Player Matchup

Surtr
Surtr
Aci Augurey
Surtr
Level 123
God Stats
2W - 3L
1,564 SR
Queue Stats
10W - 18L
1,416 Elo+
Party 2
Thor
Thor
MonguiseTree
Thor
Level 44
God Stats
0W - 1L
1,748 SR
Queue Stats
10W - 23L
1,349 Elo+
Solo
Tiamat
Tiamat
OMEGA Gu11
Tiamat
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 59
1,604 SR
1,422 Elo+

VS

Team Averages
Level 65
1,619 SR
1,301 Elo+
Danzaburou
Danzaburou
Dralex9593
Danzaburou
Level 101
God Stats
1W - 1L
1,715 SR
Queue Stats
122W - 183L
1,294 Elo+
Party 1
Yu Huang
Yu Huang
GlitchCo
Yu Huang
Level 45
God Stats
3W - 1L
1,461 SR
Queue Stats
37W - 45L
1,476 Elo+
Party 1
Guan Yu
Guan Yu
Varg_Sangen
Guan Yu
Level 48
God Stats
4W - 1L
1,681 SR
Queue Stats
127W - 133L
1,132 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 2
8,235
633
12,137
21,956
20,453
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 5 / 1
8,274
636
12,428
15,508
5,231
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
OMEGA Gu11
Tiamat
10
0 / 9 / 1
7,380
568
805
11,738
4,310
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dralex9593
Danzaburou
14
1 / 2 / 12
9,338
718
11,269
12,860
6,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
GlitchCo
Yu Huang
17
15 / 0 / 4
11,805
908
21,642
7,417
3,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
Varg_Sangen
Guan Yu
16
3 / 2 / 15
11,150
858
8,395
21,159
28,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
50
3
Kills
19
19
Deaths
4
4
Assists
31
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
W
Danzaburou
Dralex9593
Danzaburou
1
2
12
3.5
W
Yu Huang
GlitchCo
Yu Huang
15
0
4
17
L
1
5
1
0.3
L
Tiamat
OMEGA Gu11
Tiamat
0
9
1
0.06
W
Guan Yu
Varg_Sangen
Guan Yu
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,370
Damage
41,306
49,202
Taken
41,436
29,994
Mitigated
38,208
6,778
Healing
17,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,137
2,708
0
5,271
21,956
20,453
4
8,081
13,875
753
37,478
W
Danzaburou
Dralex9593
Danzaburou
11,269
5,415
0
3,426
12,860
6,295
1,204
334
12,526
0
38,306
W
Yu Huang
GlitchCo
Yu Huang
21,642
2,866
0
1,412
7,417
3,800
909
60
7,357
58,508
3,194
L
12,428
1,943
0
494
15,508
5,231
0
7,137
8,371
0
39,118
L
Tiamat
OMEGA Gu11
Tiamat
805
433
214
799
11,738
4,310
0
5,690
6,048
2,773
0
W
Guan Yu
Varg_Sangen
Guan Yu
8,395
1,634
4,409
7,969
21,159
28,113
348
944
18,977
0
28,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,889
Gold Earned
32,293
100
Minions Killed
196
0
Camps Cleared
0
555,748
Distance Traveled
680,965
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,235
633
40
3
0
231,178
0
W
Danzaburou
9,338
718
58
4
0
200,325
0
W
Yu Huang
11,805
908
92
7
0
230,840
0
L
Thor
8,274
636
53
4
0
199,160
1
L
Tiamat
7,380
568
7
1
0
125,410
0
W
Guan Yu
11,150
858
46
4
0
249,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role