Player Matchup

Anhur
Anhur
Couchking191
Anhur
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,415 Elo+
Solo
Tyr
Tyr
Itsjellyy22
Tyr
Level 62
God Stats
10W - 11L
1,549 SR
Queue Stats
137W - 131L
1,544 Elo+
Party 2
Baba Yaga
Baba Yaga
KilkennyCobbler
Baba Yaga
Level 98
God Stats
25W - 20L
1,616 SR
Queue Stats
215W - 200L
1,533 Elo+
Party 2
Surtr
Surtr
PaperWolf974914
Surtr
Level 13
God Stats
8W - 8L
1,589 SR
Queue Stats
39W - 40L
1,483 Elo+
Party 2
Maui
Maui
Turtarian
Maui
Level 122
God Stats
8W - 7L
1,580 SR
Queue Stats
249W - 227L
1,540 Elo+
Party 2
Team Averages
Level 68
1,567 SR
1,503 Elo+

VS

Team Averages
Level 59
1,510 SR
1,427 Elo+
Hercules
Hercules
DaskTy
Hercules
Level 107
God Stats
3W - 2L
1,738 SR
Queue Stats
182W - 184L
1,485 Elo+
Party 3
Thanatos
Thanatos
TVDeercyclop
Thanatos
Level 42
God Stats
16W - 17L
1,484 SR
Queue Stats
255W - 241L
1,535 Elo+
Solo
Kukulkan
Kukulkan
WaxTymAd-_-
Kukulkan
Level 9
God Stats
8W - 7L
1,327 SR
Queue Stats
61W - 68L
1,299 Elo+
Party 3
Ymir
Ymir
r999js
Ymir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,381 Elo+
Party 1
Sol
Sol
raiisyEZ
Sol
Level 107
God Stats
3W - 2L
1,500 SR
Queue Stats
145W - 141L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 1
5,509
424
1,848
8,104
2,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
5 / 3 / 1
6,751
519
4,715
13,390
12,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
KilkennyCobbler
Baba Yaga
11
0 / 4 / 3
6,395
492
10,687
9,029
3,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

9
0 / 6 / 0
5,213
401
3,585
13,763
6,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Maui
12
1 / 3 / 2
6,649
511
3,701
11,331
6,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DaskTy
Hercules
13
5 / 0 / 6
8,518
655
9,892
10,497
9,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
TVDeercyclop
Thanatos
14
8 / 2 / 5
8,500
654
9,443
12,579
5,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
WaxTymAd-_-
Kukulkan
11
2 / 4 / 4
6,858
528
7,229
8,965
3,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ymir
r999js
Ymir
11
2 / 0 / 7
7,649
588
2,339
5,788
5,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate

Breastplate

+20
Physical Protection

14
4 / 2 / 3
8,300
638
10,393
9,363
3,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
7
Kills
21
21
Deaths
8
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Hercules
DaskTy
Hercules
5
0
6
8
L
5
3
1
1.83
L
Baba Yaga
KilkennyCobbler
Baba Yaga
0
4
3
0.38
L
0
6
0
0
W
Thanatos
TVDeercyclop
Thanatos
8
2
5
5.25
L
Maui
1
3
2
0.67
W
Kukulkan
WaxTymAd-_-
Kukulkan
2
4
4
1
W
Ymir
r999js
Ymir
2
0
7
5.5
W
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,536
Damage
39,296
55,617
Taken
47,192
31,612
Mitigated
27,813
11,468
Healing
23,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,848
733
0
1,845
8,104
2,669
60
3,504
4,600
0
18,034
W
Hercules
DaskTy
Hercules
9,892
3,634
0
4,229
10,497
9,049
152
2,257
8,240
0
55,336
L
4,715
587
0
2,142
13,390
12,443
0
5,918
7,472
0
20,526
L
Baba Yaga
KilkennyCobbler
Baba Yaga
10,687
1,521
0
1,882
9,029
3,524
0
2,640
6,389
51,657
0
L
3,585
1,155
0
2,575
13,763
6,856
0
3,880
9,883
262
28,009
W
Thanatos
TVDeercyclop
Thanatos
9,443
1,460
0
10,697
12,579
5,767
0
3,764
8,815
0
45,040
L
Maui
3,701
766
0
3,024
11,331
6,120
0
3,350
7,981
43,049
16,185
W
Kukulkan
WaxTymAd-_-
Kukulkan
7,229
1,300
0
1,178
8,965
3,674
668
5,379
3,586
43,786
0
W
Ymir
r999js
Ymir
2,339
454
331
1,891
5,788
5,478
29
1,895
3,893
20,805
0
W
10,393
6,420
0
5,006
9,363
3,845
3,861
1,008
8,355
64,904
7,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,517
Gold Earned
39,825
265
Minions Killed
377
0
Camps Cleared
0
1,310,455
Distance Traveled
1,247,141
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,509
424
33
3
0
240,598
3
W
Hercules
8,518
655
87
7
0
252,088
0
L
Tyr
6,751
519
18
1
0
283,164
0
L
Baba Yaga
6,395
492
91
7
0
231,951
0
L
Surtr
5,213
401
37
3
0
273,301
0
W
Thanatos
8,500
654
64
5
0
288,772
3
L
Maui
6,649
511
86
7
0
281,441
0
W
Kukulkan
6,858
528
80
6
0
232,954
0
W
Ymir
7,649
588
26
2
0
250,836
3
W
Sol
8,300
638
120
9
0
222,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role