8,786
3,829
276
3,178
5,608
15,467
5,273
W
Charybdis
WrigglingRat
Charybdis
13,193
5,153
786
2,779
10,574
6,076
2,788
4,633
5,810
0
34,441
W
Xbalanque
XXDmgXControlXX
Xbalanque
24,303
6,714
817
2,093
14,218
8,313
2,921
5,307
8,826
0
48,783
L
9,576
365
1,102
3,151
16,688
20,599
0
5,917
10,771
20,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,048
Gold Earned
40,761
123
Minions Killed
90
0
Camps Cleared
0
1,010,199
Distance Traveled
867,190
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,297
754
23
2
0
187,065
0
L
Tsukuyomi
9,234
839
19
2
0
191,080
0
W
Morgan Le Fay
9,514
865
28
3
0
217,505
0
W
Maui
8,465
770
5
0
0
200,053
0
L
Ao Kuang
6,654
605
9
1
0
141,780
0
W
Xing Tian
9,014
819
6
1
0
205,365
0
L
The Morrigan
7,730
703
26
2
0
165,156
0
W
Charybdis
10,099
918
45
4
0
189,666
0
W
Xbalanque
10,956
996
39
4
0
197,610
0
L
Cthulhu
8,846
804
13
1
0
182,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role