Player Matchup

Achilles
Achilles
Johnny_Deep4real
Achilles
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 95L
1,330 Elo+
Solo
Baron Samedi
Baron Samedi
KyoProwler
Baron Samedi
Level 142
God Stats
1W - 4L
1,753 SR
Queue Stats
76W - 70L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
lochartx
Danzaburou
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 112L
1,500 Elo+
Party 1
Bacchus
Bacchus
poderosoelfo3
Bacchus
Level 98
God Stats
10W - 8L
1,285 SR
Queue Stats
178W - 278L
1,376 Elo+
Solo
Cu Chulainn
Cu Chulainn
werewolf5595
Cu Chulainn
Level 141
God Stats
8W - 6L
1,500 SR
Queue Stats
145W - 120L
1,500 Elo+
Party 1
Team Averages
Level 124
1,508 SR
1,441 Elo+

VS

Team Averages
Level 93
1,585 SR
1,407 Elo+
Chronos
Chronos
CelesDawn
Chronos
Level 159
God Stats
18W - 9L
1,943 SR
Queue Stats
1,197W - 703L
1,691 Elo+
Solo
Rama
Rama
NeofuryXD
Rama
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 26L
1,108 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Toxic_slimer420
Ah Muzen Cab
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 74L
1,434 Elo+
Party 2
Olorun
Olorun
Zapp_F_Brannigan
Olorun
Level 143
God Stats
6W - 8L
1,715 SR
Queue Stats
771W - 759L
1,476 Elo+
Party 2
Khepri
Khepri
hibob222
Khepri
Level 105
God Stats
1W - 2L
1,265 SR
Queue Stats
38W - 53L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 11
10,989
687
10,439
15,104
10,377
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
KyoProwler
Baron Samedi
20
4 / 1 / 28
12,809
801
25,597
21,237
14,655
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
lochartx
Danzaburou
20
8 / 2 / 17
13,168
823
20,770
15,913
10,291
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
20
17 / 3 / 16
13,642
853
20,505
23,630
22,658
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cu Chulainn
werewolf5595
Cu Chulainn
18
3 / 3 / 27
11,528
721
14,234
23,895
30,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
CelesDawn
Chronos
20
1 / 3 / 6
10,804
675
18,448
16,772
9,728
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
17
1 / 5 / 6
9,811
613
10,227
13,358
6,150
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ah Muzen Cab
Toxic_slimer420
Ah Muzen Cab
17
4 / 10 / 2
10,210
638
14,547
20,866
10,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
4 / 10 / 4
11,354
710
13,748
22,116
13,811
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
hibob222
Khepri
13
1 / 10 / 3
8,652
541
4,494
23,686
21,785
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
32
38
Kills
11
14
Deaths
38
99
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chronos
CelesDawn
Chronos
1
3
6
1.33
W
6
5
11
2.3
W
Baron Samedi
KyoProwler
Baron Samedi
4
1
28
18
L
Rama
1
5
6
0.8
L
Ah Muzen Cab
Toxic_slimer420
Ah Muzen Cab
4
10
2
0.5
L
4
10
4
0.6
L
Khepri
hibob222
Khepri
1
10
3
0.25
W
Danzaburou
lochartx
Danzaburou
8
2
17
8.25
W
Bacchus
17
3
16
8.33
W
Cu Chulainn
werewolf5595
Cu Chulainn
3
3
27
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,545
Damage
61,464
99,779
Taken
96,798
88,645
Mitigated
62,268
47,816
Healing
20,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
CelesDawn
Chronos
18,448
2,492
1,015
3,441
16,772
9,728
0
8,862
7,910
44,055
0
W
10,439
2,723
1,595
1,939
15,104
10,377
806
6,453
8,651
0
21,141
W
Baron Samedi
KyoProwler
Baron Samedi
25,597
698
10,347
9,348
21,237
14,655
2,016
5,144
16,093
49,370
0
L
Rama
10,227
5,014
319
2,822
13,358
6,150
0
7,572
5,786
0
19,451
L
Ah Muzen Cab
Toxic_slimer420
Ah Muzen Cab
14,547
4,251
655
2,769
20,866
10,794
0
10,524
10,342
0
32,612
L
13,748
6,148
2,543
4,297
22,116
13,811
0
10,642
11,474
25,055
1,194
L
Khepri
hibob222
Khepri
4,494
291
2,358
648
23,686
21,785
0
8,502
15,184
7,213
0
W
Danzaburou
lochartx
Danzaburou
20,770
6,319
1,114
3,613
15,913
10,291
4,861
7,101
8,812
0
44,970
W
Bacchus
20,505
1,177
3,417
10,330
23,630
22,658
184
9,188
14,442
38,727
0
W
Cu Chulainn
werewolf5595
Cu Chulainn
14,234
1,167
2,474
3,639
23,895
30,664
276
8,345
15,550
0
29,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,136
Gold Earned
50,831
204
Minions Killed
164
0
Camps Cleared
0
1,497,822
Distance Traveled
1,304,666
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
10,804
675
57
4
0
334,415
0
W
Achilles
10,989
687
27
2
0
288,127
0
W
Baron Samedi
12,809
801
56
4
0
309,615
0
L
Rama
9,811
613
18
1
0
277,825
0
L
Ah Muzen Cab
10,210
638
48
3
0
227,777
0
L
Olorun
11,354
710
34
2
0
215,675
0
L
Khepri
8,652
541
7
0
0
248,974
0
W
Danzaburou
13,168
823
60
4
0
268,187
0
W
Bacchus
13,642
853
31
2
0
332,407
0
W
Cu Chulainn
11,528
721
30
2
0
299,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role