Player Matchup

Ao Kuang
Ao Kuang
MelinteBogdan
Ao Kuang
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 38L
1,356 Elo+
Party 2
Nu Wa
Nu Wa
Samaelsonn
Nu Wa
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,170 Elo+
Party 3
Jing Wei
Jing Wei
Spirenzo18
Jing Wei
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,122 Elo+
Party 3
Osiris
Osiris
applotnik
Osiris
Level 87
God Stats
1W - 3L
1,278 SR
Queue Stats
13W - 21L
1,212 Elo+
Party 2
Atlas
Atlas
davac222
Atlas
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 94L
1,032 Elo+
Party 3
Team Averages
Level 75
1,456 SR
1,178 Elo+

VS

Team Averages
Level 75
1,374 SR
1,506 Elo+
Bacchus
Bacchus
 
Bacchus
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
AllkoholikCZ
Zeus
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
244W - 223L
1,538 Elo+
Party 4
Danzaburou
Danzaburou
Klapik
Danzaburou
Level 109
God Stats
4W - 6L
1,122 SR
Queue Stats
136W - 131L
1,476 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
TigeerToes
Ah Muzen Cab
Level 24
God Stats
14W - 22L
1,249 SR
Queue Stats
57W - 54L
1,506 Elo+
Party 1
Nemesis
Nemesis
whatchwoman
Nemesis
Level 28
God Stats
5W - 1L
1,500 SR
Queue Stats
70W - 56L
1,509 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
MelinteBogdan
Ao Kuang
13
4 / 1 / 0
7,730
552
8,112
15,576
6,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nu Wa
12
1 / 5 / 0
6,791
485
4,463
9,750
3,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
Spirenzo18
Jing Wei
11
0 / 4 / 0
6,103
436
1,684
9,936
3,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
applotnik
Osiris
11
0 / 2 / 2
6,525
466
5,320
16,204
15,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
davac222
Atlas
10
0 / 1 / 3
6,499
464
4,142
10,516
7,314
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
2 / 1 / 3
7,742
553
5,189
10,971
11,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
3 / 2 / 2
8,328
595
9,326
7,284
2,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Klapik
Danzaburou
16
3 / 0 / 0
8,790
628
5,446
5,395
2,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Muzen Cab
TigeerToes
Ah Muzen Cab
12
1 / 1 / 1
7,557
540
9,875
11,006
4,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Nemesis
whatchwoman
Nemesis
13
2 / 1 / 4
7,789
556
7,381
11,929
4,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
5
Kills
11
13
Deaths
5
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
1
3
3.5
W
3
2
2
2
W
Danzaburou
Klapik
Danzaburou
3
0
0
3
L
Ao Kuang
MelinteBogdan
Ao Kuang
4
1
0
4
L
Nu Wa
1
5
0
0.2
L
Jing Wei
Spirenzo18
Jing Wei
0
4
0
0
W
Ah Muzen Cab
TigeerToes
Ah Muzen Cab
1
1
1
1.5
L
Osiris
applotnik
Osiris
0
2
2
0.5
L
Atlas
davac222
Atlas
0
1
3
1.5
W
Nemesis
whatchwoman
Nemesis
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,721
Damage
37,217
61,982
Taken
46,585
35,951
Mitigated
26,329
17,540
Healing
16,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,189
703
86
3,625
10,971
11,897
0
3,701
7,270
14,335
0
W
9,326
1,570
0
1,366
7,284
2,621
0
4,751
2,533
65,162
0
W
Danzaburou
Klapik
Danzaburou
5,446
3,396
0
4,650
5,395
2,430
1,312
1,110
4,285
0
85,716
L
Ao Kuang
MelinteBogdan
Ao Kuang
8,112
2,426
0
6,569
15,576
6,473
0
3,124
12,452
60,329
0
L
Nu Wa
4,463
1,114
0
804
9,750
3,236
0
4,877
4,873
46,963
2,882
L
Jing Wei
Spirenzo18
Jing Wei
1,684
946
0
2,841
9,936
3,248
0
768
9,168
0
42,315
W
Ah Muzen Cab
TigeerToes
Ah Muzen Cab
9,875
3,828
0
4,612
11,006
4,549
934
3,023
7,983
0
49,694
L
Osiris
applotnik
Osiris
5,320
1,559
0
4,083
16,204
15,680
182
793
15,411
0
35,149
L
Atlas
davac222
Atlas
4,142
1,589
1,117
2,126
10,516
7,314
0
4,953
5,563
23,518
498
W
Nemesis
whatchwoman
Nemesis
7,381
3,579
0
2,534
11,929
4,832
0
3,342
8,587
0
63,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,648
Gold Earned
40,206
367
Minions Killed
438
0
Camps Cleared
0
1,359,118
Distance Traveled
1,486,431
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,742
553
18
1
0
291,243
2
W
Zeus
8,328
595
116
8
0
272,537
3
W
Danzaburou
8,790
628
141
10
0
286,607
0
L
Ao Kuang
7,730
552
91
7
0
287,326
0
L
Nu Wa
6,791
485
82
6
0
263,323
0
L
Jing Wei
6,103
436
68
5
0
275,543
0
W
Ah Muzen Cab
7,557
540
77
6
0
299,427
0
L
Osiris
6,525
466
84
6
0
221,367
0
L
Atlas
6,499
464
42
3
0
311,559
4
W
Nemesis
7,789
556
86
6
0
336,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role