Player Matchup

Sol
Sol
DasTheJam
Sol
Level 48
God Stats
1W - 3L
1,873 SR
Queue Stats
135W - 116L
1,599 Elo+
Party 3
Cliodhna
Cliodhna
Lorenn420
Cliodhna
Level 24
God Stats
6W - 9L
1,380 SR
Queue Stats
9W - 23L
1,302 Elo+
Party 1
Fenrir
Fenrir
Tsukyourhomie
Fenrir
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 12L
1,513 Elo+
Party 3
Janus
Janus
WOLFI_21
Janus
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 108L
1,312 Elo+
Party 1
Susano
Susano
spoodermnm
Susano
Level 45
God Stats
1W - 5L
1,500 SR
Queue Stats
198W - 168L
1,564 Elo+
Solo
Team Averages
Level 32
1,551 SR
1,458 Elo+

VS

Team Averages
Level 138
1,616 SR
1,553 Elo+
Merlin
Merlin
Brennan03
Merlin
Level 136
God Stats
14W - 4L
1,746 SR
Queue Stats
266W - 247L
1,488 Elo+
Party 4
Cthulhu
Cthulhu
OneThiccMistress
Cthulhu
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
284W - 250L
1,529 Elo+
Party 4
Loki
Loki
Proussa
Loki
Level 125
God Stats
7W - 7L
1,832 SR
Queue Stats
49W - 38L
1,717 Elo+
Solo
Freya
Freya
Sqwigz
Freya
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 51L
1,528 Elo+
Party 2
Achilles
Achilles
afflict3d
Achilles
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 55L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 1
5,875
534
9,856
9,959
2,897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
Lorenn420
Cliodhna
9
0 / 2 / 1
4,881
444
1,352
7,180
2,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
2 / 3 / 2
5,482
498
3,531
10,332
6,241
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
WOLFI_21
Janus
9
0 / 6 / 0
4,702
427
1,419
7,415
2,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Susano
spoodermnm
Susano
9
0 / 1 / 0
5,008
455
2,336
8,374
2,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Brennan03
Merlin
12
6 / 0 / 1
7,166
651
5,625
3,220
1,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
2 / 0 / 3
5,937
540
5,395
8,771
5,902
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
Proussa
Loki
10
3 / 3 / 4
6,156
560
7,439
7,453
3,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Freya
Sqwigz
Freya
10
3 / 1 / 3
6,135
558
4,720
6,659
2,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Achilles
afflict3d
Achilles
10
1 / 0 / 0
6,324
575
4,861
6,741
7,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
4
Kills
15
15
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Merlin
Brennan03
Merlin
6
0
1
6.5
L
2
3
1
0.83
L
Cliodhna
Lorenn420
Cliodhna
0
2
1
0.25
W
2
0
3
3.5
W
Loki
Proussa
Loki
3
3
4
1.67
W
Freya
Sqwigz
Freya
3
1
3
4.5
L
2
3
2
1
L
Janus
WOLFI_21
Janus
0
6
0
0
W
Achilles
afflict3d
Achilles
1
0
0
1
L
Susano
spoodermnm
Susano
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,494
Damage
28,040
43,260
Taken
32,844
17,161
Mitigated
20,000
8,815
Healing
8,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Brennan03
Merlin
5,625
0
0
750
3,220
1,011
0
1,092
1,968
53,371
0
L
9,856
6,304
0
4,605
9,959
2,897
0
3,884
6,075
45,419
0
L
Cliodhna
Lorenn420
Cliodhna
1,352
282
0
435
7,180
2,342
0
1,631
5,463
0
28,128
W
5,395
1,090
1,608
1,593
8,771
5,902
0
4,578
4,193
24,922
0
W
Loki
Proussa
Loki
7,439
3,308
0
636
7,453
3,195
0
3,522
3,931
0
35,447
W
Freya
Sqwigz
Freya
4,720
1,813
0
2,310
6,659
2,878
0
1,883
4,736
42,691
0
L
3,531
847
0
2,071
10,332
6,241
0
3,858
6,474
0
21,289
L
Janus
WOLFI_21
Janus
1,419
128
0
750
7,415
2,716
0
5,223
2,191
26,390
0
W
Achilles
afflict3d
Achilles
4,861
693
0
1,887
6,741
7,014
0
0
6,741
3,140
37,126
L
Susano
spoodermnm
Susano
2,336
326
0
954
8,374
2,965
0
1,416
6,384
0
32,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,948
Gold Earned
31,718
235
Minions Killed
326
0
Camps Cleared
0
1,117,373
Distance Traveled
1,124,196
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,166
651
89
8
0
219,856
0
L
Sol
5,875
534
72
7
0
206,086
0
L
Cliodhna
4,881
444
51
5
0
248,122
0
W
Cthulhu
5,937
540
30
3
0
244,937
2
W
Loki
6,156
560
61
6
0
230,710
0
W
Freya
6,135
558
74
7
0
249,325
1
L
Fenrir
5,482
498
20
2
0
223,784
1
L
Janus
4,702
427
40
4
0
174,813
0
W
Achilles
6,324
575
72
7
0
179,368
0
L
Susano
5,008
455
52
5
0
264,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role