Player Matchup

Ymir
Ymir
 
Ymir
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
FR33M0N3YNOSCHAM
Lancelot
Level 65
God Stats
8W - 9L
1,525 SR
Queue Stats
514W - 520L
1,436 Elo+
Party 1
Ra
Ra
JTdaGreat40
Ra
Level 153
God Stats
3W - 7L
1,500 SR
Queue Stats
310W - 362L
1,448 Elo+
Party 1
Cthulhu
Cthulhu
jasoncats11
Cthulhu
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,406 Elo+
Party 1
Danzaburou
Danzaburou
legend160slayer
Danzaburou
Level 88
God Stats
2W - 3L
1,578 SR
Queue Stats
604W - 622L
1,420 Elo+
Party 1
Team Averages
Level 103
1,521 SR
1,442 Elo+

VS

Team Averages
Level 118
1,626 SR
1,456 Elo+
Surtr
Surtr
 
Surtr
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Mac1011014212
Bacchus
Level 53
God Stats
3W - 4L
1,500 SR
Queue Stats
248W - 243L
1,360 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
N0RDlC TURlAN
Morgan Le Fay
Level 228
God Stats
17W - 11L
1,852 SR
Queue Stats
898W - 815L
1,546 Elo+
Solo
Arachne
Arachne
NerveEndAsh
Arachne
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
451W - 438L
1,353 Elo+
Party 2
Sol
Sol
hulkbuster1096
Sol
Level 143
God Stats
2W - 0L
1,780 SR
Queue Stats
114W - 115L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
1 / 2 / 2
5,141
514
2,996
8,828
6,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

9
1 / 2 / 2
5,222
522
4,100
7,928
2,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 4 / 1
5,202
520
2,946
7,082
2,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
jasoncats11
Cthulhu
9
0 / 1 / 0
4,875
488
804
3,985
2,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
legend160slayer
Danzaburou
9
1 / 1 / 1
4,983
498
4,051
7,326
2,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
1 / 0 / 3
6,487
649
3,351
4,603
2,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
9
2 / 1 / 5
6,023
602
3,109
6,512
4,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
N0RDlC TURlAN
Morgan Le Fay
11
2 / 0 / 4
6,447
645
6,263
3,117
1,111
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
NerveEndAsh
Arachne
10
4 / 1 / 3
6,149
615
4,241
8,532
2,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 1 / 1
5,642
564
5,948
5,467
1,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
3
Kills
10
10
Deaths
3
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
2
2
1
W
Surtr
 
Surtr
1
0
3
2.5
L
1
2
2
1
L
0
4
1
0.13
W
Bacchus
2
1
5
4.5
W
Morgan Le Fay
N0RDlC TURlAN
Morgan Le Fay
2
0
4
4
W
Arachne
NerveEndAsh
Arachne
4
1
3
5.5
W
1
1
1
1.5
L
Cthulhu
jasoncats11
Cthulhu
0
1
0
0
L
Danzaburou
legend160slayer
Danzaburou
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,897
Damage
22,912
35,149
Taken
28,231
17,229
Mitigated
12,660
9,027
Healing
12,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,996
498
0
2,036
8,828
6,363
0
5,090
3,585
14,400
0
W
Surtr
 
Surtr
3,351
1,179
0
2,214
4,603
2,337
350
908
3,480
435
43,361
L
4,100
1,224
0
1,360
7,928
2,831
0
2,631
5,297
0
30,664
L
2,946
88
97
1,173
7,082
2,497
0
2,819
4,263
46,563
0
W
Bacchus
3,109
289
159
1,714
6,512
4,747
0
1,344
5,168
16,253
0
W
Morgan Le Fay
N0RDlC TURlAN
Morgan Le Fay
6,263
729
0
1,950
3,117
1,111
0
1,217
1,900
46,072
1,629
W
Arachne
NerveEndAsh
Arachne
4,241
3,132
0
4,219
8,532
2,932
0
2,564
5,968
0
28,380
W
5,948
1,811
0
2,516
5,467
1,533
884
498
4,969
41,015
0
L
Cthulhu
jasoncats11
Cthulhu
804
97
0
680
3,985
2,970
0
120
3,865
20,958
0
L
Danzaburou
legend160slayer
Danzaburou
4,051
1,855
0
3,681
7,326
2,568
0
3,906
3,049
0
29,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,423
Gold Earned
30,748
266
Minions Killed
326
0
Camps Cleared
0
1,011,181
Distance Traveled
957,823
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,141
514
21
2
0
197,176
1
W
Surtr
6,487
649
81
8
0
184,421
0
L
Lancelot
5,222
522
59
6
0
232,363
0
L
Ra
5,202
520
94
9
0
198,565
3
W
Bacchus
6,023
602
23
2
0
205,914
0
W
Morgan Le Fay
6,447
645
85
9
0
199,535
2
W
Arachne
6,149
615
58
6
0
195,177
0
W
Sol
5,642
564
79
8
0
172,776
1
L
Cthulhu
4,875
488
38
4
0
191,216
0
L
Danzaburou
4,983
498
54
5
0
191,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role