Player Matchup

Sylvanus
Sylvanus
AutosKitten
Sylvanus
Level 188
God Stats
1W - 1L
1,276 SR
Queue Stats
9W - 14L
1,428 Elo+
Solo
Hachiman
Hachiman
IntenseGoat
Hachiman
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,554 Elo+
Party 2
Surtr
Surtr
JeFoCo
Surtr
Level 157
God Stats
7W - 2L
1,539 SR
Queue Stats
37W - 24L
1,675 Elo+
Party 3
Cliodhna
Cliodhna
Monchiiito
Cliodhna
Level 156
God Stats
2W - 1L
1,292 SR
Queue Stats
84W - 72L
1,644 Elo+
Party 2
Baba Yaga
Baba Yaga
WillyMix7
Baba Yaga
Level 127
God Stats
4W - 1L
1,500 SR
Queue Stats
48W - 43L
1,675 Elo+
Party 3
Team Averages
Level 157
1,421 SR
1,595 Elo+

VS

Team Averages
Level 142
1,627 SR
1,483 Elo+
Anhur
Anhur
AuroraValkyrie
Anhur
Level 198
God Stats
4W - 4L
1,765 SR
Queue Stats
110W - 106L
1,465 Elo+
Solo
Mulan
Mulan
BlueWolf0
Mulan
Level 127
God Stats
4W - 8L
1,234 SR
Queue Stats
269W - 255L
1,498 Elo+
Party 1
Cthulhu
Cthulhu
Scooberino
Cthulhu
Level 96
God Stats
4W - 7L
1,624 SR
Queue Stats
252W - 229L
1,560 Elo+
Party 1
Fenrir
Fenrir
Shàkèy
Fenrir
Level 140
God Stats
14W - 7L
1,770 SR
Queue Stats
378W - 347L
1,556 Elo+
Party 1
Ra
Ra
kookiemunst3r
Ra
Level 148
God Stats
6W - 10L
1,743 SR
Queue Stats
202W - 183L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AutosKitten
Sylvanus
11
0 / 1 / 3
6,092
435
2,993
8,773
6,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hachiman
IntenseGoat
Hachiman
13
1 / 1 / 2
7,382
527
8,222
9,517
2,584
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Surtr
JeFoCo
Surtr
14
3 / 3 / 1
8,649
618
12,648
14,561
12,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cliodhna
Monchiiito
Cliodhna
13
4 / 2 / 1
8,000
571
6,523
10,513
3,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baba Yaga
WillyMix7
Baba Yaga
14
2 / 0 / 1
7,852
561
9,810
4,730
2,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 1
7,515
537
4,930
10,518
3,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
BlueWolf0
Mulan
13
2 / 3 / 1
7,791
557
9,780
17,239
9,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Scooberino
Cthulhu
10
0 / 0 / 1
6,472
462
5,047
10,629
7,203
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
Shàkèy
Fenrir
12
3 / 3 / 1
7,334
524
5,747
11,803
4,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 2 / 0
6,827
488
2,974
8,815
3,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
10
Kills
6
7
Deaths
10
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
Sylvanus
AutosKitten
Sylvanus
0
1
3
1.5
L
Mulan
BlueWolf0
Mulan
2
3
1
0.83
W
Hachiman
IntenseGoat
Hachiman
1
1
2
2
W
Surtr
JeFoCo
Surtr
3
3
1
1.17
W
Cliodhna
Monchiiito
Cliodhna
4
2
1
2.25
L
Cthulhu
Scooberino
Cthulhu
0
0
1
0.5
L
Fenrir
Shàkèy
Fenrir
3
3
1
1.17
W
Baba Yaga
WillyMix7
Baba Yaga
2
0
1
2.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,196
Damage
28,478
48,094
Taken
59,004
27,603
Mitigated
28,698
20,049
Healing
29,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,930
1,624
0
4,928
10,518
3,902
75
1,413
9,105
0
62,439
W
Sylvanus
AutosKitten
Sylvanus
2,993
1,147
2,992
3,459
8,773
6,234
0
4,179
4,594
19,420
6,283
L
Mulan
BlueWolf0
Mulan
9,780
3,241
0
9,529
17,239
9,421
0
1,928
15,311
0
68,858
W
Hachiman
IntenseGoat
Hachiman
8,222
5,172
0
5,156
9,517
2,584
0
1,577
7,940
0
56,580
W
Surtr
JeFoCo
Surtr
12,648
5,159
0
4,417
14,561
12,718
23
0
14,561
11,584
63,434
W
Cliodhna
Monchiiito
Cliodhna
6,523
906
0
2,336
10,513
3,847
0
391
10,122
0
65,339
L
Cthulhu
Scooberino
Cthulhu
5,047
668
2,136
3,872
10,629
7,203
0
4,188
6,441
17,371
0
L
Fenrir
Shàkèy
Fenrir
5,747
2,093
0
5,258
11,803
4,928
0
1,308
10,495
0
52,433
W
Baba Yaga
WillyMix7
Baba Yaga
9,810
643
0
1,689
4,730
2,220
0
2,350
2,380
70,583
262
L
2,974
658
684
3,209
8,815
3,244
0
5,720
3,095
60,305
317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,975
Gold Earned
35,939
481
Minions Killed
498
0
Camps Cleared
0
1,365,764
Distance Traveled
1,396,040
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,515
537
125
9
0
240,175
4
W
Sylvanus
6,092
435
55
4
0
253,467
3
L
Mulan
7,791
557
136
10
0
264,192
0
W
Hachiman
7,382
527
82
6
0
265,232
4
W
Surtr
8,649
618
124
9
0
238,217
4
W
Cliodhna
8,000
571
98
7
0
314,788
0
L
Cthulhu
6,472
462
36
3
0
275,483
0
L
Fenrir
7,334
524
84
6
0
339,834
2
W
Baba Yaga
7,852
561
122
9
0
294,060
1
L
Ra
6,827
488
117
8
0
276,356
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role