Player Matchup

Horus
Horus
Diamond IV
BanChaac
Horus
Diamond IV
Level 128
God Stats
21W - 6L
1,954 SR
Queue Stats
233W - 76L
2,107 MMR
Party 1
Sol
Sol
Masters
ChunkyKums
Sol
Masters
Level 139
God Stats
22W - 4L
1,936 SR
Queue Stats
437W - 170L
2,447 MMR
Party 1
Ravana
Ravana
Diamond II
Zesru
Ravana
Diamond II
Level 161
God Stats
7W - 3L
1,801 SR
Queue Stats
67W - 15L
2,294 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 143
1,897 SR
2,283 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 128
1,477 SR
1,562 MMR
Lancelot
Lancelot
Gold IV
 
Lancelot
Gold IV
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Bronze III
WishfullSquid
Heimdallr
Bronze III
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 92L
1,591 MMR
Solo
Anubis
Anubis
Bronze III
iCritical Hit
Anubis
Bronze III
Level 149
God Stats
2W - 8L
1,431 SR
Queue Stats
5W - 10L
1,596 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BanChaac
Horus
11
4 / 0 / 8
6,837
977
6,789
7,882
7,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
6 / 0 / 6
7,030
1,004
6,985
6,109
1,694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ravana
Zesru
Ravana
11
2 / 0 / 10
6,518
931
6,262
4,401
3,809
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
KuzenboBacchusAh Muzen CabSkadiAchilles

VS

Bans
ChaacGaneshaArtemisAtlasIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
10
0 / 1 / 0
5,316
759
3,679
6,236
2,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heimdallr
WishfullSquid
Heimdallr
7
0 / 6 / 0
4,953
708
2,907
10,214
3,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 5 / 0
5,028
718
1,492
6,244
2,262
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
0
12
Kills
0
0
Deaths
12
24
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
1
0
0
W
Horus
BanChaac
Horus
4
0
8
8
W
6
0
6
9
L
Heimdallr
WishfullSquid
Heimdallr
0
6
0
0
W
Ravana
Zesru
Ravana
2
0
10
7
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,036
Damage
8,078
18,392
Taken
22,694
12,725
Mitigated
8,429
9,669
Healing
2,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
3,679
493
54
1,500
6,236
2,475
0
2,096
3,935
0
17,052
W
Horus
BanChaac
Horus
6,789
2,067
429
2,758
7,882
7,222
84
869
7,013
0
14,231
W
6,985
3,067
0
4,084
6,109
1,694
2,832
565
5,544
38,460
0
L
Heimdallr
WishfullSquid
Heimdallr
2,907
851
0
153
10,214
3,692
0
2,708
6,959
0
11,322
W
Ravana
Zesru
Ravana
6,262
1,653
0
2,398
4,401
3,809
296
62
4,339
0
18,879
L
1,492
134
245
392
6,244
2,262
0
2,212
3,369
13,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,385
Gold Earned
15,297
98
Minions Killed
80
0
Camps Cleared
0
525,871
Distance Traveled
391,738
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,316
759
37
5
0
155,271
0
W
Horus
6,837
977
22
3
0
200,236
0
W
Sol
7,030
1,004
55
8
0
144,390
0
L
Heimdallr
4,953
708
20
3
0
126,455
0
W
Ravana
6,518
931
21
3
0
181,245
0
L
Anubis
5,028
718
23
3
0
110,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role