Player Matchup

Yu Huang
Yu Huang
Dogwhisperer468
Yu Huang
Level 215
God Stats
3W - 13L
1,279 SR
Queue Stats
650W - 665L
1,471 Elo+
Solo
Sobek
Sobek
MauxI5649
Sobek
Level 106
God Stats
6W - 12L
1,248 SR
Queue Stats
269W - 291L
1,420 Elo+
Solo
Ne Zha
Ne Zha
SlayerBRX
Ne Zha
Level 126
God Stats
4W - 5L
1,702 SR
Queue Stats
139W - 133L
1,516 Elo+
Solo
Thoth
Thoth
StorableFir7201
Thoth
Level 123
God Stats
5W - 6L
1,500 SR
Queue Stats
361W - 369L
1,448 Elo+
Solo
Neith
Neith
lebucheronqc
Neith
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,531 Elo+
Solo
Team Averages
Level 119
1,446 SR
1,477 Elo+

VS

Team Averages
Level 107
1,493 SR
1,580 Elo+
Scylla
Scylla
CDHizzle
Scylla
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 14L
1,641 Elo+
Party 1
Janus
Janus
DaydreamerRonin
Janus
Level 119
God Stats
3W - 1L
1,715 SR
Queue Stats
89W - 92L
1,439 Elo+
Solo
Hercules
Hercules
MeeshellObama
Hercules
Level 128
God Stats
1W - 2L
1,265 SR
Queue Stats
28W - 16L
1,641 Elo+
Party 1
Vulcan
Vulcan
SgtBroPurpski
Vulcan
Level 117
God Stats
2W - 1L
1,298 SR
Queue Stats
32W - 17L
1,620 Elo+
Party 1
Ganesha
Ganesha
TenableCleric33
Ganesha
Level 63
God Stats
2W - 1L
1,688 SR
Queue Stats
74W - 58L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
19
0 / 2 / 6
10,013
626
13,340
10,976
4,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
MauxI5649
Sobek
12
1 / 1 / 5
8,201
513
3,749
6,571
6,631
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ne Zha
SlayerBRX
Ne Zha
19
3 / 3 / 5
10,636
665
19,049
14,236
6,561
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
3 / 8 / 2
8,760
548
11,856
14,003
5,744
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
3 / 8 / 3
9,577
599
13,531
16,509
7,824
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CDHizzle
Scylla
19
4 / 1 / 9
11,581
724
11,083
10,912
4,879
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
5 / 2 / 6
11,508
719
9,867
8,489
3,330
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
MeeshellObama
Hercules
17
5 / 1 / 8
11,397
712
8,788
20,133
25,016
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
8 / 3 / 8
11,898
744
22,967
15,122
7,748
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

20
0 / 3 / 16
12,331
771
5,688
31,802
31,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
69
10
Kills
22
22
Deaths
10
21
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Scylla
CDHizzle
Scylla
4
1
9
8.5
W
5
2
6
4
L
Yu Huang
0
2
6
1.5
L
Sobek
MauxI5649
Sobek
1
1
5
3.5
W
Hercules
MeeshellObama
Hercules
5
1
8
9
W
8
3
8
4
L
Ne Zha
SlayerBRX
Ne Zha
3
3
5
1.83
L
3
8
2
0.5
W
0
3
16
2.67
L
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,525
Damage
58,393
62,295
Taken
86,458
31,538
Mitigated
72,421
20,273
Healing
39,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
CDHizzle
Scylla
11,083
148
3,111
1,695
10,912
4,879
2,561
4,830
6,082
33,124
0
W
9,867
59
0
333
8,489
3,330
1,217
1,922
6,567
19,316
0
L
Yu Huang
13,340
222
1,701
4,080
10,976
4,778
0
9,547
1,429
39,179
0
L
Sobek
MauxI5649
Sobek
3,749
253
552
3,020
6,571
6,631
0
4,785
1,786
7,833
0
W
Hercules
MeeshellObama
Hercules
8,788
1,026
3,081
9,393
20,133
25,016
980
4,846
15,287
0
18,408
W
22,967
6,433
3,965
3,073
15,122
7,748
3,482
5,771
9,351
51,774
215
L
Ne Zha
SlayerBRX
Ne Zha
19,049
1,108
876
5,438
14,236
6,561
0
12,671
1,565
0
37,016
L
11,856
558
858
1,164
14,003
5,744
39
10,495
3,508
22,787
2,348
W
5,688
265
1,644
13,321
31,802
31,448
94
10,508
21,294
19,733
0
L
13,531
5,747
204
2,380
16,509
7,824
210
12,027
4,482
0
26,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,187
Gold Earned
58,715
155
Minions Killed
178
0
Camps Cleared
0
1,187,083
Distance Traveled
1,565,029
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,581
724
53
3
0
310,591
0
W
Janus
11,508
719
33
2
0
338,020
0
L
Yu Huang
10,013
626
61
4
0
274,770
1
L
Sobek
8,201
513
5
0
0
134,248
0
W
Hercules
11,397
712
24
2
0
284,320
0
W
Vulcan
11,898
744
62
4
0
329,974
0
L
Ne Zha
10,636
665
31
2
0
278,088
0
L
Thoth
8,760
548
22
1
0
273,256
0
W
Ganesha
12,331
771
6
0
0
302,124
0
L
Neith
9,577
599
36
2
0
226,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role