Player Matchup

Nike
Nike
AFC HARRY AFC
Nike
Level 141
God Stats
2W - 3L
1,500 SR
Queue Stats
174W - 172L
1,497 Elo+
Solo
Chaac
Chaac
Indjijanac31
Chaac
Level 146
God Stats
3W - 3L
1,388 SR
Queue Stats
70W - 71L
1,527 Elo+
Solo
Chang'e
Chang'e
MacDacYa
Chang'e
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 32L
1,560 Elo+
Solo
Skadi
Skadi
Nagato4121
Skadi
Level 118
God Stats
13W - 6L
1,600 SR
Queue Stats
819W - 821L
1,510 Elo+
Solo
Merlin
Merlin
redtvj
Merlin
Level 164
God Stats
8W - 0L
1,870 SR
Queue Stats
296W - 299L
1,514 Elo+
Solo
Team Averages
Level 131
1,572 SR
1,522 Elo+

VS

Team Averages
Level 119
1,547 SR
1,517 Elo+
Vamana
Vamana
Lindough
Vamana
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,487 Elo+
Party 1
Sylvanus
Sylvanus
OrbitalDuck
Sylvanus
Level 116
God Stats
1W - 1L
1,736 SR
Queue Stats
60W - 66L
1,456 Elo+
Party 1
Poseidon
Poseidon
SumSum7
Poseidon
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 147L
1,548 Elo+
Party 2
Atlas
Atlas
Sv3nito
Atlas
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
137W - 152L
1,548 Elo+
Party 2
Mercury
Mercury
Svartrhrafn
Mercury
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 12
9,314
931
9,184
11,745
13,930
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

16
5 / 2 / 11
9,208
921
12,680
19,147
21,764
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chang'e
MacDacYa
Chang'e
13
2 / 3 / 13
8,051
805
10,882
12,596
6,587
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Skadi
16
9 / 2 / 9
9,210
921
21,407
11,435
6,183
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
redtvj
Merlin
13
1 / 3 / 14
7,854
785
12,776
9,742
4,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Lindough
Vamana
13
1 / 4 / 5
7,156
716
5,018
15,519
17,752
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
OrbitalDuck
Sylvanus
10
0 / 7 / 7
6,413
641
5,388
20,506
19,156
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
SumSum7
Poseidon
15
3 / 5 / 7
8,071
807
21,381
11,187
5,827
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Atlas
Sv3nito
Atlas
14
3 / 3 / 7
7,632
763
10,754
16,190
18,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
Svartrhrafn
Mercury
15
4 / 3 / 6
7,632
763
10,505
10,694
5,974
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
43
22
Kills
11
12
Deaths
22
59
Assists
32
Player
Kills
Deaths
Assists
KDA
W
5
2
12
5.5
W
5
2
11
5.25
L
Vamana
Lindough
Vamana
1
4
5
0.88
W
Chang'e
MacDacYa
Chang'e
2
3
13
2.83
W
Skadi
9
2
9
6.75
L
Sylvanus
OrbitalDuck
Sylvanus
0
7
7
0.5
L
Poseidon
SumSum7
Poseidon
3
5
7
1.3
L
Atlas
Sv3nito
Atlas
3
3
7
2.17
L
Mercury
Svartrhrafn
Mercury
4
3
6
2.33
W
Merlin
redtvj
Merlin
1
3
14
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,929
Damage
53,046
64,665
Taken
74,096
53,449
Mitigated
67,152
35,249
Healing
20,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,184
464
1,105
2,011
11,745
13,930
36
4,025
7,720
31
26,707
W
12,680
1,804
2,198
8,026
19,147
21,764
526
9,199
9,948
0
19,379
L
Vamana
Lindough
Vamana
5,018
1,946
1,039
758
15,519
17,752
0
5,775
9,656
0
11,913
W
Chang'e
MacDacYa
Chang'e
10,882
1,666
11,768
6,171
12,596
6,587
1,243
9,174
3,422
15,655
0
W
Skadi
21,407
8,151
778
657
11,435
6,183
1,607
8,376
3,059
0
31,870
L
Sylvanus
OrbitalDuck
Sylvanus
5,388
528
5,434
4,480
20,506
19,156
0
5,026
15,348
7,481
0
L
Poseidon
SumSum7
Poseidon
21,381
5,357
2,231
679
11,187
5,827
0
3,711
7,398
37,526
0
L
Atlas
Sv3nito
Atlas
10,754
3,390
1,769
2,589
16,190
18,443
0
4,213
11,819
17,277
0
L
Mercury
Svartrhrafn
Mercury
10,505
2,501
406
684
10,694
5,974
0
4,070
6,602
0
20,121
W
Merlin
redtvj
Merlin
12,776
612
1,061
1,474
9,742
4,985
877
6,749
2,993
19,590
750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,637
Gold Earned
36,904
111
Minions Killed
75
0
Camps Cleared
0
931,720
Distance Traveled
950,939
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,314
931
30
3
0
181,877
0
W
Chaac
9,208
921
24
2
0
201,982
0
L
Vamana
7,156
716
7
1
0
199,994
0
W
Chang'e
8,051
805
13
1
0
185,843
0
W
Skadi
9,210
921
25
3
0
189,531
0
L
Sylvanus
6,413
641
2
0
0
170,293
0
L
Poseidon
8,071
807
33
3
0
170,927
0
L
Atlas
7,632
763
6
1
0
166,922
0
L
Mercury
7,632
763
27
3
0
242,803
0
W
Merlin
7,854
785
19
2
0
172,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role