Player Matchup

Khepri
Khepri
Bass_CrewZ
Khepri
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 70L
1,419 Elo+
Party 1
Arachne
Arachne
SHANKS685_
Arachne
Level 29
God Stats
0W - 2L
1,247 SR
Queue Stats
58W - 71L
1,508 Elo+
Party 1
Surtr
Surtr
Youngatlas__
Surtr
Level 23
God Stats
0W - 6L
1,500 SR
Queue Stats
0W - 9L
1,500 Elo+
Party 1
Team Averages
Level 43
1,416 SR
1,476 Elo+

VS

Team Averages
Level 108
1,578 SR
1,548 Elo+
Cliodhna
Cliodhna
Azazel--2020
Cliodhna
Level 123
God Stats
11W - 10L
1,392 SR
Queue Stats
103W - 88L
1,395 Elo+
Solo
Fenrir
Fenrir
Che3159
Fenrir
Level 89
God Stats
5W - 0L
1,647 SR
Queue Stats
58W - 51L
1,555 Elo+
Solo
Neith
Neith
Puddl3Pirat3
Neith
Level 111
God Stats
51W - 45L
1,696 SR
Queue Stats
231W - 219L
1,692 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Bass_CrewZ
Khepri
12
3 / 4 / 2
8,848
804
5,075
15,387
17,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Arachne
SHANKS685_
Arachne
12
2 / 10 / 3
7,981
726
5,854
15,491
10,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 9 / 4
7,547
686
6,628
21,787
16,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Azazel--2020
Cliodhna
15
6 / 1 / 14
9,734
885
16,584
9,689
4,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Che3159
Fenrir
15
8 / 2 / 13
10,450
950
10,775
13,887
15,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

15
9 / 3 / 9
9,800
891
17,350
6,117
2,539
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
59
6
Kills
23
23
Deaths
6
9
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Azazel--2020
Cliodhna
6
1
14
13
L
Khepri
Bass_CrewZ
Khepri
3
4
2
1
W
Fenrir
Che3159
Fenrir
8
2
13
7.25
W
9
3
9
4.5
L
Arachne
SHANKS685_
Arachne
2
10
3
0.35
L
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,557
Damage
44,709
52,665
Taken
29,693
44,323
Mitigated
22,622
8,777
Healing
7,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Azazel--2020
Cliodhna
16,584
1,755
146
1,183
9,689
4,660
1,044
2,086
7,603
0
45,708
L
Khepri
Bass_CrewZ
Khepri
5,075
354
1,012
3,872
15,387
17,845
0
0
15,387
18,092
0
W
Fenrir
Che3159
Fenrir
10,775
3,714
265
4,255
13,887
15,423
352
1,741
12,146
0
29,029
W
17,350
6,952
0
1,292
6,117
2,539
2,267
1,391
4,726
0
57,188
L
Arachne
SHANKS685_
Arachne
5,854
4,402
0
721
15,491
10,242
0
13
15,478
0
19,911
L
6,628
2,407
0
3,172
21,787
16,236
34
0
21,787
137
17,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,376
Gold Earned
29,984
89
Minions Killed
191
0
Camps Cleared
0
501,095
Distance Traveled
547,994
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,734
885
74
7
0
200,275
0
L
Khepri
8,848
804
17
2
0
179,892
0
W
Fenrir
10,450
950
36
3
0
202,767
0
W
Neith
9,800
891
81
7
0
144,952
0
L
Arachne
7,981
726
42
4
0
155,045
0
L
Surtr
7,547
686
30
3
0
166,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role