Player Matchup

Sol
Sol
 
Sol
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
 
Serqet
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
IgrovayYama01
Cthulhu
Level 25
God Stats
1W - 1L
1,285 SR
Queue Stats
9W - 18L
1,372 Elo+
Solo
Medusa
Medusa
PonPonChiki
Medusa
Level 156
God Stats
2W - 1L
1,726 SR
Queue Stats
86W - 62L
1,554 Elo+
Solo
Horus
Horus
SlanePyro
Horus
Level 101
God Stats
3W - 0L
1,685 SR
Queue Stats
22W - 25L
1,414 Elo+
Solo
Team Averages
Level 114
1,539 SR
1,468 Elo+

VS

Team Averages
Level 76
1,476 SR
1,512 Elo+
Agni
Agni
ImmaGiraffe
Agni
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
207W - 124L
1,690 Elo+
Solo
Sylvanus
Sylvanus
Luv505CeCe
Sylvanus
Level 89
God Stats
2W - 4L
1,500 SR
Queue Stats
342W - 344L
1,480 Elo+
Party 1
Ishtar
Ishtar
Mr Orangebyrds
Ishtar
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 21L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
swaggamerswag
Erlang Shen
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
223W - 221L
1,519 Elo+
Solo
The Morrigan
The Morrigan
xKitKat505x
The Morrigan
Level 29
God Stats
0W - 5L
1,379 SR
Queue Stats
331W - 338L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
8 / 2 / 12
10,728
894
20,083
11,123
4,922
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Serqet
 
Serqet
15
5 / 2 / 18
9,283
774
9,000
15,040
17,872
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
15
3 / 3 / 17
9,010
751
5,366
11,708
15,217
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Medusa
18
12 / 1 / 11
10,951
913
19,752
9,672
4,998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
SlanePyro
Horus
13
1 / 3 / 17
8,551
713
5,717
21,677
15,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 4
9,835
820
28,211
10,000
5,137
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
Luv505CeCe
Sylvanus
16
3 / 6 / 3
9,377
781
7,735
19,052
20,859
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

10
2 / 9 / 1
7,070
589
5,159
13,217
5,870
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
swaggamerswag
Erlang Shen
12
1 / 7 / 4
7,668
639
8,475
16,818
18,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

The Morrigan
xKitKat505x
The Morrigan
13
0 / 5 / 5
7,471
623
8,914
9,765
4,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
26
29
Kills
9
11
Deaths
29
75
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
8
2
12
7
W
Serqet
 
Serqet
5
2
18
7
W
Cthulhu
3
3
17
3.83
L
3
2
4
2.5
L
Sylvanus
Luv505CeCe
Sylvanus
3
6
3
0.75
L
2
9
1
0.28
W
Medusa
12
1
11
17.5
W
Horus
SlanePyro
Horus
1
3
17
3.17
L
Erlang Shen
swaggamerswag
Erlang Shen
1
7
4
0.43
L
The Morrigan
xKitKat505x
The Morrigan
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,918
Damage
58,494
69,220
Taken
68,852
58,012
Mitigated
54,710
35,690
Healing
16,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
20,083
6,579
1,208
4,546
11,123
4,922
2,526
6,196
4,927
42,173
0
W
Serqet
 
Serqet
9,000
1,268
3,329
4,717
15,040
17,872
254
9,484
5,556
0
9,779
W
Cthulhu
5,366
174
1,457
1,941
11,708
15,217
128
7,052
4,656
16,677
0
L
28,211
2,117
3,335
4,313
10,000
5,137
0
3,213
6,787
49,312
3,229
L
Sylvanus
Luv505CeCe
Sylvanus
7,735
1,990
1,894
3,650
19,052
20,859
25
6,492
12,365
12,399
0
L
5,159
1,916
0
0
13,217
5,870
133
6,610
6,588
0
8,041
W
Medusa
19,752
8,880
1,260
1,811
9,672
4,998
1,738
5,136
4,536
0
42,810
W
Horus
SlanePyro
Horus
5,717
2,889
5,289
10,132
21,677
15,003
158
14,413
7,264
0
7,549
L
Erlang Shen
swaggamerswag
Erlang Shen
8,475
3,860
718
2,069
16,818
18,310
0
6,326
9,873
0
14,718
L
The Morrigan
xKitKat505x
The Morrigan
8,914
1,926
100
441
9,765
4,534
360
2,649
6,729
18,723
876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,523
Gold Earned
41,421
157
Minions Killed
120
0
Camps Cleared
0
1,151,679
Distance Traveled
1,051,121
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,728
894
68
6
0
199,387
0
W
Serqet
9,283
774
9
1
0
243,540
0
W
Cthulhu
9,010
751
9
1
0
220,467
0
L
Agni
9,835
820
65
5
0
243,478
0
L
Sylvanus
9,377
781
9
1
0
205,197
0
L
Ishtar
7,070
589
3
0
0
197,116
0
W
Medusa
10,951
913
63
5
0
236,611
0
W
Horus
8,551
713
8
1
0
251,674
0
L
Erlang Shen
7,668
639
13
1
0
197,679
0
L
The Morrigan
7,471
623
30
3
0
207,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role