Player Matchup

Kukulkan
Kukulkan
Galindowisk
Kukulkan
Level 126
God Stats
3W - 2L
1,667 SR
Queue Stats
45W - 58L
1,432 Elo+
Solo
Ne Zha
Ne Zha
Kamaeel
Ne Zha
Level 174
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,280 Elo+
Solo
Sun Wukong
Sun Wukong
Yuri8190
Sun Wukong
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
127W - 120L
1,513 Elo+
Solo
Arachne
Arachne
berserker293
Arachne
Level 106
God Stats
0W - 2L
1,297 SR
Queue Stats
32W - 31L
1,572 Elo+
Solo
Rama
Rama
xlLucaslx
Rama
Level 122
God Stats
2W - 2L
1,246 SR
Queue Stats
5W - 8L
1,377 Elo+
Solo
Team Averages
Level 123
1,442 SR
1,435 Elo+

VS

Team Averages
Level 121
1,453 SR
1,455 Elo+
Thor
Thor
 
Thor
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Bl00dyD3ath
Artemis
Level 154
God Stats
2W - 3L
1,351 SR
Queue Stats
40W - 44L
1,251 Elo+
Solo
Hel
Hel
Desertor98
Hel
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 89L
1,551 Elo+
Party 1
Raijin
Raijin
Desertor99
Raijin
Level 147
God Stats
6W - 1L
1,763 SR
Queue Stats
76W - 86L
1,532 Elo+
Party 1
Ymir
Ymir
cbcThiago
Ymir
Level 41
God Stats
1W - 2L
1,150 SR
Queue Stats
140W - 143L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Galindowisk
Kukulkan
11
1 / 4 / 0
6,711
479
4,924
6,849
2,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
Kamaeel
Ne Zha
12
2 / 3 / 4
7,294
521
8,603
14,502
12,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mace

Mace

+10
Physical Power

Sun Wukong
Yuri8190
Sun Wukong
7
0 / 3 / 0
5,477
391
3,013
6,355
2,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Arachne
berserker293
Arachne
10
1 / 4 / 1
6,160
440
5,072
12,773
5,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Rama
11
2 / 4 / 1
7,065
505
10,067
12,891
4,806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
7 / 2 / 4
8,496
607
9,349
12,165
4,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Bl00dyD3ath
Artemis
12
2 / 1 / 1
7,625
545
8,142
9,345
3,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
7 / 0 / 5
9,337
667
12,479
12,185
4,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
Desertor99
Raijin
13
2 / 0 / 8
7,798
557
5,079
7,175
2,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
10
0 / 3 / 3
6,522
466
2,758
15,626
11,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
6
Kills
18
18
Deaths
6
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
7
2
4
4.5
W
Artemis
Bl00dyD3ath
Artemis
2
1
1
2.5
W
7
0
5
9.5
W
Raijin
Desertor99
Raijin
2
0
8
6
L
Kukulkan
Galindowisk
Kukulkan
1
4
0
0.25
L
Ne Zha
Kamaeel
Ne Zha
2
3
4
1.33
L
Sun Wukong
Yuri8190
Sun Wukong
0
3
0
0
L
Arachne
berserker293
Arachne
1
4
1
0.38
W
Ymir
0
3
3
0.5
L
Rama
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,679
Damage
37,807
53,370
Taken
56,496
27,512
Mitigated
27,438
11,071
Healing
22,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
9,349
2,756
0
3,671
12,165
4,895
0
1,982
10,183
0
52,508
W
Artemis
Bl00dyD3ath
Artemis
8,142
4,406
0
3,574
9,345
3,400
950
0
9,345
0
53,612
W
12,479
1,530
2,370
8,104
12,185
4,562
301
0
12,185
64,933
0
W
Raijin
Desertor99
Raijin
5,079
614
79
929
7,175
2,729
221
2,815
4,360
51,602
0
L
Kukulkan
Galindowisk
Kukulkan
4,924
734
0
1,024
6,849
2,608
60
2,688
4,061
51,235
0
L
Ne Zha
Kamaeel
Ne Zha
8,603
2,276
0
3,417
14,502
12,088
0
4,004
9,997
0
34,805
L
Sun Wukong
Yuri8190
Sun Wukong
3,013
229
0
865
6,355
2,953
0
3,268
2,800
0
27,239
L
Arachne
berserker293
Arachne
5,072
3,586
0
1,357
12,773
5,057
0
4,920
7,466
0
48,221
W
Ymir
2,758
1,145
191
3,343
15,626
11,852
112
127
15,499
20,877
0
L
Rama
10,067
9,149
0
4,408
12,891
4,806
424
3,845
8,730
0
55,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,707
Gold Earned
39,778
340
Minions Killed
409
0
Camps Cleared
0
1,101,957
Distance Traveled
1,366,853
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,496
607
76
5
0
330,573
0
W
Artemis
7,625
545
86
6
0
216,196
2
W
Hel
9,337
667
131
9
0
287,699
2
W
Raijin
7,798
557
77
6
0
269,418
6
L
Kukulkan
6,711
479
104
7
0
196,037
0
L
Ne Zha
7,294
521
28
2
0
283,317
1
L
Sun Wukong
5,477
391
45
3
0
130,042
0
L
Arachne
6,160
440
67
5
0
259,467
0
W
Ymir
6,522
466
39
3
0
262,967
3
L
Rama
7,065
505
96
7
0
233,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role