Player Matchup

Atlas
Atlas
 
Atlas
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
InquiSitoR34Rus
Khepri
Level 153
God Stats
13W - 3L
1,500 SR
Queue Stats
645W - 651L
1,539 Elo+
Solo
Medusa
Medusa
Pellufo_Manin
Medusa
Level 138
God Stats
1W - 1L
1,234 SR
Queue Stats
72W - 100L
1,503 Elo+
Solo
Yu Huang
Yu Huang
bernyboy84
Yu Huang
Level 157
God Stats
7W - 2L
1,849 SR
Queue Stats
837W - 851L
1,436 Elo+
Solo
Hun Batz
Hun Batz
scaryjelle
Hun Batz
Level 87
God Stats
4W - 1L
1,500 SR
Queue Stats
86W - 79L
1,447 Elo+
Solo
Team Averages
Level 132
1,517 SR
1,485 Elo+

VS

Team Averages
Level 117
1,544 SR
1,471 Elo+
Bellona
Bellona
Ankins
Bellona
Level 126
God Stats
7W - 5L
1,720 SR
Queue Stats
475W - 494L
1,560 Elo+
Solo
Scylla
Scylla
D3fier
Scylla
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,653 Elo+
Solo
Tiamat
Tiamat
Oblizador
Tiamat
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 175L
1,299 Elo+
Party 1
Zhong Kui
Zhong Kui
Scanddline
Zhong Kui
Level 125
God Stats
3W - 4L
1,500 SR
Queue Stats
236W - 218L
1,363 Elo+
Party 1
Sobek
Sobek
mi13
Sobek
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
198W - 186L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
16
4 / 1 / 13
9,658
878
15,873
9,517
13,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 0 / 16
7,939
722
4,139
7,455
8,647
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

15
5 / 0 / 9
8,801
800
8,855
6,659
4,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Yu Huang
bernyboy84
Yu Huang
16
3 / 0 / 11
8,736
794
13,738
8,146
6,533
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Hun Batz
scaryjelle
Hun Batz
15
6 / 3 / 9
9,288
844
17,520
9,802
7,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ankins
Bellona
14
1 / 1 / 2
7,766
706
6,662
12,286
11,858
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
D3fier
Scylla
12
0 / 5 / 2
6,976
634
5,007
11,008
4,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
Oblizador
Tiamat
15
3 / 3 / 0
7,843
713
6,136
10,138
6,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
Scanddline
Zhong Kui
13
0 / 6 / 3
7,094
645
7,387
14,712
9,005
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sobek
mi13
Sobek
12
0 / 4 / 3
7,327
666
5,081
15,865
17,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
14
19
Kills
4
4
Deaths
19
58
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
4
1
13
10.5
L
Bellona
Ankins
Bellona
1
1
2
2
L
Scylla
D3fier
Scylla
0
5
2
0.2
W
1
0
16
9
L
Tiamat
Oblizador
Tiamat
3
3
0
1
W
5
0
9
9.5
L
Zhong Kui
Scanddline
Zhong Kui
0
6
3
0.25
W
Yu Huang
bernyboy84
Yu Huang
3
0
11
8.5
L
Sobek
mi13
Sobek
0
4
3
0.38
W
Hun Batz
scaryjelle
Hun Batz
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,125
Damage
30,273
41,579
Taken
64,009
40,294
Mitigated
48,982
22,046
Healing
22,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
15,873
6,778
1,091
1,727
9,517
13,228
0
6,087
3,250
27,017
0
L
Bellona
Ankins
Bellona
6,662
1,208
2,979
3,170
12,286
11,858
0
7,844
4,442
0
9,358
L
Scylla
D3fier
Scylla
5,007
231
875
1,065
11,008
4,824
0
6,018
4,990
14,705
0
W
4,139
159
2,189
2,227
7,455
8,647
0
2,666
4,635
7,039
0
L
Tiamat
Oblizador
Tiamat
6,136
266
967
3,190
10,138
6,091
0
4,939
5,199
15,644
0
W
8,855
3,447
2,769
3,243
6,659
4,880
918
3,524
2,996
0
20,731
L
Zhong Kui
Scanddline
Zhong Kui
7,387
1,032
712
3,832
14,712
9,005
0
7,132
7,580
18,135
0
W
Yu Huang
bernyboy84
Yu Huang
13,738
1,371
4,215
2,128
8,146
6,533
168
5,559
2,357
28,786
0
L
Sobek
mi13
Sobek
5,081
310
1,180
4,348
15,865
17,204
0
7,817
8,048
12,405
0
W
Hun Batz
scaryjelle
Hun Batz
17,520
1,668
1,396
1,061
9,802
7,006
366
4,934
4,730
0
32,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,422
Gold Earned
37,006
128
Minions Killed
100
0
Camps Cleared
0
1,152,493
Distance Traveled
961,824
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,658
878
23
2
0
212,196
0
L
Bellona
7,766
706
13
1
0
219,178
0
L
Scylla
6,976
634
19
2
0
179,479
0
W
Khepri
7,939
722
4
0
0
236,164
0
L
Tiamat
7,843
713
24
2
0
200,147
0
W
Medusa
8,801
800
26
2
0
239,661
0
L
Zhong Kui
7,094
645
32
3
0
160,334
0
W
Yu Huang
8,736
794
31
3
0
226,033
1
L
Sobek
7,327
666
12
1
0
202,686
0
W
Hun Batz
9,288
844
44
4
0
238,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role