Player Matchup

Chronos
Chronos
 
Chronos
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
 
Maui
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
DeeJoe19
Sylvanus
Level 128
God Stats
4W - 0L
1,896 SR
Queue Stats
438W - 441L
1,515 Elo+
Solo
Awilix
Awilix
IMr IFinesse
Awilix
Level 137
God Stats
2W - 3L
1,500 SR
Queue Stats
243W - 233L
1,281 Elo+
Solo
Amaterasu
Amaterasu
Rakua
Amaterasu
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
186W - 181L
1,563 Elo+
Solo
Team Averages
Level 142
1,579 SR
1,472 Elo+

VS

Team Averages
Level 124
1,412 SR
1,579 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Shiro634
Thor
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,726 Elo+
Party 2
Ymir
Ymir
Sweedee
Ymir
Level 158
God Stats
0W - 1L
1,260 SR
Queue Stats
2W - 7L
1,726 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
UnrulyDarren
Morgan Le Fay
Level 129
God Stats
7W - 4L
1,298 SR
Queue Stats
390W - 396L
1,421 Elo+
Solo
Ra
Ra
YoDaddysBoytoy
Ra
Level 162
God Stats
6W - 6L
1,500 SR
Queue Stats
556W - 567L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
16
6 / 2 / 17
10,232
853
19,865
15,991
10,365
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Maui
 
Maui
16
3 / 3 / 26
9,819
818
8,017
16,443
21,958
Sylvanus
DeeJoe19
Sylvanus
15
4 / 3 / 24
9,566
797
18,316
19,092
18,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
19
11 / 2 / 14
11,421
952
15,725
13,420
7,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
Rakua
Amaterasu
17
8 / 3 / 19
10,735
895
12,918
22,400
29,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
16
4 / 6 / 7
9,693
808
11,888
18,758
17,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thor
15
3 / 6 / 6
8,693
724
12,085
14,125
5,607
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
Sweedee
Ymir
13
0 / 8 / 6
8,116
676
7,569
21,834
21,572
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Morgan Le Fay
UnrulyDarren
Morgan Le Fay
14
2 / 8 / 6
8,986
749
16,563
15,125
5,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
4 / 4 / 1
8,597
716
10,249
11,399
4,796

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
39
32
Kills
13
13
Deaths
32
100
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
6
2
17
7.25
W
Maui
 
Maui
3
3
26
5.33
L
Erlang Shen
 
Erlang Shen
4
6
7
1.25
W
Sylvanus
DeeJoe19
Sylvanus
4
3
24
5.33
W
Awilix
11
2
14
9
W
Amaterasu
Rakua
Amaterasu
8
3
19
5.83
L
Thor
3
6
6
1
L
Ymir
Sweedee
Ymir
0
8
6
0.38
L
Morgan Le Fay
UnrulyDarren
Morgan Le Fay
2
8
6
0.63
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,841
Damage
58,354
87,346
Taken
81,241
88,155
Mitigated
55,926
48,911
Healing
19,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
19,865
8,647
2,348
4,628
15,991
10,365
4,402
5,957
10,034
44,602
0
W
Maui
 
Maui
8,017
1,877
2,816
2,205
16,443
21,958
564
5,455
10,988
15,384
0
L
Erlang Shen
 
Erlang Shen
11,888
3,683
680
3,806
18,758
17,974
0
9,812
8,185
0
18,886
W
Sylvanus
DeeJoe19
Sylvanus
18,316
1,306
14,844
9,376
19,092
18,586
804
9,564
9,528
21,937
1,333
W
Awilix
15,725
5,263
1,966
2,502
13,420
7,807
1,693
4,411
9,009
0
32,401
W
Amaterasu
Rakua
Amaterasu
12,918
3,151
1,497
6,729
22,400
29,439
522
8,445
13,955
863
23,427
L
Thor
12,085
2,489
662
993
14,125
5,607
0
8,777
4,934
0
18,251
L
Ymir
Sweedee
Ymir
7,569
1,860
806
1,404
21,834
21,572
0
11,500
9,535
16,023
549
L
Morgan Le Fay
UnrulyDarren
Morgan Le Fay
16,563
3,044
1,072
2,251
15,125
5,977
0
8,126
6,556
30,144
0
L
10,249
392
4,177
3,175
11,399
4,796
0
6,604
4,526
23,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,773
Gold Earned
44,085
134
Minions Killed
120
0
Camps Cleared
0
1,043,737
Distance Traveled
978,537
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,232
853
44
4
0
166,961
0
W
Maui
9,819
818
15
1
0
198,703
0
L
Erlang Shen
9,693
808
19
2
0
222,369
0
W
Sylvanus
9,566
797
8
1
0
198,909
0
W
Awilix
11,421
952
35
3
0
240,271
0
W
Amaterasu
10,735
895
32
3
0
238,893
0
L
Thor
8,693
724
16
1
0
184,603
0
L
Ymir
8,116
676
28
2
0
164,023
0
L
Morgan Le Fay
8,986
749
27
2
0
184,280
0
L
Ra
8,597
716
30
3
0
223,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role