Player Matchup

Mercury
Mercury
EatMacaque
Mercury
Level 126
God Stats
0W - 2L
1,298 SR
Queue Stats
28W - 30L
1,439 Elo+
Party 1
Surtr
Surtr
PostNutClairity_
Surtr
Level 153
God Stats
7W - 7L
1,738 SR
Queue Stats
86W - 86L
1,500 Elo+
Solo
Tiamat
Tiamat
flaccidfalcon922
Tiamat
Level 27
God Stats
3W - 4L
1,880 SR
Queue Stats
34W - 30L
1,456 Elo+
Party 1
Sol
Sol
isuk8ro
Sol
Level 128
God Stats
6W - 4L
1,764 SR
Queue Stats
43W - 40L
1,434 Elo+
Party 1
Geb
Geb
temp-159028
Geb
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 27L
1,422 Elo+
Party 1
Team Averages
Level 109
1,636 SR
1,450 Elo+

VS

Team Averages
Level 134
1,419 SR
1,454 Elo+
Kuzenbo
Kuzenbo
Boifita
Kuzenbo
Level 104
God Stats
27W - 31L
1,122 SR
Queue Stats
321W - 380L
1,488 Elo+
Party 2
Surtr
Surtr
Cmanizzo
Surtr
Level 160
God Stats
15W - 19L
1,598 SR
Queue Stats
385W - 348L
1,578 Elo+
Solo
Chiron
Chiron
Special P23
Chiron
Level 105
God Stats
6W - 10L
1,377 SR
Queue Stats
346W - 423L
1,462 Elo+
Solo
Kukulkan
Kukulkan
Ulrich NK1
Kukulkan
Level 159
God Stats
6W - 4L
1,500 SR
Queue Stats
146W - 200L
1,455 Elo+
Party 2
Hun Batz
Hun Batz
kdblue15
Hun Batz
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
EatMacaque
Mercury
15
2 / 5 / 5
9,371
521
9,601
14,150
5,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
6 / 2 / 3
10,592
588
25,586
26,457
21,223
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
1 / 6 / 3
8,527
474
10,236
14,292
8,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sol
13
1 / 7 / 1
8,203
456
8,146
15,542
5,320
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 6 / 4
8,203
456
4,575
16,127
15,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Boifita
Kuzenbo
14
3 / 1 / 7
9,301
517
7,805
15,942
23,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Surtr
Cmanizzo
Surtr
15
3 / 4 / 2
9,308
517
10,824
27,056
18,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chiron
16
10 / 2 / 6
10,413
579
20,322
14,322
6,898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Ulrich NK1
Kukulkan
16
4 / 1 / 4
9,764
542
8,795
10,875
5,688
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hun Batz
kdblue15
Hun Batz
14
6 / 4 / 5
9,096
505
8,510
14,290
6,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
50
12
Kills
26
26
Deaths
12
16
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Boifita
Kuzenbo
3
1
7
6.5
W
Surtr
Cmanizzo
Surtr
3
4
2
1
L
Mercury
EatMacaque
Mercury
2
5
5
0.9
L
6
2
3
3.75
W
Chiron
10
2
6
6.5
W
Kukulkan
Ulrich NK1
Kukulkan
4
1
4
6
L
1
6
3
0.42
L
Sol
1
7
1
0.21
W
Hun Batz
kdblue15
Hun Batz
6
4
5
2.13
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,144
Damage
56,256
86,568
Taken
82,485
56,230
Mitigated
60,827
25,039
Healing
27,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Boifita
Kuzenbo
7,805
3,143
207
4,216
15,942
23,140
12
6,740
9,202
23,545
0
W
Surtr
Cmanizzo
Surtr
10,824
4,172
0
11,788
27,056
18,926
357
2,449
24,607
1,718
76,661
L
Mercury
EatMacaque
Mercury
9,601
5,333
0
844
14,150
5,947
0
3,161
10,978
0
84,638
L
25,586
9,452
0
13,521
26,457
21,223
517
1,442
25,005
3,313
87,503
W
Chiron
20,322
8,205
808
4,966
14,322
6,898
1,176
7,644
6,678
0
88,418
W
Kukulkan
Ulrich NK1
Kukulkan
8,795
573
0
1,628
10,875
5,688
0
4,665
6,210
101,090
0
L
10,236
411
0
2,994
14,292
8,623
0
7,576
6,688
61,496
2,408
L
Sol
8,146
2,416
0
5,182
15,542
5,320
3,509
2,335
13,176
63,589
0
W
Hun Batz
kdblue15
Hun Batz
8,510
2,777
0
4,088
14,290
6,175
122
2,594
11,696
0
49,306
L
4,575
683
349
2,149
16,127
15,117
0
2,511
13,582
18,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,896
Gold Earned
47,882
502
Minions Killed
538
0
Camps Cleared
0
1,772,196
Distance Traveled
1,734,148
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,301
517
28
2
0
374,906
2
W
Surtr
9,308
517
128
7
0
312,312
0
L
Mercury
9,371
521
115
6
0
452,414
0
L
Surtr
10,592
588
137
8
0
347,673
0
W
Chiron
10,413
579
143
8
0
322,431
0
W
Kukulkan
9,764
542
173
10
0
350,698
2
L
Tiamat
8,527
474
120
7
0
319,486
1
L
Sol
8,203
456
107
6
0
307,015
2
W
Hun Batz
9,096
505
66
4
0
373,801
0
L
Geb
8,203
456
23
1
0
345,608
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role