Player Matchup

Geb
Geb
CREEP1
Geb
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 45L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Gorgiasz
Jing Wei
Level 79
God Stats
1W - 2L
1,513 SR
Queue Stats
32W - 34L
1,562 Elo+
Solo
Neith
Neith
Lunnaris13
Neith
Level 42
God Stats
202W - 196L
1,606 SR
Queue Stats
208W - 202L
1,551 Elo+
Solo
Zeus
Zeus
PetROvinHU
Zeus
Level 49
God Stats
16W - 19L
1,414 SR
Queue Stats
74W - 87L
1,427 Elo+
Solo
Hun Batz
Hun Batz
deadsilence2
Hun Batz
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
123W - 127L
1,579 Elo+
Solo
Team Averages
Level 80
1,507 SR
1,524 Elo+

VS

Team Averages
Level 47
1,376 SR
1,335 Elo+
Danzaburou
Danzaburou
LotusSupreme
Danzaburou
Level 58
God Stats
2W - 4L
1,233 SR
Queue Stats
14W - 21L
1,363 Elo+
Solo
Susano
Susano
Meruine
Susano
Level 40
God Stats
5W - 4L
1,399 SR
Queue Stats
105W - 124L
1,270 Elo+
Solo
Xing Tian
Xing Tian
PIEDASTICOT
Xing Tian
Level 42
God Stats
5W - 7L
1,299 SR
Queue Stats
241W - 263L
1,239 Elo+
Solo
Ah Puch
Ah Puch
ponyvakiraly
Ah Puch
Level 53
God Stats
30W - 28L
1,473 SR
Queue Stats
173W - 191L
1,438 Elo+
Solo
Achilles
Achilles
rycko87
Achilles
Level 43
God Stats
9W - 3L
1,475 SR
Queue Stats
105W - 109L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
CREEP1
Geb
15
1 / 0 / 6
9,664
1,074
6,527
20,540
22,724
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
Gorgiasz
Jing Wei
15
0 / 6 / 6
9,246
1,027
12,633
14,236
6,471
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
15
1 / 3 / 6
9,744
1,083
13,684
12,345
5,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 0 / 4
9,310
1,034
5,831
3,192
1,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
deadsilence2
Hun Batz
16
6 / 3 / 2
10,992
1,221
14,648
17,002
8,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

230

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LotusSupreme
Danzaburou
16
2 / 0 / 8
10,348
1,150
14,686
5,086
2,181
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
Meruine
Susano
16
3 / 4 / 7
10,119
1,124
13,173
13,210
6,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xing Tian
PIEDASTICOT
Xing Tian
15
1 / 4 / 4
10,243
1,138
7,636
20,032
23,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
ponyvakiraly
Ah Puch
16
2 / 1 / 7
10,019
1,113
18,360
3,951
1,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
rycko87
Achilles
16
4 / 1 / 6
10,035
1,115
10,093
14,703
18,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
44
10
Kills
12
12
Deaths
10
24
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Geb
CREEP1
Geb
1
0
6
4
L
Jing Wei
Gorgiasz
Jing Wei
0
6
6
0.5
W
Danzaburou
LotusSupreme
Danzaburou
2
0
8
6
L
Neith
1
3
6
1.33
W
Susano
Meruine
Susano
3
4
7
1.63
W
Xing Tian
PIEDASTICOT
Xing Tian
1
4
4
0.75
L
2
0
4
4
L
Hun Batz
deadsilence2
Hun Batz
6
3
2
2.33
W
Ah Puch
ponyvakiraly
Ah Puch
2
1
7
5.5
W
Achilles
rycko87
Achilles
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,323
Damage
63,948
67,315
Taken
56,982
44,453
Mitigated
52,118
7,628
Healing
5,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
CREEP1
Geb
6,527
898
0
2,799
20,540
22,724
0
8,410
11,672
21,956
0
L
Jing Wei
Gorgiasz
Jing Wei
12,633
10,657
0
1,450
14,236
6,471
0
4,256
9,799
0
23,583
W
Danzaburou
LotusSupreme
Danzaburou
14,686
5,780
0
1,386
5,086
2,181
0
1,564
3,522
0
52,676
L
Neith
13,684
6,771
0
2,013
12,345
5,713
0
6,042
6,035
0
29,068
W
Susano
Meruine
Susano
13,173
4,236
0
247
13,210
6,095
0
2,984
10,226
0
20,011
W
Xing Tian
PIEDASTICOT
Xing Tian
7,636
1,142
0
1,129
20,032
23,207
0
3,935
16,097
17,994
0
L
5,831
1,168
0
118
3,192
1,291
0
1,939
1,253
14,636
0
L
Hun Batz
deadsilence2
Hun Batz
14,648
3,489
0
1,248
17,002
8,254
0
5,164
11,568
0
41,973
W
Ah Puch
ponyvakiraly
Ah Puch
18,360
494
400
570
3,951
1,881
0
979
2,972
41,436
520
W
Achilles
rycko87
Achilles
10,093
1,648
0
1,824
14,703
18,754
0
2,896
11,807
0
17,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,956
Gold Earned
50,764
209
Minions Killed
188
5
Camps Cleared
6
892,190
Distance Traveled
1,007,334
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,664
1,074
34
4
1
205,663
0
L
Jing Wei
9,246
1,027
25
3
1
195,275
0
W
Danzaburou
10,348
1,150
97
11
2
178,910
0
L
Neith
9,744
1,083
60
7
0
178,788
0
W
Susano
10,119
1,124
14
2
2
209,753
0
W
Xing Tian
10,243
1,138
23
3
2
198,918
0
L
Zeus
9,310
1,034
24
3
1
96,670
0
L
Hun Batz
10,992
1,221
66
7
2
215,794
0
W
Ah Puch
10,019
1,113
48
5
0
197,013
0
W
Achilles
10,035
1,115
6
1
0
222,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role