Player Matchup

He Bo
He Bo
 
He Bo
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
ThunderCaffo
Nu Wa
Level 32
God Stats
32W - 19L
1,500 SR
Queue Stats
677W - 782L
1,415 Elo+
Party 1
Arachne
Arachne
VrgniDida
Arachne
Level 76
God Stats
14W - 10L
1,663 SR
Queue Stats
497W - 479L
1,448 Elo+
Solo
Medusa
Medusa
reskatordaro
Medusa
Level 107
God Stats
9W - 15L
1,548 SR
Queue Stats
187W - 178L
1,508 Elo+
Solo
Cu Chulainn
Cu Chulainn
vdshendrik
Cu Chulainn
Level 135
God Stats
4W - 5L
1,301 SR
Queue Stats
308W - 270L
1,526 Elo+
Solo
Team Averages
Level 91
1,502 SR
1,479 Elo+

VS

Team Averages
Level 72
1,532 SR
1,473 Elo+
Agni
Agni
Crobe420
Agni
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 37L
1,299 Elo+
Party 2
Bellona
Bellona
DariusDPE
Bellona
Level 56
God Stats
24W - 24L
1,540 SR
Queue Stats
115W - 95L
1,473 Elo+
Solo
Cernunnos
Cernunnos
MadMelena
Cernunnos
Level 38
God Stats
6W - 4L
1,695 SR
Queue Stats
57W - 79L
1,396 Elo+
Party 2
Kali
Kali
elementriks
Kali
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
120W - 110L
1,696 Elo+
Solo
Ao Kuang
Ao Kuang
schantig3
Ao Kuang
Level 129
God Stats
6W - 8L
1,425 SR
Queue Stats
249W - 247L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
17
14 / 6 / 2
11,631
646
17,859
12,478
4,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
4 / 6 / 9
8,719
484
10,363
14,594
4,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Arachne
VrgniDida
Arachne
17
7 / 3 / 7
11,010
612
10,817
16,252
6,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Medusa
15
5 / 7 / 7
9,925
551
11,651
19,585
8,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
vdshendrik
Cu Chulainn
18
7 / 1 / 8
12,007
667
24,555
23,964
28,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
12
0 / 11 / 2
7,150
397
5,797
14,118
5,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
DariusDPE
Bellona
14
2 / 6 / 2
8,803
489
9,695
23,283
29,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cernunnos
MadMelena
Cernunnos
13
2 / 8 / 5
8,200
456
7,830
16,684
6,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
12 / 8 / 3
10,147
564
20,911
24,351
11,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ao Kuang
schantig3
Ao Kuang
14
7 / 5 / 5
9,126
507
11,283
18,519
21,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
40
37
Kills
23
23
Deaths
38
33
Assists
17
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
14
6
2
2.5
L
Agni
0
11
2
0.09
L
Bellona
DariusDPE
Bellona
2
6
2
0.5
L
Cernunnos
MadMelena
Cernunnos
2
8
5
0.56
W
4
6
9
1.42
W
Arachne
VrgniDida
Arachne
7
3
7
3.5
L
12
8
3
1.69
W
Medusa
5
7
7
1.21
L
Ao Kuang
schantig3
Ao Kuang
7
5
5
1.9
W
Cu Chulainn
vdshendrik
Cu Chulainn
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,245
Damage
55,516
86,873
Taken
96,955
53,090
Mitigated
74,688
19,476
Healing
17,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
17,859
859
0
1,119
12,478
4,713
1,241
1,947
10,345
79,674
0
L
Agni
5,797
280
0
0
14,118
5,591
0
8,291
5,827
41,568
0
L
Bellona
DariusDPE
Bellona
9,695
2,551
0
2,583
23,283
29,747
0
4,254
19,029
0
57,020
L
Cernunnos
MadMelena
Cernunnos
7,830
2,781
0
2,961
16,684
6,811
0
4,913
11,771
0
52,239
W
10,363
3,765
153
2,058
14,594
4,709
660
4,483
9,837
40,268
0
W
Arachne
VrgniDida
Arachne
10,817
7,949
0
7,288
16,252
6,977
0
3,065
12,955
0
96,646
L
20,911
11,076
0
7,105
24,351
11,114
0
8,801
15,550
0
69,294
W
Medusa
11,651
7,854
0
7,759
19,585
8,346
564
4,756
14,436
0
68,547
L
Ao Kuang
schantig3
Ao Kuang
11,283
3,014
0
4,863
18,519
21,425
0
4,940
13,579
35,460
0
W
Cu Chulainn
vdshendrik
Cu Chulainn
24,555
4,641
0
1,099
23,964
28,345
235
2,329
20,491
11,391
96,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,292
Gold Earned
43,426
545
Minions Killed
374
0
Camps Cleared
0
1,771,805
Distance Traveled
1,621,615
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,631
646
123
7
0
346,015
0
L
Agni
7,150
397
72
4
0
305,432
2
L
Bellona
8,803
489
98
5
0
331,122
2
L
Cernunnos
8,200
456
76
4
0
312,756
0
W
Nu Wa
8,719
484
43
2
0
310,753
0
W
Arachne
11,010
612
109
6
0
469,722
0
L
Kali
10,147
564
88
5
0
332,714
0
W
Medusa
9,925
551
101
6
0
274,299
0
L
Ao Kuang
9,126
507
40
2
0
339,591
6
W
Cu Chulainn
12,007
667
169
9
0
371,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role