Player Matchup

Ne Zha
Ne Zha
Silver I
Clopclop33299
Ne Zha
Silver I
Level 98
God Stats
1W - 0L
1,202 SR
Queue Stats
10W - 9L
1,485 MMR
Solo
Merlin
Merlin
Gold IV
GladDADA
Merlin
Gold IV
Level 159
God Stats
12W - 6L
1,532 SR
Queue Stats
138W - 148L
1,502 MMR
Solo
Cernunnos
Cernunnos
Gold IV
Luminixxzz
Cernunnos
Gold IV
Level 138
God Stats
6W - 3L
1,280 SR
Queue Stats
63W - 69L
1,482 MMR
Solo
Guan Yu
Guan Yu
Silver I
SmiteYonko
Guan Yu
Silver I
Level 78
God Stats
2W - 2L
1,500 SR
Queue Stats
179W - 189L
1,493 MMR
Solo
Ares
Ares
Bronze III
kingoddeyes
Ares
Bronze III
Level 68
God Stats
6W - 11L
1,833 SR
Queue Stats
11W - 27L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 108
1,469 SR
1,492 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 143
1,566 SR
1,492 MMR
Chaac
Chaac
Bronze III
Bert Gibson
Chaac
Bronze III
Level 126
God Stats
6W - 2L
1,489 SR
Queue Stats
12W - 15L
1,500 MMR
Solo
Chronos
Chronos
Bronze III
Dylan31499
Chronos
Bronze III
Level 87
God Stats
1W - 1L
1,821 SR
Queue Stats
2W - 3L
1,500 MMR
Solo
Hachiman
Hachiman
Silver I
PremiumSuccess
Hachiman
Silver I
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,493 MMR
Solo
Athena
Athena
Gold III
ViolatedCardbord
Athena
Gold III
Level 190
God Stats
0W - 1L
1,715 SR
Queue Stats
388W - 380L
1,482 MMR
Solo
Lancelot
Lancelot
Gold III
datkidcorry
Lancelot
Gold III
Level 157
God Stats
1W - 8L
1,304 SR
Queue Stats
100W - 97L
1,487 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 6
9,877
617
15,987
17,590
8,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
GladDADA
Merlin
15
3 / 0 / 5
9,171
573
12,004
5,769
2,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
Luminixxzz
Cernunnos
17
2 / 0 / 2
10,142
634
10,306
15,184
7,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
SmiteYonko
Guan Yu
15
1 / 1 / 1
9,520
595
8,947
11,828
16,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 0 / 9
8,583
536
6,838
14,074
15,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
CharybdisAo KuangMercuryFenrir

VS

Bans
AmaterasuHe BoThorCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 0
8,829
552
5,152
12,077
12,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos
Dylan31499
Chronos
12
0 / 4 / 0
7,257
454
5,842
13,264
4,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
12
0 / 3 / 0
7,099
444
10,125
13,618
5,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 2 / 0
6,649
416
6,554
17,861
18,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Lancelot
datkidcorry
Lancelot
13
1 / 5 / 0
7,653
478
8,236
15,743
6,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
1
14
Kills
1
1
Deaths
14
23
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
7
0
6
10
L
Chronos
Dylan31499
Chronos
0
4
0
0
W
Merlin
GladDADA
Merlin
3
0
5
5.5
W
Cernunnos
Luminixxzz
Cernunnos
2
0
2
3
L
Hachiman
0
3
0
0
W
Guan Yu
SmiteYonko
Guan Yu
1
1
1
1.5
L
0
2
0
0
L
Lancelot
datkidcorry
Lancelot
1
5
0
0.2
W
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,082
Damage
35,909
64,445
Taken
72,563
50,720
Mitigated
46,764
32,888
Healing
13,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,152
445
0
2,658
12,077
12,240
0
0
11,019
0
82,153
W
15,987
5,021
0
9,882
17,590
8,211
0
2,676
14,903
0
93,182
L
Chronos
Dylan31499
Chronos
5,842
832
0
2,036
13,264
4,851
0
7,407
5,805
63,565
0
W
Merlin
GladDADA
Merlin
12,004
926
0
936
5,769
2,629
589
2,695
3,074
72,469
1,540
W
Cernunnos
Luminixxzz
Cernunnos
10,306
5,236
0
12,053
15,184
7,907
2,390
644
14,540
0
107,740
L
Hachiman
10,125
6,615
0
4,964
13,618
5,033
0
1,031
12,587
0
61,999
W
Guan Yu
SmiteYonko
Guan Yu
8,947
1,214
358
4,248
11,828
16,909
0
0
11,828
0
75,298
L
6,554
2,338
0
2,311
17,861
18,257
0
7,257
10,604
26,880
0
L
Lancelot
datkidcorry
Lancelot
8,236
1,873
0
1,825
15,743
6,383
0
2,961
12,696
0
66,679
W
6,838
453
0
5,411
14,074
15,064
109
6,955
7,096
22,372
618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,293
Gold Earned
37,487
575
Minions Killed
504
0
Camps Cleared
0
1,630,081
Distance Traveled
1,610,489
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,829
552
150
9
0
324,424
0
W
Ne Zha
9,877
617
118
7
0
381,100
0
L
Chronos
7,257
454
120
8
0
309,465
0
W
Merlin
9,171
573
130
8
0
303,577
5
W
Cernunnos
10,142
634
165
10
0
283,001
2
L
Hachiman
7,099
444
95
6
0
287,220
3
W
Guan Yu
9,520
595
135
8
0
312,734
2
L
Athena
6,649
416
46
3
0
300,845
0
L
Lancelot
7,653
478
93
6
0
388,535
2
W
Ares
8,583
536
27
2
0
349,669
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role