Player Matchup

Danzaburou
Danzaburou
FriscoJ
Danzaburou
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,429 Elo+
Solo
Izanami
Izanami
LordWaldimord
Izanami
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 30L
1,189 Elo+
Solo
Hachiman
Hachiman
TRILLOBITUS
Hachiman
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,248 Elo+
Solo
Baba Yaga
Baba Yaga
Terminado35
Baba Yaga
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,483 Elo+
Solo
Cthulhu
Cthulhu
davo-stephendavo
Cthulhu
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 127L
1,510 Elo+
Solo
Team Averages
Level 74
1,500 SR
1,372 Elo+

VS

Team Averages
Level 50
1,445 SR
1,481 Elo+
Mercury
Mercury
Ronalore
Mercury
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,764 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Sevatar92
Ah Muzen Cab
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
233W - 212L
1,453 Elo+
Party 1
Chiron
Chiron
WESH-PATATE76
Chiron
Level 44
God Stats
10W - 3L
1,500 SR
Queue Stats
442W - 460L
1,449 Elo+
Solo
Thanatos
Thanatos
Zarbogan
Thanatos
Level 71
God Stats
4W - 2L
1,223 SR
Queue Stats
237W - 213L
1,444 Elo+
Party 1
Hercules
Hercules
nekithrill
Hercules
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FriscoJ
Danzaburou
20
13 / 2 / 24
16,118
806
31,611
23,581
12,808
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
20
5 / 7 / 22
14,672
734
26,239
26,986
13,563
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hachiman
TRILLOBITUS
Hachiman
20
21 / 6 / 16
15,913
796
39,394
22,775
12,704
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baba Yaga
Terminado35
Baba Yaga
11
0 / 1 / 9
9,960
498
3,323
3,548
1,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
2 / 8 / 29
13,036
652
16,547
29,025
21,101
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Ronalore
Mercury
18
0 / 12 / 11
11,837
592
3,706
22,749
11,066
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Muzen Cab
Sevatar92
Ah Muzen Cab
20
4 / 8 / 11
13,854
693
28,688
29,606
16,881
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
6 / 5 / 8
14,489
724
27,819
21,807
13,384
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thanatos
Zarbogan
Thanatos
20
13 / 8 / 5
15,397
770
21,935
27,625
16,725
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hercules
nekithrill
Hercules
20
1 / 8 / 15
12,736
637
12,755
37,256
48,566
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
74
41
Kills
24
24
Deaths
41
100
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
FriscoJ
Danzaburou
13
2
24
12.5
L
Izanami
5
7
22
2.29
W
Mercury
Ronalore
Mercury
0
12
11
0.46
W
Ah Muzen Cab
Sevatar92
Ah Muzen Cab
4
8
11
1.19
L
Hachiman
TRILLOBITUS
Hachiman
21
6
16
4.83
L
Baba Yaga
Terminado35
Baba Yaga
0
1
9
4.5
W
6
5
8
2
W
Thanatos
Zarbogan
Thanatos
13
8
5
1.94
L
2
8
29
2.06
W
Hercules
nekithrill
Hercules
1
8
15
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,114
Damage
94,903
105,915
Taken
139,043
61,406
Mitigated
106,622
46,718
Healing
60,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
FriscoJ
Danzaburou
31,611
12,201
3,121
12,637
23,581
12,808
3,720
0
23,581
0
60,715
L
Izanami
26,239
17,557
3,216
10,778
26,986
13,563
3,191
70
26,916
0
59,548
W
Mercury
Ronalore
Mercury
3,706
136
1,184
2,717
22,749
11,066
283
3,020
19,729
0
13,393
W
Ah Muzen Cab
Sevatar92
Ah Muzen Cab
28,688
8,878
1,252
9,405
29,606
16,881
1,680
4,000
25,606
0
61,043
L
Hachiman
TRILLOBITUS
Hachiman
39,394
20,626
1,202
4,433
22,775
12,704
3,194
222
22,553
0
60,487
L
Baba Yaga
Terminado35
Baba Yaga
3,323
120
181
1,496
3,548
1,230
66
0
3,548
8,062
0
W
27,819
6,752
4,720
8,045
21,807
13,384
3,637
3,570
18,237
0
64,899
W
Thanatos
Zarbogan
Thanatos
21,935
3,688
1,861
15,698
27,625
16,725
1,672
4,719
22,906
0
32,540
L
16,547
374
3,930
5,724
29,025
21,101
14
63
28,962
27,493
0
W
Hercules
nekithrill
Hercules
12,755
1,804
1,458
13,755
37,256
48,566
533
4,561
32,695
355
28,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,699
Gold Earned
68,313
245
Minions Killed
211
0
Camps Cleared
0
1,442,152
Distance Traveled
1,739,075
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
16,118
806
67
3
0
356,393
0
L
Izanami
14,672
734
95
5
0
316,682
0
W
Mercury
11,837
592
13
1
0
375,861
0
W
Ah Muzen Cab
13,854
693
62
3
0
298,301
0
L
Hachiman
15,913
796
48
2
0
311,392
0
L
Baba Yaga
9,960
498
8
0
0
94,983
0
W
Chiron
14,489
724
86
4
0
332,542
0
W
Thanatos
15,397
770
27
1
0
376,315
0
L
Cthulhu
13,036
652
27
1
0
362,702
0
W
Hercules
12,736
637
23
1
0
356,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role