Player Matchup

Serqet
Serqet
 
Serqet
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
CasualGamerDude_
Vamana
Level 128
God Stats
3W - 8L
1,500 SR
Queue Stats
290W - 296L
1,509 Elo+
Party 2
Chang'e
Chang'e
Luxnoria
Chang'e
Level 60
God Stats
1W - 2L
1,539 SR
Queue Stats
15W - 13L
1,520 Elo+
Solo
Ganesha
Ganesha
MDaze21
Ganesha
Level 133
God Stats
7W - 6L
1,500 SR
Queue Stats
373W - 410L
1,210 Elo+
Party 2
Chiron
Chiron
TonyTouch26
Chiron
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
692W - 695L
1,480 Elo+
Solo
Team Averages
Level 107
1,508 SR
1,444 Elo+

VS

Team Averages
Level 119
1,664 SR
1,525 Elo+
Ne Zha
Ne Zha
CRlPCOWBOI69161
Ne Zha
Level 129
God Stats
46W - 40L
1,607 SR
Queue Stats
175W - 169L
1,526 Elo+
Solo
Yu Huang
Yu Huang
EmpyrealDepths
Yu Huang
Level 153
God Stats
6W - 5L
1,651 SR
Queue Stats
149W - 170L
1,476 Elo+
Solo
Surtr
Surtr
FallFuture6965
Surtr
Level 76
God Stats
16W - 13L
1,656 SR
Queue Stats
67W - 57L
1,592 Elo+
Solo
Kuzenbo
Kuzenbo
Himohican
Kuzenbo
Level 86
God Stats
28W - 35L
1,447 SR
Queue Stats
588W - 616L
1,519 Elo+
Party 1
Shiva
Shiva
sloppynichols
Shiva
Level 151
God Stats
84W - 53L
1,960 SR
Queue Stats
1,135W - 1,168L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
10
0 / 1 / 1
5,837
1,167
3,085
6,652
3,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 3 / 1
6,082
1,216
6,614
12,310
7,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
Luxnoria
Chang'e
10
0 / 1 / 0
5,366
1,073
565
1,459
440
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
MDaze21
Ganesha
11
0 / 2 / 2
6,401
1,280
3,574
8,663
7,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
11
1 / 2 / 1
6,266
1,253
4,854
5,671
2,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Team 1 Tickets

331

VS

Team 2 Tickets

400

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 6
6,735
1,347
5,291
3,529
1,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
12
2 / 0 / 6
6,779
1,356
8,467
1,835
743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 0 / 4
6,708
1,342
5,736
3,244
1,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Kuzenbo
Himohican
Kuzenbo
11
0 / 1 / 5
6,537
1,307
3,587
6,489
7,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 0 / 2
6,484
1,297
7,333
5,866
2,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
2
Kills
9
9
Deaths
2
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
1
1
0.5
W
2
1
6
5
L
1
3
1
0.5
W
Yu Huang
2
0
6
5
W
3
0
4
5
W
Kuzenbo
Himohican
Kuzenbo
0
1
5
2.5
L
Chang'e
Luxnoria
Chang'e
0
1
0
0
L
Ganesha
MDaze21
Ganesha
0
2
2
0.5
L
Chiron
1
2
1
0.75
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,692
Damage
30,414
34,755
Taken
20,963
20,822
Mitigated
14,824
6,028
Healing
2,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
3,085
860
0
0
6,652
3,169
0
1,850
4,802
0
9,851
W
5,291
1,204
0
452
3,529
1,371
0
755
2,732
0
12,055
L
6,614
2,599
0
762
12,310
7,676
0
4,510
7,800
0
13,874
W
Yu Huang
8,467
993
0
230
1,835
743
0
510
1,238
27,919
0
W
5,736
1,477
0
620
3,244
1,926
0
916
2,237
110
7,064
W
Kuzenbo
Himohican
Kuzenbo
3,587
1,595
0
784
6,489
7,919
0
1,501
4,662
7,913
0
L
Chang'e
Luxnoria
Chang'e
565
0
312
169
1,459
440
0
312
1,147
3,221
0
L
Ganesha
MDaze21
Ganesha
3,574
196
486
2,163
8,663
7,426
0
3,072
5,591
9,693
0
L
Chiron
4,854
1,514
666
1,470
5,671
2,111
0
2,420
3,251
0
18,849
W
7,333
987
0
135
5,866
2,865
0
457
5,230
0
15,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,952
Gold Earned
33,243
88
Minions Killed
102
5
Camps Cleared
3
431,870
Distance Traveled
566,440
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,837
1,167
18
4
3
103,377
0
W
Ne Zha
6,735
1,347
22
4
2
109,817
0
L
Vamana
6,082
1,216
15
3
0
110,927
0
W
Yu Huang
6,779
1,356
54
11
0
99,491
0
W
Surtr
6,708
1,342
3
1
1
114,364
0
W
Kuzenbo
6,537
1,307
4
1
0
122,299
0
L
Chang'e
5,366
1,073
4
1
0
29,286
0
L
Ganesha
6,401
1,280
0
0
0
104,585
0
L
Chiron
6,266
1,253
51
10
2
83,695
0
W
Shiva
6,484
1,297
19
4
0
120,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role