Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
 
Bakasura
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
ItzBurtis
Fafnir
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,332 Elo+
Solo
Rama
Rama
Robitotabi
Rama
Level 210
God Stats
217W - 222L
1,625 SR
Queue Stats
1,549W - 1,517L
1,470 Elo+
Solo
Cu Chulainn
Cu Chulainn
SarcasticShad0w
Cu Chulainn
Level 149
God Stats
9W - 6L
1,526 SR
Queue Stats
35W - 27L
1,561 Elo+
Solo
Team Averages
Level 140
1,530 SR
1,472 Elo+

VS

Team Averages
Level 74
1,524 SR
1,444 Elo+
Danzaburou
Danzaburou
ELEMENT280
Danzaburou
Level 60
God Stats
9W - 15L
1,398 SR
Queue Stats
63W - 88L
1,390 Elo+
Party 1
Bacchus
Bacchus
He3mes
Bacchus
Level 69
God Stats
3W - 5L
1,637 SR
Queue Stats
31W - 33L
1,529 Elo+
Solo
Fenrir
Fenrir
LVBK777KUSH
Fenrir
Level 117
God Stats
19W - 16L
1,516 SR
Queue Stats
385W - 361L
1,478 Elo+
Solo
Bellona
Bellona
aarong907
Bellona
Level 27
God Stats
17W - 18L
1,477 SR
Queue Stats
42W - 60L
1,388 Elo+
Party 1
Chronos
Chronos
andreschucho
Chronos
Level 97
God Stats
12W - 19L
1,592 SR
Queue Stats
65W - 74L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
4 / 2 / 1
7,285
662
7,145
4,616
1,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
 
Bakasura
11
2 / 1 / 1
6,361
578
2,996
7,561
2,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Fafnir
ItzBurtis
Fafnir
9
0 / 0 / 1
6,021
547
1,601
4,406
4,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 1 / 0
5,884
535
1,727
5,495
2,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
SarcasticShad0w
Cu Chulainn
11
2 / 1 / 1
6,721
611
5,398
9,420
6,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ELEMENT280
Danzaburou
11
1 / 0 / 0
5,807
528
3,521
4,541
1,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
He3mes
Bacchus
9
1 / 1 / 2
5,779
525
3,072
6,906
6,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
11
1 / 4 / 1
5,952
541
2,195
9,842
4,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Bellona
aarong907
Bellona
10
2 / 4 / 0
5,758
523
5,011
11,724
11,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
andreschucho
Chronos
1
0 / 0 / 0
2,085
190
0
657
225

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
8
8
Kills
5
5
Deaths
9
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
2
1
2.25
W
Bakasura
 
Bakasura
2
1
1
2.5
L
Danzaburou
ELEMENT280
Danzaburou
1
0
0
1
L
Bacchus
He3mes
Bacchus
1
1
2
2
W
Fafnir
ItzBurtis
Fafnir
0
0
1
0.5
L
Fenrir
1
4
1
0.38
W
0
1
0
0
W
Cu Chulainn
SarcasticShad0w
Cu Chulainn
2
1
1
2.5
L
Bellona
aarong907
Bellona
2
4
0
0.5
L
Chronos
andreschucho
Chronos
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,867
Damage
13,799
31,498
Taken
33,670
17,606
Mitigated
23,827
7,762
Healing
10,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
7,145
2,614
0
750
4,616
1,368
1,289
1,256
3,360
50,336
0
W
Bakasura
 
Bakasura
2,996
1,755
0
1,844
7,561
2,821
742
0
7,436
0
32,504
L
Danzaburou
ELEMENT280
Danzaburou
3,521
1,960
0
3,353
4,541
1,694
0
1,095
3,446
0
42,156
L
Bacchus
He3mes
Bacchus
3,072
400
0
2,573
6,906
6,178
0
2,427
4,252
19,500
0
W
Fafnir
ItzBurtis
Fafnir
1,601
652
0
1,632
4,406
4,607
0
620
3,786
15,280
0
L
Fenrir
2,195
635
0
2,403
9,842
4,154
0
4,037
5,805
0
40,384
W
1,727
1,335
38
2,638
5,495
2,244
0
1,196
4,299
0
45,783
W
Cu Chulainn
SarcasticShad0w
Cu Chulainn
5,398
1,837
0
860
9,420
6,566
403
0
8,898
0
47,343
L
Bellona
aarong907
Bellona
5,011
2,101
0
2,343
11,724
11,576
0
530
10,482
0
33,105
L
Chronos
andreschucho
Chronos
0
0
0
0
657
225
0
657
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,272
Gold Earned
25,381
327
Minions Killed
220
0
Camps Cleared
0
1,109,917
Distance Traveled
907,437
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,285
662
65
6
0
200,888
2
W
Bakasura
6,361
578
77
7
0
252,670
0
L
Danzaburou
5,807
528
83
8
0
227,108
0
L
Bacchus
5,779
525
23
2
0
232,780
0
W
Fafnir
6,021
547
15
1
0
235,247
1
L
Fenrir
5,952
541
64
6
0
228,722
0
W
Rama
5,884
535
93
8
0
179,197
0
W
Cu Chulainn
6,721
611
77
7
0
241,915
0
L
Bellona
5,758
523
50
5
0
218,827
0
L
Chronos
2,085
190
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role