Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
AIfieH
Amaterasu
Level 118
God Stats
3W - 5L
1,500 SR
Queue Stats
74W - 75L
1,608 Elo+
Solo
Maui
Maui
Ayoxxx10
Maui
Level 139
God Stats
2W - 4L
1,268 SR
Queue Stats
266W - 235L
1,624 Elo+
Solo
Ao Kuang
Ao Kuang
khonchu
Ao Kuang
Level 47
God Stats
10W - 7L
1,728 SR
Queue Stats
158W - 88L
1,627 Elo+
Party 1
Ullr
Ullr
xNazo
Ullr
Level 158
God Stats
23W - 17L
1,620 SR
Queue Stats
202W - 144L
1,630 Elo+
Solo
Team Averages
Level 100
1,523 SR
1,598 Elo+

VS

Team Averages
Level 121
1,457 SR
1,480 Elo+
Hachiman
Hachiman
 
Hachiman
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Barbamath
Scylla
Level 141
God Stats
30W - 32L
1,312 SR
Queue Stats
311W - 303L
1,322 Elo+
Party 2
Guan Yu
Guan Yu
Glordfyndel
Guan Yu
Level 137
God Stats
10W - 8L
1,713 SR
Queue Stats
244W - 241L
1,549 Elo+
Party 2
Ne Zha
Ne Zha
RokenHur
Ne Zha
Level 128
God Stats
1W - 5L
1,258 SR
Queue Stats
361W - 329L
1,536 Elo+
Solo
Atlas
Atlas
citcim124
Atlas
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
169W - 136L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
9
1 / 0 / 3
5,581
558
6,258
6,019
3,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
AIfieH
Amaterasu
10
0 / 1 / 1
5,182
518
1,159
9,699
7,156
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Maui
9
0 / 0 / 5
5,438
544
2,823
7,723
5,020
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ao Kuang
khonchu
Ao Kuang
9
5 / 4 / 0
5,952
595
5,887
8,881
3,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ullr
xNazo
Ullr
11
2 / 0 / 1
6,213
621
3,869
3,996
1,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
8
0 / 2 / 1
5,124
512
5,687
6,623
2,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Barbamath
Scylla
10
2 / 2 / 1
5,892
589
5,158
5,422
2,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
Glordfyndel
Guan Yu
10
1 / 1 / 0
5,866
587
5,839
7,851
5,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ne Zha
RokenHur
Ne Zha
10
2 / 1 / 2
5,924
592
3,531
8,543
3,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Atlas
citcim124
Atlas
8
0 / 2 / 0
4,741
474
1,857
7,050
5,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
8
Kills
5
5
Deaths
8
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
1
0
3
2.5
L
Hachiman
 
Hachiman
0
2
1
0.25
W
Amaterasu
AIfieH
Amaterasu
0
1
1
0.5
W
Maui
0
0
5
2.5
L
Scylla
Barbamath
Scylla
2
2
1
1.25
L
Guan Yu
Glordfyndel
Guan Yu
1
1
0
1
L
Ne Zha
RokenHur
Ne Zha
2
1
2
3
L
Atlas
citcim124
Atlas
0
2
0
0
W
Ao Kuang
khonchu
Ao Kuang
5
4
0
1.25
W
Ullr
xNazo
Ullr
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,996
Damage
22,072
36,318
Taken
35,489
20,234
Mitigated
18,627
12,646
Healing
8,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
6,258
655
0
2,652
6,019
3,400
0
1,955
3,873
36,009
0
L
Hachiman
 
Hachiman
5,687
2,397
0
760
6,623
2,269
0
4,076
2,547
0
33,808
W
Amaterasu
AIfieH
Amaterasu
1,159
552
0
3,571
9,699
7,156
0
0
9,699
0
32,758
W
Maui
2,823
495
1,680
2,585
7,723
5,020
0
1,731
5,944
18,496
0
L
Scylla
Barbamath
Scylla
5,158
501
0
1,815
5,422
2,167
0
4,599
823
32,845
0
L
Guan Yu
Glordfyndel
Guan Yu
5,839
1,022
306
2,902
7,851
5,793
0
2,405
5,446
0
44,288
L
Ne Zha
RokenHur
Ne Zha
3,531
611
0
1,380
8,543
3,272
0
3,651
4,892
0
39,113
L
Atlas
citcim124
Atlas
1,857
991
0
1,160
7,050
5,126
0
237
6,813
16,617
0
W
Ao Kuang
khonchu
Ao Kuang
5,887
1,107
0
1,298
8,881
3,188
0
1,725
7,058
35,730
0
W
Ullr
xNazo
Ullr
3,869
2,450
0
860
3,996
1,470
0
1,231
2,729
0
54,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,366
Gold Earned
27,547
278
Minions Killed
285
0
Camps Cleared
0
978,864
Distance Traveled
1,022,318
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
5,581
558
60
6
0
205,763
1
L
Hachiman
5,124
512
50
5
0
199,657
0
W
Amaterasu
5,182
518
51
5
0
180,911
0
W
Maui
5,438
544
17
2
0
208,248
3
L
Scylla
5,892
589
64
6
0
192,455
2
L
Guan Yu
5,866
587
78
8
0
220,600
1
L
Ne Zha
5,924
592
59
6
0
232,869
1
L
Atlas
4,741
474
34
3
0
176,737
0
W
Ao Kuang
5,952
595
58
6
0
236,382
0
W
Ullr
6,213
621
92
9
0
147,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role