Player Matchup

Arachne
Arachne
 
Arachne
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
MojaveRanger57
Susano
Level 89
God Stats
0W - 2L
1,218 SR
Queue Stats
58W - 60L
1,291 Elo+
Solo
Cerberus
Cerberus
Pessoasinha
Cerberus
Level 45
God Stats
9W - 9L
1,390 SR
Queue Stats
337W - 326L
1,454 Elo+
Party 3
Merlin
Merlin
UnW_FROQ
Merlin
Level 67
God Stats
27W - 16L
1,679 SR
Queue Stats
368W - 355L
1,460 Elo+
Party 3
Sol
Sol
UnW_Vilela
Sol
Level 68
God Stats
7W - 9L
1,444 SR
Queue Stats
371W - 360L
1,463 Elo+
Party 3
Team Averages
Level 88
1,446 SR
1,434 Elo+

VS

Team Averages
Level 71
1,557 SR
1,487 Elo+
King Arthur
King Arthur
Iron_Agus
King Arthur
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 63L
1,549 Elo+
Party 1
Anubis
Anubis
ManuelMM5066
Anubis
Level 29
God Stats
5W - 2L
1,620 SR
Queue Stats
25W - 30L
1,554 Elo+
Party 2
Hachiman
Hachiman
MigueGod
Hachiman
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,402 Elo+
Party 2
Ao Kuang
Ao Kuang
SaMuSeViBaDa123
Ao Kuang
Level 67
God Stats
9W - 5L
1,666 SR
Queue Stats
115W - 105L
1,380 Elo+
Party 2
Kuzenbo
Kuzenbo
SomaAngOxAka-47
Kuzenbo
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 58L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
0 / 0 / 0
6,418
401
2,031
9,962
6,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
0 / 2 / 0
5,879
367
3,405
7,164
2,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
Pessoasinha
Cerberus
12
0 / 0 / 8
7,986
499
4,921
12,157
9,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
UnW_FROQ
Merlin
14
2 / 1 / 1
8,502
531
6,315
7,096
2,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
6 / 2 / 2
9,047
565
14,565
11,604
5,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Iron_Agus
King Arthur
14
0 / 0 / 0
8,114
507
5,255
9,282
6,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Anubis
14
1 / 2 / 2
8,348
522
8,342
9,967
5,435
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
MigueGod
Hachiman
11
1 / 2 / 1
7,154
447
6,913
9,987
3,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
14
3 / 1 / 0
8,612
538
7,402
17,552
6,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
0 / 3 / 1
6,819
426
4,389
15,098
13,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
8
Kills
5
5
Deaths
8
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
0
0
0
W
King Arthur
Iron_Agus
King Arthur
0
0
0
0
W
Anubis
1
2
2
1
W
Hachiman
MigueGod
Hachiman
1
2
1
0.75
L
0
2
0
0
L
Cerberus
Pessoasinha
Cerberus
0
0
8
4
W
Ao Kuang
3
1
0
3
W
0
3
1
0.17
L
Merlin
UnW_FROQ
Merlin
2
1
1
2.5
L
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,237
Damage
32,301
47,983
Taken
61,886
26,202
Mitigated
36,756
20,487
Healing
26,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
2,031
1,619
0
3,112
9,962
6,658
0
1,203
8,759
0
20,954
W
King Arthur
Iron_Agus
King Arthur
5,255
415
0
1,856
9,282
6,926
60
1,135
7,888
0
61,625
W
Anubis
8,342
171
0
5,033
9,967
5,435
522
4,295
5,672
74,018
0
W
Hachiman
MigueGod
Hachiman
6,913
3,933
0
4,339
9,987
3,946
0
5,789
4,198
0
45,069
L
3,405
1,045
0
2,554
7,164
2,166
0
3,149
4,015
0
23,653
L
Cerberus
Pessoasinha
Cerberus
4,921
507
0
5,622
12,157
9,639
0
5,436
6,721
19,831
0
W
Ao Kuang
7,402
2,075
0
11,208
17,552
6,934
0
5,713
11,839
72,245
0
W
4,389
1,798
0
3,915
15,098
13,515
0
8,305
6,753
25,896
0
L
Merlin
UnW_FROQ
Merlin
6,315
247
0
1,825
7,096
2,481
0
5,054
2,042
65,877
0
L
14,565
5,083
0
7,374
11,604
5,258
1,165
5,291
6,313
79,487
10,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,832
Gold Earned
39,047
383
Minions Killed
450
0
Camps Cleared
0
1,419,377
Distance Traveled
1,516,481
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,418
401
41
3
0
317,489
0
W
King Arthur
8,114
507
125
8
0
286,996
0
W
Anubis
8,348
522
116
7
0
266,703
0
W
Hachiman
7,154
447
65
4
0
309,023
0
L
Susano
5,879
367
43
3
0
187,061
0
L
Cerberus
7,986
499
41
3
0
329,026
7
W
Ao Kuang
8,612
538
115
7
0
381,788
0
W
Kuzenbo
6,819
426
29
2
0
271,971
0
L
Merlin
8,502
531
116
7
0
309,285
0
L
Sol
9,047
565
142
9
0
276,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role