Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
ImaNekoKawaii
Maui
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 6L
1,619 Elo+
Solo
Pele
Pele
RuthMarquardt
Pele
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,364 Elo+
Solo
Achilles
Achilles
SebasWasTaken
Achilles
Level 93
God Stats
2W - 5L
1,500 SR
Queue Stats
146W - 130L
1,418 Elo+
Solo
Merlin
Merlin
trthorson
Merlin
Level 63
God Stats
5W - 11L
1,287 SR
Queue Stats
141W - 130L
1,435 Elo+
Solo
Team Averages
Level 69
1,457 SR
1,467 Elo+

VS

Team Averages
Level 148
1,466 SR
1,459 Elo+
Skadi
Skadi
 
Skadi
Level 249
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Pr0kiII
Janus
Level 155
God Stats
1W - 1L
1,565 SR
Queue Stats
6W - 8L
1,494 Elo+
Solo
Yemoja
Yemoja
Zweth
Yemoja
Level 115
God Stats
4W - 1L
1,262 SR
Queue Stats
161W - 179L
1,361 Elo+
Solo
Ishtar
Ishtar
pisqui2015
Ishtar
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
8
0 / 2 / 0
4,695
470
5,937
5,985
1,917
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

7
0 / 3 / 0
4,697
470
2,419
7,437
4,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 4 / 0
5,071
507
1,730
10,178
3,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
SebasWasTaken
Achilles
9
0 / 1 / 0
4,781
478
2,420
6,975
6,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
trthorson
Merlin
8
0 / 3 / 0
4,700
470
1,787
6,200
1,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
0 / 0 / 1
6,415
642
5,173
5,143
1,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
 
Fenrir
10
4 / 1 / 4
6,274
627
6,775
7,802
2,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Pr0kiII
Janus
11
4 / 0 / 2
6,462
646
2,869
4,627
1,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
Zweth
Yemoja
9
3 / 0 / 2
6,131
613
1,528
5,034
2,280
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ishtar
pisqui2015
Ishtar
10
2 / 0 / 2
5,497
550
6,059
9,198
3,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
13
13
Deaths
1
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
2
0
0
W
Skadi
 
Skadi
0
0
1
0.5
W
Fenrir
 
Fenrir
4
1
4
6
L
0
3
0
0
W
Janus
Pr0kiII
Janus
4
0
2
5
L
0
4
0
0
L
Achilles
SebasWasTaken
Achilles
0
1
0
0
W
Yemoja
Zweth
Yemoja
3
0
2
4
W
Ishtar
pisqui2015
Ishtar
2
0
2
3
L
Merlin
trthorson
Merlin
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,293
Damage
22,404
36,775
Taken
31,804
18,119
Mitigated
11,465
8,625
Healing
14,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
5,937
2,184
0
1,781
5,985
1,917
0
497
5,488
0
34,569
W
Skadi
 
Skadi
5,173
2,378
0
980
5,143
1,725
206
0
4,805
0
52,178
W
Fenrir
 
Fenrir
6,775
1,568
0
1,640
7,802
2,932
0
933
6,869
0
33,510
L
2,419
801
72
828
7,437
4,560
0
967
6,470
13,056
0
W
Janus
Pr0kiII
Janus
2,869
200
0
528
4,627
1,389
238
998
3,629
49,006
0
L
1,730
666
0
2,958
10,178
3,424
0
1,373
8,805
0
41,106
L
Achilles
SebasWasTaken
Achilles
2,420
657
0
2,198
6,975
6,392
0
205
6,770
0
23,854
W
Yemoja
Zweth
Yemoja
1,528
231
4,296
2,165
5,034
2,280
75
881
4,153
7,850
0
W
Ishtar
pisqui2015
Ishtar
6,059
3,802
0
4,624
9,198
3,139
216
1,394
7,804
0
44,143
L
Merlin
trthorson
Merlin
1,787
92
0
788
6,200
1,826
0
1,355
4,845
30,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,944
Gold Earned
30,779
231
Minions Killed
313
0
Camps Cleared
0
965,917
Distance Traveled
1,007,560
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,695
470
57
6
0
168,687
0
W
Skadi
6,415
642
94
9
0
183,301
0
W
Fenrir
6,274
627
42
4
0
240,521
0
L
Maui
4,697
470
20
2
0
201,207
3
W
Janus
6,462
646
85
9
0
223,108
0
L
Pele
5,071
507
66
7
0
219,729
0
L
Achilles
4,781
478
37
4
0
204,803
0
W
Yemoja
6,131
613
8
1
0
174,275
1
W
Ishtar
5,497
550
84
8
0
186,355
0
L
Merlin
4,700
470
51
5
0
171,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role