Player Matchup

Izanami
Izanami
Gonblo_4007
Izanami
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,263 Elo+
Party 2
Nike
Nike
Pessoasinha
Nike
Level 44
God Stats
6W - 10L
1,500 SR
Queue Stats
337W - 326L
1,475 Elo+
Party 3
Poseidon
Poseidon
UnW_FROQ
Poseidon
Level 66
God Stats
13W - 10L
1,707 SR
Queue Stats
368W - 355L
1,481 Elo+
Party 3
Geb
Geb
UnW_Vilela
Geb
Level 68
God Stats
1W - 2L
1,153 SR
Queue Stats
371W - 360L
1,484 Elo+
Party 3
Set
Set
sugus98
Set
Level 86
God Stats
7W - 9L
1,488 SR
Queue Stats
97W - 113L
1,438 Elo+
Party 2
Team Averages
Level 59
1,470 SR
1,428 Elo+

VS

Team Averages
Level 78
1,532 SR
1,479 Elo+
Medusa
Medusa
 
Medusa
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
M4rcel0deR3bell0
Nemesis
Level 147
God Stats
17W - 17L
1,525 SR
Queue Stats
145W - 166L
1,445 Elo+
Solo
Achilles
Achilles
alex68x2
Achilles
Level 63
God Stats
23W - 30L
1,315 SR
Queue Stats
115W - 117L
1,450 Elo+
Party 1
Zhong Kui
Zhong Kui
elsiciliano36
Zhong Kui
Level 64
God Stats
34W - 15L
1,811 SR
Queue Stats
94W - 88L
1,406 Elo+
Party 1
Sun Wukong
Sun Wukong
mathis690006
Sun Wukong
Level 49
God Stats
5W - 4L
1,508 SR
Queue Stats
34W - 37L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Gonblo_4007
Izanami
8
0 / 1 / 1
4,946
495
1,561
4,306
1,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 1 / 0
5,649
565
6,176
9,812
6,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Poseidon
UnW_FROQ
Poseidon
9
0 / 3 / 0
5,428
543
1,922
5,021
1,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
1 / 2 / 0
4,540
454
2,988
9,998
7,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Set
9
1 / 4 / 0
5,162
516
4,463
11,092
4,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
3 / 0 / 0
6,031
603
4,967
5,565
1,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
4 / 0 / 5
7,008
701
3,247
6,487
2,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
alex68x2
Achilles
10
1 / 2 / 0
5,824
582
5,760
10,280
5,841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
elsiciliano36
Zhong Kui
11
3 / 0 / 2
6,955
696
7,570
5,683
3,926
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
mathis690006
Sun Wukong
9
0 / 1 / 3
4,991
499
2,826
5,688
3,026
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
3
Kills
11
11
Deaths
3
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
0
0
3
L
Izanami
Gonblo_4007
Izanami
0
1
1
0.5
W
4
0
5
6.5
L
1
1
0
1
L
Poseidon
UnW_FROQ
Poseidon
0
3
0
0
L
1
2
0
0.5
W
Achilles
alex68x2
Achilles
1
2
0
0.5
W
Zhong Kui
elsiciliano36
Zhong Kui
3
0
2
4
W
Sun Wukong
mathis690006
Sun Wukong
0
1
3
1.5
L
Set
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,110
Damage
24,370
40,229
Taken
33,703
20,825
Mitigated
16,767
8,854
Healing
12,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
4,967
2,980
0
3,079
5,565
1,791
1,766
1,449
4,116
0
44,237
L
Izanami
Gonblo_4007
Izanami
1,561
752
0
951
4,306
1,261
0
0
4,306
0
29,973
W
3,247
1,832
0
1,174
6,487
2,183
146
306
6,181
0
43,757
L
6,176
805
0
1,579
9,812
6,500
0
0
9,812
0
41,291
L
Poseidon
UnW_FROQ
Poseidon
1,922
433
0
870
5,021
1,672
0
3,120
1,901
35,667
0
L
2,988
507
0
1,868
9,998
7,102
0
2,050
7,948
13,435
0
W
Achilles
alex68x2
Achilles
5,760
1,407
0
2,990
10,280
5,841
0
0
10,280
0
37,179
W
Zhong Kui
elsiciliano36
Zhong Kui
7,570
805
0
3,353
5,683
3,926
772
2,439
3,244
48,995
0
W
Sun Wukong
mathis690006
Sun Wukong
2,826
899
357
1,274
5,688
3,026
665
716
4,972
0
18,076
L
Set
4,463
2,034
0
3,586
11,092
4,290
17
2,400
8,692
0
31,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,725
Gold Earned
30,809
272
Minions Killed
297
0
Camps Cleared
0
1,064,509
Distance Traveled
1,053,273
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,031
603
72
7
0
179,674
0
L
Izanami
4,946
495
55
6
0
206,176
0
W
Nemesis
7,008
701
77
8
0
254,633
0
L
Nike
5,649
565
72
7
0
216,451
2
L
Poseidon
5,428
543
82
8
0
195,816
0
L
Geb
4,540
454
14
1
0
222,360
0
W
Achilles
5,824
582
40
4
0
209,850
0
W
Zhong Kui
6,955
696
84
8
0
192,475
0
W
Sun Wukong
4,991
499
24
2
0
216,641
0
L
Set
5,162
516
49
5
0
223,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role