Player Matchup

Cliodhna
Cliodhna
DankyMcgoo
Cliodhna
Level 148
God Stats
2W - 1L
1,281 SR
Queue Stats
27W - 12L
1,344 Elo+
Party 2
Rama
Rama
I Nu King I
Rama
Level 37
God Stats
4W - 2L
1,845 SR
Queue Stats
31W - 29L
1,329 Elo+
Party 2
King Arthur
King Arthur
Lavendurex
King Arthur
Level 48
God Stats
0W - 1L
1,775 SR
Queue Stats
26W - 22L
1,613 Elo+
Solo
Nu Wa
Nu Wa
SnarkyGoblin94
Nu Wa
Level 105
God Stats
2W - 5L
1,301 SR
Queue Stats
60W - 64L
1,444 Elo+
Solo
Yemoja
Yemoja
miskhar
Yemoja
Level 156
God Stats
2W - 2L
1,214 SR
Queue Stats
31W - 30L
1,460 Elo+
Party 2
Team Averages
Level 99
1,483 SR
1,438 Elo+

VS

Team Averages
Level 106
1,759 SR
1,697 Elo+
Poseidon
Poseidon
AstrayGhost
Poseidon
Level 141
God Stats
5W - 1L
1,726 SR
Queue Stats
171W - 82L
1,742 Elo+
Party 1
Sobek
Sobek
DeltaBacon
Sobek
Level 139
God Stats
16W - 5L
1,816 SR
Queue Stats
158W - 73L
1,761 Elo+
Party 1
Susano
Susano
HeroBrineGT
Susano
Level 141
God Stats
4W - 1L
1,828 SR
Queue Stats
167W - 79L
1,734 Elo+
Party 1
Atlas
Atlas
TrustfulPlayer
Atlas
Level 40
God Stats
8W - 0L
2,019 SR
Queue Stats
170W - 81L
1,741 Elo+
Party 1
Charybdis
Charybdis
iFvSloth
Charybdis
Level 67
God Stats
3W - 4L
1,404 SR
Queue Stats
86W - 62L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DankyMcgoo
Cliodhna
17
9 / 4 / 1
10,415
613
12,627
16,072
6,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 5 / 3
7,514
442
5,677
15,741
5,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Lavendurex
King Arthur
13
1 / 5 / 2
7,370
434
9,427
17,750
11,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
0 / 7 / 6
7,717
454
10,974
15,605
6,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
miskhar
Yemoja
13
1 / 2 / 3
8,598
506
4,634
17,494
17,178
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AstrayGhost
Poseidon
17
10 / 3 / 5
10,924
643
19,232
11,068
4,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
15
2 / 2 / 7
9,297
547
13,502
15,670
12,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
16
7 / 3 / 3
10,233
602
13,730
14,878
7,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 1 / 11
8,944
526
9,267
14,046
13,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Charybdis
iFvSloth
Charybdis
15
4 / 3 / 3
9,279
546
9,781
13,754
5,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
52
12
Kills
23
23
Deaths
12
15
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Poseidon
AstrayGhost
Poseidon
10
3
5
4.17
L
Cliodhna
DankyMcgoo
Cliodhna
9
4
1
2.38
W
Sobek
2
2
7
2.75
W
Susano
7
3
3
2.83
L
1
5
3
0.5
L
King Arthur
Lavendurex
King Arthur
1
5
2
0.4
L
0
7
6
0.43
W
0
1
11
5.5
W
Charybdis
iFvSloth
Charybdis
4
3
3
1.83
L
Yemoja
miskhar
Yemoja
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,339
Damage
65,512
82,662
Taken
69,416
47,117
Mitigated
42,867
21,586
Healing
26,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
AstrayGhost
Poseidon
19,232
4,763
0
4,185
11,068
4,589
697
2,686
8,242
106,260
955
L
Cliodhna
DankyMcgoo
Cliodhna
12,627
1,342
0
2,757
16,072
6,574
0
8,296
7,612
0
80,724
W
Sobek
13,502
648
0
5,584
15,670
12,033
0
3,354
11,218
50,848
506
W
Susano
13,730
3,401
0
6,096
14,878
7,130
0
3,468
11,363
0
92,954
L
5,677
4,461
0
4,337
15,741
5,957
275
3,840
11,801
0
46,124
L
King Arthur
Lavendurex
King Arthur
9,427
860
0
3,320
17,750
11,096
0
10,852
5,537
0
43,160
L
10,974
1,851
0
929
15,605
6,312
0
9,432
6,045
60,714
0
W
9,267
4,269
199
4,081
14,046
13,865
300
4,138
9,813
28,571
0
W
Charybdis
iFvSloth
Charybdis
9,781
4,532
130
5,779
13,754
5,250
864
1,962
11,792
0
79,614
L
Yemoja
miskhar
Yemoja
4,634
996
5,375
4,868
17,494
17,178
0
6,544
10,391
27,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,614
Gold Earned
48,677
395
Minions Killed
541
0
Camps Cleared
0
1,721,850
Distance Traveled
1,780,148
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,924
643
159
9
0
359,036
2
L
Cliodhna
10,415
613
125
7
0
406,348
4
W
Sobek
9,297
547
105
6
0
333,570
3
W
Susano
10,233
602
127
7
0
395,331
0
L
Rama
7,514
442
86
5
0
323,688
0
L
King Arthur
7,370
434
61
4
0
375,575
0
L
Nu Wa
7,717
454
92
5
0
288,057
0
W
Atlas
8,944
526
27
2
0
365,229
9
W
Charybdis
9,279
546
123
7
0
326,982
0
L
Yemoja
8,598
506
31
2
0
328,182
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role