Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Berse1109
Mercury
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 109L
1,415 Elo+
Solo
Zhong Kui
Zhong Kui
Devilhead
Zhong Kui
Level 158
God Stats
8W - 1L
1,820 SR
Queue Stats
163W - 152L
1,494 Elo+
Solo
Ra
Ra
MisterThompson
Ra
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
95W - 93L
1,390 Elo+
Solo
Hachiman
Hachiman
diablo672
Hachiman
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,352 Elo+
Solo
Team Averages
Level 146
1,564 SR
1,430 Elo+

VS

Team Averages
Level 126
1,529 SR
1,475 Elo+
Arachne
Arachne
Bułka009
Arachne
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 34L
1,498 Elo+
Party 1
Hades
Hades
DatLegendNico
Hades
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 144L
1,542 Elo+
Solo
Ganesha
Ganesha
Hoshigakiii
Ganesha
Level 152
God Stats
1W - 4L
1,449 SR
Queue Stats
45W - 36L
1,498 Elo+
Party 1
Susano
Susano
KamilZdun
Susano
Level 155
God Stats
0W - 1L
1,698 SR
Queue Stats
68W - 71L
1,422 Elo+
Party 1
Sol
Sol
Zackkyy
Sol
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
12
0 / 1 / 13
8,018
535
5,518
13,272
10,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
Berse1109
Mercury
15
10 / 2 / 5
9,517
634
10,990
12,007
4,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
Devilhead
Zhong Kui
15
1 / 1 / 0
8,866
591
7,986
11,326
11,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
1 / 4 / 6
8,149
543
8,548
11,058
4,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
diablo672
Hachiman
14
8 / 2 / 2
9,023
602
12,803
12,114
4,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bułka009
Arachne
11
0 / 2 / 1
6,592
439
6,404
14,370
10,792
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
3 / 7 / 2
7,778
519
12,777
16,766
9,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
Hoshigakiii
Ganesha
10
0 / 6 / 4
6,368
425
7,407
12,998
12,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Susano
KamilZdun
Susano
14
5 / 1 / 1
8,446
563
3,973
10,508
4,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
12
2 / 4 / 0
7,409
494
8,021
11,718
3,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
18
20
Kills
10
10
Deaths
20
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
1
13
6.5
W
Mercury
Berse1109
Mercury
10
2
5
6.25
L
Arachne
Bułka009
Arachne
0
2
1
0.25
L
3
7
2
0.57
W
Zhong Kui
Devilhead
Zhong Kui
1
1
0
1
L
Ganesha
Hoshigakiii
Ganesha
0
6
4
0.33
L
Susano
KamilZdun
Susano
5
1
1
5.5
W
1
4
6
1
L
Sol
2
4
0
0.5
W
Hachiman
diablo672
Hachiman
8
2
2
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,845
Damage
38,582
59,777
Taken
66,360
36,626
Mitigated
41,157
21,024
Healing
16,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
5,518
747
615
4,887
13,272
10,718
0
6,211
6,695
29,034
0
W
Mercury
Berse1109
Mercury
10,990
6,204
0
500
12,007
4,896
620
5,861
6,010
0
62,708
L
Arachne
Bułka009
Arachne
6,404
4,753
0
4,195
14,370
10,792
352
6,865
6,523
0
37,924
L
12,777
1,348
57
5,285
16,766
9,855
0
6,635
10,131
64,135
0
W
Zhong Kui
Devilhead
Zhong Kui
7,986
485
0
4,878
11,326
11,941
120
571
10,681
75,497
660
L
Ganesha
Hoshigakiii
Ganesha
7,407
663
469
1,894
12,998
12,692
0
3,093
9,905
27,927
0
L
Susano
KamilZdun
Susano
3,973
873
0
626
10,508
4,555
0
1,984
8,334
0
65,494
W
8,548
1,559
1,159
2,623
11,058
4,359
677
7,806
3,248
56,752
0
L
Sol
8,021
3,268
0
4,451
11,718
3,263
440
1,643
10,075
48,540
0
W
Hachiman
diablo672
Hachiman
12,803
6,716
0
6,362
12,114
4,712
1,644
7,304
4,511
0
64,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,573
Gold Earned
36,593
465
Minions Killed
388
0
Camps Cleared
0
1,453,762
Distance Traveled
1,516,580
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,018
535
6
0
0
311,380
9
W
Mercury
9,517
634
93
6
0
351,645
0
L
Arachne
6,592
439
64
4
0
302,709
3
L
Hades
7,778
519
106
7
0
274,426
2
W
Zhong Kui
8,866
591
156
10
0
260,162
5
L
Ganesha
6,368
425
32
2
0
287,509
3
L
Susano
8,446
563
92
6
0
366,629
2
W
Ra
8,149
543
103
7
0
275,741
2
L
Sol
7,409
494
94
6
0
285,307
2
W
Hachiman
9,023
602
107
7
0
254,834
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role