Player Matchup

Xing Tian
Xing Tian
Gold V
ElaRyer
Xing Tian
Gold V
Level 203
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 4L
1,718 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold V
MardoOP
Ah Muzen Cab
Gold V
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 5L
1,677 MMR
Party 1
Bacchus
Bacchus
Silver I
WockMan
Bacchus
Silver I
Level 168
God Stats
10W - 1L
1,906 SR
Queue Stats
11W - 7L
1,637 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 177
1,635 SR
1,677 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 105
1,340 SR
1,541 MMR
Danzaburou
Danzaburou
Bronze III
Kce04
Danzaburou
Bronze III
Level 50
God Stats
0W - 2L
1,209 SR
Queue Stats
2W - 4L
1,650 MMR
Solo
Scylla
Scylla
Gold V
Manualo
Scylla
Gold V
Level 108
God Stats
67W - 75L
1,522 SR
Queue Stats
195W - 209L
1,335 MMR
Solo
Ganesha
Ganesha
Gold II
ossesek
Ganesha
Gold II
Level 158
God Stats
18W - 19L
1,288 SR
Queue Stats
226W - 278L
1,638 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ElaRyer
Xing Tian
14
5 / 2 / 9
8,798
800
9,303
12,140
12,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
MardoOP
Ah Muzen Cab
14
7 / 2 / 8
9,421
856
20,755
9,600
4,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
WockMan
Bacchus
15
4 / 0 / 11
9,879
898
6,035
11,510
16,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
ThothThanatosAchillesAo KuangAres

VS

Bans
YmirBaron SamediArtioNoxChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kce04
Danzaburou
12
1 / 7 / 3
7,412
674
8,306
15,041
6,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
Manualo
Scylla
13
3 / 3 / 1
8,305
755
8,472
10,349
3,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
ossesek
Ganesha
12
0 / 6 / 2
6,725
611
4,550
15,393
13,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
16
Kills
4
4
Deaths
16
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
ElaRyer
Xing Tian
5
2
9
4.75
L
Danzaburou
Kce04
Danzaburou
1
7
3
0.36
L
Scylla
Manualo
Scylla
3
3
1
1.17
W
Ah Muzen Cab
MardoOP
Ah Muzen Cab
7
2
8
5.5
W
Bacchus
WockMan
Bacchus
4
0
11
9.5
L
Ganesha
ossesek
Ganesha
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,093
Damage
21,328
33,250
Taken
40,783
33,109
Mitigated
24,291
11,133
Healing
7,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
ElaRyer
Xing Tian
9,303
809
423
3,644
12,140
12,393
144
5,200
6,503
20,432
0
L
Danzaburou
Kce04
Danzaburou
8,306
3,546
0
2,794
15,041
6,694
0
5,058
9,721
0
20,979
L
Scylla
Manualo
Scylla
8,472
838
0
1,570
10,349
3,866
0
4,128
5,930
42,232
0
W
Ah Muzen Cab
MardoOP
Ah Muzen Cab
20,755
8,059
0
2,777
9,600
4,426
2,624
3,764
5,759
0
65,352
W
Bacchus
WockMan
Bacchus
6,035
699
0
4,289
11,510
16,290
364
3,537
7,866
19,431
0
L
Ganesha
ossesek
Ganesha
4,550
178
238
3,145
15,393
13,731
0
5,092
9,769
14,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,098
Gold Earned
22,442
123
Minions Killed
130
0
Camps Cleared
0
575,657
Distance Traveled
549,655
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,798
800
17
2
0
203,641
0
L
Danzaburou
7,412
674
45
4
0
168,157
0
L
Scylla
8,305
755
79
7
0
206,765
0
W
Ah Muzen Cab
9,421
856
83
8
0
167,848
0
W
Bacchus
9,879
898
23
2
0
204,168
0
L
Ganesha
6,725
611
6
1
0
174,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role