Player Matchup

Cabrakan
Cabrakan
Diamond III
BanChaac
Cabrakan
Diamond III
Level 128
God Stats
11W - 4L
2,071 SR
Queue Stats
233W - 76L
2,137 MMR
Party 2
Sol
Sol
Masters
ChunkyKums
Sol
Masters
Level 139
God Stats
22W - 4L
1,971 SR
Queue Stats
437W - 170L
2,477 MMR
Party 2
Hercules
Hercules
Diamond II
Zesru
Hercules
Diamond II
Level 161
God Stats
5W - 0L
1,957 SR
Queue Stats
67W - 15L
2,324 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 143
2,000 SR
2,313 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 140
1,949 SR
1,981 MMR
Fenrir
Fenrir
Platinum V
Nehxùs
Fenrir
Platinum V
Level 154
God Stats
4W - 1L
1,871 SR
Queue Stats
58W - 32L
1,981 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum V
Shizù
Baron Samedi
Platinum V
Level 107
God Stats
12W - 3L
2,054 SR
Queue Stats
62W - 31L
1,981 MMR
Party 1
Hun Batz
Hun Batz
Platinum V
Xènn
Hun Batz
Platinum V
Level 158
God Stats
3W - 3L
1,921 SR
Queue Stats
58W - 28L
1,981 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BanChaac
Cabrakan
12
1 / 3 / 6
8,218
822
5,656
14,459
16,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
4 / 3 / 3
8,547
855
14,616
13,505
4,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
Zesru
Hercules
14
2 / 2 / 4
8,165
817
11,405
15,873
15,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bans
KuzenboAtlasAh Muzen CabThothAchilles

VS

Bans
Ao KuangGaneshaHorusArtioGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Nehxùs
Fenrir
13
3 / 1 / 5
7,968
797
8,578
13,584
11,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Shizù
Baron Samedi
11
3 / 4 / 5
7,408
741
13,690
10,980
7,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
Xènn
Hun Batz
11
2 / 2 / 6
7,126
713
11,389
15,283
12,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
24
7
Kills
8
8
Deaths
7
13
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
BanChaac
Cabrakan
1
3
6
1.33
W
4
3
3
1.83
L
Fenrir
Nehxùs
Fenrir
3
1
5
5.5
L
Baron Samedi
Shizù
Baron Samedi
3
4
5
1.38
L
Hun Batz
Xènn
Hun Batz
2
2
6
2.5
W
Hercules
Zesru
Hercules
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,677
Damage
33,657
43,837
Taken
39,847
35,678
Mitigated
32,481
19,884
Healing
13,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
BanChaac
Cabrakan
5,656
925
0
6,084
14,459
16,104
125
6,633
7,101
10,969
0
W
14,616
6,849
0
6,889
13,505
4,481
1,251
3,017
10,230
53,100
0
L
Fenrir
Nehxùs
Fenrir
8,578
2,580
0
2,719
13,584
11,955
78
5,427
8,157
0
17,991
L
Baron Samedi
Shizù
Baron Samedi
13,690
1,275
3,095
4,251
10,980
7,593
147
6,861
4,119
30,479
0
L
Hun Batz
Xènn
Hun Batz
11,389
2,463
0
3,432
15,283
12,933
202
8,309
6,974
0
27,926
W
Hercules
Zesru
Hercules
11,405
3,342
0
6,911
15,873
15,093
108
4,248
10,844
0
36,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,930
Gold Earned
22,502
117
Minions Killed
107
0
Camps Cleared
0
576,416
Distance Traveled
598,313
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,218
822
14
1
0
181,734
2
W
Sol
8,547
855
52
5
0
183,259
0
L
Fenrir
7,968
797
27
3
0
215,539
0
L
Baron Samedi
7,408
741
43
4
0
179,633
1
L
Hun Batz
7,126
713
37
4
0
203,141
0
W
Hercules
8,165
817
51
5
0
211,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role