Player Matchup

Sylvanus
Sylvanus
Imperious212
Sylvanus
Level 156
God Stats
5W - 4L
1,659 SR
Queue Stats
339W - 310L
1,664 Elo+
Party 1
Merlin
Merlin
Rigobarboza
Merlin
Level 129
God Stats
4W - 1L
1,500 SR
Queue Stats
186W - 177L
1,319 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TheUnexisted
Morgan Le Fay
Level 195
God Stats
4W - 0L
1,500 SR
Queue Stats
332W - 306L
1,667 Elo+
Party 1
Nu Wa
Nu Wa
its just Kyle d
Nu Wa
Level 159
God Stats
5W - 6L
1,715 SR
Queue Stats
438W - 401L
1,580 Elo+
Party 1
Kuzenbo
Kuzenbo
madamlagalot
Kuzenbo
Level 27
God Stats
10W - 7L
1,715 SR
Queue Stats
315W - 290L
1,650 Elo+
Party 1
Team Averages
Level 133
1,618 SR
1,576 Elo+

VS

Team Averages
Level 21
1,500 SR
1,353 Elo+
Hun Batz
Hun Batz
YICIGO
Hun Batz
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,248 Elo+
Solo
Chaac
Chaac
frilly-lolly1
Chaac
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,201 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
jjoao777
Morgan Le Fay
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 34L
1,277 Elo+
Solo
Terra
Terra
shibuyakage
Terra
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 20L
1,761 Elo+
Solo
Mulan
Mulan
xRephitaliaxx
Mulan
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 89L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Imperious212
Sylvanus
15
2 / 2 / 21
9,948
829
8,247
16,577
15,560
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
16
5 / 3 / 16
10,084
840
16,007
9,959
4,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
TheUnexisted
Morgan Le Fay
19
11 / 0 / 16
11,585
965
16,640
8,092
4,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

16
8 / 4 / 16
10,101
842
18,818
9,767
4,017
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kuzenbo
madamlagalot
Kuzenbo
15
4 / 2 / 19
10,290
858
10,972
23,097
22,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
YICIGO
Hun Batz
14
4 / 9 / 2
8,388
699
9,512
16,604
5,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
2 / 5 / 5
8,415
701
10,282
17,837
11,845
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
jjoao777
Morgan Le Fay
15
1 / 5 / 3
8,218
685
10,510
11,931
4,853
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

13
0 / 4 / 5
7,654
638
3,885
13,977
10,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 7 / 2
7,822
652
7,409
16,077
16,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
26
30
Kills
9
11
Deaths
30
88
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Imperious212
Sylvanus
2
2
21
6.25
W
Merlin
5
3
16
4.33
W
Morgan Le Fay
TheUnexisted
Morgan Le Fay
11
0
16
19
L
Hun Batz
YICIGO
Hun Batz
4
9
2
0.56
L
2
5
5
0.9
W
8
4
16
4
L
Morgan Le Fay
jjoao777
Morgan Le Fay
1
5
3
0.5
W
Kuzenbo
madamlagalot
Kuzenbo
4
2
19
6.75
L
0
4
5
0.63
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,684
Damage
41,598
67,492
Taken
76,426
49,947
Mitigated
50,098
33,233
Healing
15,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Imperious212
Sylvanus
8,247
1,158
9,395
6,816
16,577
15,560
695
2,483
14,094
11,913
0
W
Merlin
16,007
1,178
1,278
3,497
9,959
4,035
1,221
1,335
8,624
23,610
3,356
W
Morgan Le Fay
TheUnexisted
Morgan Le Fay
16,640
1,789
240
1,639
8,092
4,030
2,291
1,490
6,602
39,764
0
L
Hun Batz
YICIGO
Hun Batz
9,512
2,092
0
672
16,604
5,644
0
13,579
2,681
0
20,674
L
10,282
565
0
2,531
17,837
11,845
0
15,710
1,747
0
25,773
W
18,818
5,074
1,401
782
9,767
4,017
2,424
3,012
6,755
28,492
1,062
L
Morgan Le Fay
jjoao777
Morgan Le Fay
10,510
519
664
1,480
11,931
4,853
0
11,017
830
34,428
0
W
Kuzenbo
madamlagalot
Kuzenbo
10,972
4,771
0
8,185
23,097
22,305
885
6,075
14,787
18,605
282
L
3,885
795
3,819
3,594
13,977
10,842
0
12,768
1,034
11,522
0
L
7,409
1,095
978
1,361
16,077
16,914
0
13,780
2,041
0
16,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,008
Gold Earned
40,497
133
Minions Killed
120
0
Camps Cleared
0
1,049,603
Distance Traveled
966,463
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,948
829
9
1
0
197,765
0
W
Merlin
10,084
840
37
3
0
214,085
0
W
Morgan Le Fay
11,585
965
58
5
0
239,654
0
L
Hun Batz
8,388
699
18
2
0
188,591
0
L
Chaac
8,415
701
37
3
0
241,346
0
W
Nu Wa
10,101
842
11
1
0
205,191
0
L
Morgan Le Fay
8,218
685
33
3
0
201,467
0
W
Kuzenbo
10,290
858
18
2
0
192,908
0
L
Terra
7,654
638
9
1
0
187,488
0
L
Mulan
7,822
652
23
2
0
147,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role