Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Doroll157
Ravana
Level 40
God Stats
2W - 2L
1,500 SR
Queue Stats
306W - 255L
1,640 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Licke06
Morgan Le Fay
Level 28
God Stats
8W - 1L
1,667 SR
Queue Stats
117W - 64L
1,655 Elo+
Party 1
Sun Wukong
Sun Wukong
Piff22
Sun Wukong
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
Neith
Neith
krzysiu999
Neith
Level 62
God Stats
1W - 1L
1,290 SR
Queue Stats
32W - 37L
1,226 Elo+
Solo
Team Averages
Level 59
1,491 SR
1,504 Elo+

VS

Team Averages
Level 84
1,483 SR
1,340 Elo+
Sun Wukong
Sun Wukong
Stoyada
Sun Wukong
Level 83
God Stats
48W - 48L
1,493 SR
Queue Stats
57W - 64L
1,419 Elo+
Solo
Thoth
Thoth
kuklaVudu
Thoth
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,342 Elo+
Solo
Cupid
Cupid
petsokoftis
Cupid
Level 67
God Stats
0W - 1L
1,269 SR
Queue Stats
32W - 40L
1,280 Elo+
Solo
Geb
Geb
supersoys
Geb
Level 89
God Stats
3W - 1L
1,500 SR
Queue Stats
33W - 33L
1,292 Elo+
Solo
Tsukuyomi
Tsukuyomi
ymapalympa
Tsukuyomi
Level 47
God Stats
5W - 3L
1,653 SR
Queue Stats
359W - 373L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
2 / 2 / 6
7,711
514
5,352
7,890
2,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
Doroll157
Ravana
14
8 / 1 / 3
8,989
599
12,708
9,890
4,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
Licke06
Morgan Le Fay
18
10 / 1 / 2
10,693
713
16,629
10,864
5,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Piff22
Sun Wukong
13
2 / 2 / 1
7,590
506
6,006
13,891
8,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
14
7 / 2 / 2
8,602
573
8,643
6,990
2,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Stoyada
Sun Wukong
13
3 / 2 / 0
8,095
540
8,657
15,631
8,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
kuklaVudu
Thoth
11
2 / 9 / 0
6,917
461
2,821
12,573
4,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 5 / 2
6,285
419
4,072
12,872
3,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
2 / 5 / 3
6,944
463
4,888
14,339
12,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
ymapalympa
Tsukuyomi
10
1 / 9 / 1
6,820
455
8,071
15,034
4,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
29
Kills
8
8
Deaths
30
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
2
2
6
2.5
W
Ravana
Doroll157
Ravana
8
1
3
9.5
W
Morgan Le Fay
Licke06
Morgan Le Fay
10
1
2
11
W
Sun Wukong
Piff22
Sun Wukong
2
2
1
1.25
L
Sun Wukong
Stoyada
Sun Wukong
3
2
0
1.5
W
Neith
7
2
2
4
L
Thoth
kuklaVudu
Thoth
2
9
0
0.22
L
0
5
2
0.2
L
2
5
3
0.7
L
Tsukuyomi
ymapalympa
Tsukuyomi
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,338
Damage
28,509
49,525
Taken
70,449
23,668
Mitigated
32,765
14,144
Healing
15,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
5,352
1,024
355
2,336
7,890
2,482
2,405
2,261
5,629
52,523
0
W
Ravana
Doroll157
Ravana
12,708
3,668
0
1,428
9,890
4,428
0
360
9,530
0
63,282
W
Morgan Le Fay
Licke06
Morgan Le Fay
16,629
803
0
4,863
10,864
5,358
622
1,995
8,869
108,684
0
W
Sun Wukong
Piff22
Sun Wukong
6,006
1,421
0
3,780
13,891
8,406
0
300
13,591
0
50,321
L
Sun Wukong
Stoyada
Sun Wukong
8,657
1,680
0
5,952
15,631
8,128
0
150
15,481
0
60,414
W
Neith
8,643
4,100
0
1,382
6,990
2,994
2,310
2,793
4,197
0
47,433
L
Thoth
kuklaVudu
Thoth
2,821
190
279
815
12,573
4,283
0
7,806
4,767
38,137
0
L
4,072
1,650
358
4,491
12,872
3,584
0
3,806
9,066
0
36,040
L
4,888
562
284
1,521
14,339
12,022
0
4,679
9,660
21,765
0
L
Tsukuyomi
ymapalympa
Tsukuyomi
8,071
1,800
0
2,070
15,034
4,748
0
5,540
9,494
0
39,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,585
Gold Earned
35,061
492
Minions Killed
265
0
Camps Cleared
0
1,510,000
Distance Traveled
1,346,956
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
7,711
514
72
5
0
284,422
0
W
Ravana
8,989
599
83
6
0
329,646
0
W
Morgan Le Fay
10,693
713
164
11
0
291,325
4
W
Sun Wukong
7,590
506
78
5
0
316,298
0
L
Sun Wukong
8,095
540
80
5
0
279,937
0
W
Neith
8,602
573
95
6
0
288,309
0
L
Thoth
6,917
461
63
4
0
232,597
6
L
Cupid
6,285
419
54
4
0
258,296
2
L
Geb
6,944
463
15
1
0
290,366
9
L
Tsukuyomi
6,820
455
53
4
0
285,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role