Player Matchup

Merlin
Merlin
 
Merlin
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
ByL3g3nD
Hun Batz
Level 128
God Stats
4W - 1L
1,860 SR
Queue Stats
76W - 40L
1,834 Elo+
Party 1
Medusa
Medusa
Daedrimz
Medusa
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 22L
1,832 Elo+
Party 1
Tyr
Tyr
Neearish
Tyr
Level 143
God Stats
2W - 1L
1,267 SR
Queue Stats
69W - 32L
1,813 Elo+
Party 1
Loki
Loki
Osamsam
Loki
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 95
1,525 SR
1,696 Elo+

VS

Team Averages
Level 62
1,541 SR
1,444 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
MahiroTheDoomed
Atlas
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
376W - 331L
1,499 Elo+
Solo
Xing Tian
Xing Tian
Returnofthedream
Xing Tian
Level 79
God Stats
10W - 31L
1,379 SR
Queue Stats
858W - 1,134L
1,379 Elo+
Party 2
Cliodhna
Cliodhna
TheSmartyParty
Cliodhna
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 26L
1,447 Elo+
Solo
Zeus
Zeus
doiknowyou1982
Zeus
Level 159
God Stats
20W - 15L
1,824 SR
Queue Stats
1,291W - 1,679L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
7 / 2 / 9
8,138
1,356
9,075
4,016
1,709
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
ByL3g3nD
Hun Batz
12
3 / 2 / 12
7,022
1,170
6,680
6,654
4,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Daedrimz
Medusa
12
5 / 1 / 9
7,310
1,218
8,388
5,088
2,034
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
2 / 3 / 11
7,468
1,245
7,435
10,393
10,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Loki
Osamsam
Loki
10
0 / 3 / 12
6,464
1,077
3,573
5,154
2,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
5
0 / 1 / 0
4,636
773
516
1,799
840
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

12
4 / 3 / 4
6,694
1,116
8,303
14,023
11,950
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xing Tian
11
1 / 4 / 6
6,331
1,055
3,066
9,472
9,744
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
9
0 / 4 / 5
5,561
927
4,914
7,170
3,196
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
3 / 5 / 1
6,996
1,166
3,679
6,057
2,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
24
17
Kills
8
11
Deaths
17
53
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
7
2
9
5.75
L
Cthulhu
 
Cthulhu
0
1
0
0
W
Hun Batz
ByL3g3nD
Hun Batz
3
2
12
4.5
W
Medusa
Daedrimz
Medusa
5
1
9
9.5
L
4
3
4
2
W
2
3
11
2.5
W
Loki
Osamsam
Loki
0
3
12
2
L
Xing Tian
1
4
6
1
L
Cliodhna
0
4
5
0.63
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,151
Damage
20,478
31,305
Taken
38,521
21,007
Mitigated
27,998
9,317
Healing
8,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
9,075
1,552
745
225
4,016
1,709
1,541
2,819
1,197
16,167
2,037
L
Cthulhu
 
Cthulhu
516
0
0
0
1,799
840
0
76
1,723
516
0
W
Hun Batz
ByL3g3nD
Hun Batz
6,680
1,727
0
770
6,654
4,601
961
2,822
3,832
0
11,540
W
Medusa
Daedrimz
Medusa
8,388
3,605
1,275
2,242
5,088
2,034
960
3,167
1,921
0
10,217
L
8,303
2,766
840
4,242
14,023
11,950
0
3,730
10,293
14,657
0
W
7,435
777
103
3,765
10,393
10,570
668
3,601
6,792
0
15,627
W
Loki
Osamsam
Loki
3,573
628
153
39
5,154
2,093
293
3,120
2,034
0
8,487
L
Xing Tian
3,066
352
779
712
9,472
9,744
0
2,384
7,088
5,834
0
L
Cliodhna
4,914
636
410
1,074
7,170
3,196
0
578
6,592
0
9,267
L
3,679
447
235
238
6,057
2,268
0
1,039
5,018
9,354
35

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,402
Gold Earned
30,218
72
Minions Killed
35
0
Camps Cleared
0
663,146
Distance Traveled
507,464
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,138
1,356
25
4
0
121,800
0
L
Cthulhu
4,636
773
0
0
0
20,439
0
W
Hun Batz
7,022
1,170
11
2
0
123,433
0
W
Medusa
7,310
1,218
5
1
0
119,522
0
L
Atlas
6,694
1,116
8
1
0
128,134
0
W
Tyr
7,468
1,245
21
4
0
153,246
0
W
Loki
6,464
1,077
10
2
0
145,145
0
L
Xing Tian
6,331
1,055
7
1
0
127,791
0
L
Cliodhna
5,561
927
5
1
0
150,854
0
L
Zeus
6,996
1,166
15
3
0
80,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role