Player Matchup

Hera
Hera
 
Hera
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Bob789_
Chiron
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 2L
1,724 Elo+
Solo
Hades
Hades
BoyWithBa11
Hades
Level 141
God Stats
7W - 5L
1,500 SR
Queue Stats
504W - 495L
1,455 Elo+
Party 1
Hel
Hel
NoSocks
Hel
Level 118
God Stats
0W - 2L
1,330 SR
Queue Stats
68W - 85L
1,459 Elo+
Party 1
Hou Yi
Hou Yi
wjxVampire
Hou Yi
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,447 Elo+
Solo
Team Averages
Level 114
1,466 SR
1,517 Elo+

VS

Team Averages
Level 115
1,504 SR
1,509 Elo+
Cliodhna
Cliodhna
Vetery
Cliodhna
Level 69
God Stats
3W - 0L
1,500 SR
Queue Stats
60W - 63L
1,544 Elo+
Party 2
Agni
Agni
Vnsavele
Agni
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 61L
1,540 Elo+
Party 2
Artemis
Artemis
arienmelody
Artemis
Level 157
God Stats
29W - 12L
1,500 SR
Queue Stats
724W - 756L
1,521 Elo+
Solo
Cthulhu
Cthulhu
camelot1999
Cthulhu
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 105L
1,463 Elo+
Solo
Aphrodite
Aphrodite
heroes1984
Aphrodite
Level 156
God Stats
4W - 6L
1,519 SR
Queue Stats
907W - 917L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
3 / 2 / 2
7,872
716
12,210
13,566
5,890
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
Bob789_
Chiron
15
0 / 2 / 4
7,624
693
13,041
11,719
4,920
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 6 / 4
6,797
618
7,286
16,346
20,076
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hel
14
0 / 1 / 4
7,055
641
3,658
12,855
6,294
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hou Yi
wjxVampire
Hou Yi
15
3 / 3 / 2
8,119
738
8,267
17,370
7,498
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Vetery
Cliodhna
14
3 / 2 / 9
8,006
728
10,022
10,502
4,993
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Agni
16
3 / 0 / 10
8,914
810
19,984
10,457
5,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
arienmelody
Artemis
13
2 / 1 / 8
7,594
690
20,984
7,577
5,083
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
camelot1999
Cthulhu
14
5 / 3 / 7
8,498
773
11,686
13,115
15,586
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Aphrodite
heroes1984
Aphrodite
15
1 / 0 / 11
8,653
787
4,517
10,769
10,387
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
59
6
Kills
14
14
Deaths
6
16
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
3
2
2
2
L
Chiron
Bob789_
Chiron
0
2
4
1
L
0
6
4
0.33
L
Hel
0
1
4
2
W
Cliodhna
Vetery
Cliodhna
3
2
9
3.75
W
Agni
3
0
10
8
W
Artemis
arienmelody
Artemis
2
1
8
6
W
Cthulhu
camelot1999
Cthulhu
5
3
7
2.83
W
Aphrodite
heroes1984
Aphrodite
1
0
11
6.5
L
Hou Yi
wjxVampire
Hou Yi
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,462
Damage
67,193
71,856
Taken
52,420
44,678
Mitigated
41,631
43,078
Healing
32,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
12,210
2,819
1,653
2,402
13,566
5,890
0
7,579
5,987
23,463
0
L
Chiron
Bob789_
Chiron
13,041
1,743
1,642
3,964
11,719
4,920
0
5,047
6,672
0
26,746
L
7,286
1,098
1,249
2,480
16,346
20,076
0
8,144
8,130
13,379
0
L
Hel
3,658
132
12,720
8,693
12,855
6,294
0
6,874
5,981
8,774
0
W
Cliodhna
Vetery
Cliodhna
10,022
669
2,426
1,572
10,502
4,993
0
5,350
5,152
0
16,238
W
Agni
19,984
2,186
3,816
4,057
10,457
5,582
90
5,343
5,114
44,827
0
W
Artemis
arienmelody
Artemis
20,984
2,319
2,110
1,757
7,577
5,083
0
3,659
3,918
0
29,630
W
Cthulhu
camelot1999
Cthulhu
11,686
211
398
0
13,115
15,586
0
4,893
8,222
20,003
0
W
Aphrodite
heroes1984
Aphrodite
4,517
916
8,658
7,510
10,769
10,387
0
3,909
6,860
12,510
0
L
Hou Yi
wjxVampire
Hou Yi
8,267
3,255
3,039
5,236
17,370
7,498
0
8,543
8,827
0
20,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,467
Gold Earned
41,665
111
Minions Killed
117
0
Camps Cleared
0
1,019,677
Distance Traveled
1,163,026
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,872
716
32
3
0
203,547
0
L
Chiron
7,624
693
28
3
0
198,175
0
L
Hades
6,797
618
17
2
0
179,127
0
L
Hel
7,055
641
11
1
0
241,719
1
W
Cliodhna
8,006
728
7
1
0
255,949
0
W
Agni
8,914
810
51
5
0
225,299
0
W
Artemis
7,594
690
17
2
0
220,954
0
W
Cthulhu
8,498
773
19
2
0
237,880
0
W
Aphrodite
8,653
787
23
2
0
222,944
4
L
Hou Yi
8,119
738
23
2
0
197,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role