Player Matchup

Hachiman
Hachiman
Gold IV
DyTix
Hachiman
Gold IV
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 84L
1,609 MMR
Party 1
Scylla
Scylla
Gold IV
FortsuEZ
Scylla
Gold IV
Level 108
God Stats
17W - 13L
1,832 SR
Queue Stats
119W - 101L
1,609 MMR
Party 1
Sobek
Sobek
Gold IV
sSmOggY
Sobek
Gold IV
Level 88
God Stats
11W - 4L
1,722 SR
Queue Stats
74W - 59L
1,609 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 107
1,685 SR
1,609 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 115
1,508 SR
1,572 MMR
Khepri
Khepri
Bronze III
Byciizx
Khepri
Bronze III
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 MMR
Party 2
Chang'e
Chang'e
Bronze III
C-gerard-5
Chang'e
Bronze III
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 12L
1,500 MMR
Party 2
Medusa
Medusa
Gold V
xalexturbox
Medusa
Gold V
Level 156
God Stats
12W - 25L
1,523 SR
Queue Stats
242W - 177L
1,716 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DyTix
Hachiman
16
4 / 1 / 5
10,037
772
24,732
15,124
7,141
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
FortsuEZ
Scylla
16
4 / 1 / 5
10,213
786
13,939
4,940
1,912
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
sSmOggY
Sobek
16
1 / 0 / 7
10,838
834
5,859
17,532
24,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bans
AtlasFenrirAh Muzen CabThothGuan Yu

VS

Bans
AchillesAresHou YiBacchusCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Byciizx
Khepri
12
0 / 3 / 2
8,436
649
3,400
19,759
14,872
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
C-gerard-5
Chang'e
12
1 / 5 / 0
8,273
636
5,344
13,957
5,281
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
15
1 / 1 / 1
9,259
712
19,412
15,038
6,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
9
Kills
2
2
Deaths
9
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Khepri
Byciizx
Khepri
0
3
2
0.33
L
Chang'e
C-gerard-5
Chang'e
1
5
0
0.2
W
Hachiman
DyTix
Hachiman
4
1
5
6.5
W
Scylla
FortsuEZ
Scylla
4
1
5
6.5
W
Sobek
sSmOggY
Sobek
1
0
7
4.5
L
Medusa
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,530
Damage
28,156
37,596
Taken
48,754
33,347
Mitigated
26,796
16,746
Healing
9,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Byciizx
Khepri
3,400
129
0
4,419
19,759
14,872
0
7,592
12,167
9,739
0
L
Chang'e
C-gerard-5
Chang'e
5,344
132
1,809
3,018
13,957
5,281
0
5,711
8,246
19,667
0
W
Hachiman
DyTix
Hachiman
24,732
16,038
0
9,162
15,124
7,141
2,201
5,555
9,569
0
70,756
W
Scylla
FortsuEZ
Scylla
13,939
1,322
0
425
4,940
1,912
1,282
946
3,994
66,390
373
W
Sobek
sSmOggY
Sobek
5,859
517
177
6,982
17,532
24,294
151
2,291
15,241
17,641
0
L
Medusa
19,412
9,403
0
620
15,038
6,643
0
6,389
8,649
0
77,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,088
Gold Earned
25,968
203
Minions Killed
167
0
Camps Cleared
0
806,380
Distance Traveled
730,629
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,436
649
10
1
0
246,603
1
L
Chang'e
8,273
636
45
3
0
228,741
0
W
Hachiman
10,037
772
81
6
0
247,404
0
W
Scylla
10,213
786
107
8
0
260,806
0
W
Sobek
10,838
834
15
1
0
298,170
3
L
Medusa
9,259
712
112
9
0
255,285
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role