Player Matchup

Ishtar
Ishtar
SauceOnTheSide
Ishtar
Level 34
God Stats
13W - 4L
1,627 SR
Queue Stats
105W - 80L
1,576 Elo+
Party 1
Nu Wa
Nu Wa
Zeck1905
Nu Wa
Level 109
God Stats
31W - 37L
1,218 SR
Queue Stats
296W - 318L
1,392 Elo+
Solo
Agni
Agni
roofnut
Agni
Level 18
God Stats
3W - 1L
1,480 SR
Queue Stats
9W - 16L
1,276 Elo+
Party 4
Susano
Susano
she luv e4zy
Susano
Level 59
God Stats
5W - 2L
1,606 SR
Queue Stats
79W - 103L
1,341 Elo+
Party 4
Horus
Horus
shìbuya
Horus
Level 46
God Stats
8W - 13L
1,388 SR
Queue Stats
192W - 136L
1,586 Elo+
Party 1
Team Averages
Level 53
1,464 SR
1,434 Elo+

VS

Team Averages
Level 50
1,558 SR
1,436 Elo+
Cthulhu
Cthulhu
Apick6
Cthulhu
Level 29
God Stats
1W - 2L
1,475 SR
Queue Stats
12W - 9L
1,521 Elo+
Party 3
Sol
Sol
Chill28345
Sol
Level 126
God Stats
2W - 2L
1,813 SR
Queue Stats
45W - 47L
1,536 Elo+
Party 3
Cerberus
Cerberus
DanteNMC
Cerberus
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 17L
1,381 Elo+
Party 2
Scylla
Scylla
blazek1ller
Scylla
Level 59
God Stats
10W - 5L
1,500 SR
Queue Stats
232W - 215L
1,487 Elo+
Solo
Bellona
Bellona
p4ivaxd
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,256 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 4
5,966
542
5,030
7,055
2,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
Zeck1905
Nu Wa
10
3 / 1 / 3
6,646
604
5,647
5,759
1,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Agni
roofnut
Agni
11
4 / 2 / 1
6,569
597
5,380
4,379
1,363
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Susano
10
2 / 1 / 7
6,300
573
5,146
7,868
2,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
shìbuya
Horus
10
5 / 1 / 3
6,825
620
3,458
9,592
7,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Apick6
Cthulhu
8
1 / 3 / 4
5,427
493
4,416
9,645
4,273
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
3 / 4 / 2
5,792
527
7,899
8,275
3,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
DanteNMC
Cerberus
6
0 / 8 / 1
4,468
406
305
11,298
5,221
Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Scylla
6
0 / 1 / 0
4,622
420
1,437
3,993
1,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
p4ivaxd
Bellona
8
1 / 4 / 1
5,297
482
3,334
7,891
6,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
16
Kills
5
6
Deaths
20
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Apick6
Cthulhu
1
3
4
1
L
3
4
2
1
L
Cerberus
DanteNMC
Cerberus
0
8
1
0.06
W
2
1
4
4
W
Nu Wa
Zeck1905
Nu Wa
3
1
3
4.5
L
Scylla
0
1
0
0
L
Bellona
p4ivaxd
Bellona
1
4
1
0.38
W
Agni
roofnut
Agni
4
2
1
2.25
W
Susano
2
1
7
5.5
W
Horus
shìbuya
Horus
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,661
Damage
17,391
34,653
Taken
41,102
15,900
Mitigated
20,442
11,193
Healing
6,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Apick6
Cthulhu
4,416
1,102
288
2,468
9,645
4,273
124
2,372
7,273
15,373
0
L
7,899
3,616
0
2,673
8,275
3,341
1,096
1,402
6,873
38,200
4,419
L
Cerberus
DanteNMC
Cerberus
305
0
0
92
11,298
5,221
0
2,766
8,532
13,727
0
W
5,030
3,122
0
3,077
7,055
2,607
290
4,192
2,781
0
37,036
W
Nu Wa
Zeck1905
Nu Wa
5,647
2,001
0
2,601
5,759
1,853
1,298
1,463
4,020
43,697
0
L
Scylla
1,437
373
0
510
3,993
1,011
0
1,444
2,549
14,650
0
L
Bellona
p4ivaxd
Bellona
3,334
890
0
884
7,891
6,596
0
3,043
4,848
0
14,793
W
Agni
roofnut
Agni
5,380
725
0
317
4,379
1,363
1,129
1,755
2,474
36,938
0
W
Susano
5,146
1,316
0
1,762
7,868
2,742
223
2,616
5,068
0
31,524
W
Horus
shìbuya
Horus
3,458
1,720
364
3,072
9,592
7,335
0
3,341
6,251
0
21,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,306
Gold Earned
25,606
261
Minions Killed
180
0
Camps Cleared
0
1,099,042
Distance Traveled
922,604
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,427
493
29
3
0
216,416
1
L
Sol
5,792
527
63
6
0
205,658
0
L
Cerberus
4,468
406
28
3
0
168,797
0
W
Ishtar
5,966
542
60
5
0
225,807
0
W
Nu Wa
6,646
604
63
6
0
168,432
1
L
Scylla
4,622
420
34
3
0
103,498
0
L
Bellona
5,297
482
26
2
0
228,235
0
W
Agni
6,569
597
57
5
0
215,396
0
W
Susano
6,300
573
54
5
0
262,700
0
W
Horus
6,825
620
27
2
0
226,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role