Player Matchup

Ratatoskr
Ratatoskr
Silver IV
 
Ratatoskr
Silver IV
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Silver III
 
Chaac
Silver III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Silver III
 
Anhur
Silver III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold V
obermenzing81247
Ymir
Gold V
Level 148
God Stats
15W - 11L
1,500 SR
Queue Stats
1,116W - 1,154L
1,295 MMR
Solo
Merlin
Merlin
Gold V
xXOrginalnyXx
Merlin
Gold V
Level 158
God Stats
1W - 4L
1,500 SR
Queue Stats
431W - 430L
1,314 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 152
1,500 SR
1,422 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 110
1,392 SR
1,200 MMR
Da Ji
Da Ji
Silver III
Deidara_oficial
Da Ji
Silver III
Level 128
God Stats
62W - 57L
1,543 SR
Queue Stats
371W - 379L
1,040 MMR
Solo
Khepri
Khepri
Silver II
EnderMaster07
Khepri
Silver II
Level 103
God Stats
63W - 38L
1,266 SR
Queue Stats
290W - 302L
1,153 MMR
Party 1
Sol
Sol
Gold V
Ville010
Sol
Gold V
Level 87
God Stats
15W - 9L
1,557 SR
Queue Stats
135W - 138L
1,439 MMR
Party 1
Anubis
Anubis
Silver IV
Vova2106
Anubis
Silver IV
Level 85
God Stats
2W - 3L
1,521 SR
Queue Stats
7W - 13L
1,317 MMR
Solo
Jormungandr
Jormungandr
Silver I
techos90
Jormungandr
Silver I
Level 148
God Stats
68W - 56L
1,074 SR
Queue Stats
435W - 447L
1,051 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
9
0 / 2 / 1
5,146
515
2,301
7,117
2,446
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
 
Chaac
8
0 / 1 / 0
4,843
484
4,681
10,633
4,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
 
Anhur
4
0 / 3 / 0
3,603
360
540
4,140
1,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
3 / 0 / 1
5,695
570
2,123
6,495
4,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 1 / 3
5,676
568
4,673
4,063
1,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
AwilixFenrirThor

VS

Bans
Ao KuangFreyaGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 1
5,270
527
3,077
6,464
2,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 0 / 2
5,156
516
1,602
5,437
3,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
5 / 1 / 0
6,382
638
8,013
6,761
2,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anubis
Vova2106
Anubis
10
0 / 2 / 1
5,822
582
1,878
5,088
2,676
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
techos90
Jormungandr
9
1 / 0 / 0
5,412
541
5,924
6,115
3,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
11
4
Kills
7
7
Deaths
4
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
0
2
1
0.25
L
Chaac
 
Chaac
0
1
0
0
L
Anhur
 
Anhur
0
3
0
0
W
1
1
1
1.5
W
0
0
2
1
W
5
1
0
5
W
Anubis
Vova2106
Anubis
0
2
1
0.25
L
3
0
1
3.5
W
Jormungandr
techos90
Jormungandr
1
0
0
1
L
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,318
Damage
20,494
32,448
Taken
29,865
14,456
Mitigated
13,819
12,154
Healing
10,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
2,301
506
0
2,531
7,117
2,446
0
2,272
4,801
0
35,242
L
Chaac
 
Chaac
4,681
1,528
0
4,610
10,633
4,932
0
5,594
4,543
0
27,977
L
Anhur
 
Anhur
540
187
0
1,044
4,140
1,395
0
3,542
598
0
4,221
W
3,077
793
0
786
6,464
2,270
0
850
5,614
0
35,110
W
1,602
183
0
1,456
5,437
3,133
0
637
4,800
8,961
0
W
8,013
4,507
0
4,469
6,761
2,026
349
1,721
5,040
54,094
0
W
Anubis
Vova2106
Anubis
1,878
194
0
2,120
5,088
2,676
0
3,101
1,987
43,201
0
L
2,123
327
134
2,585
6,495
4,344
0
3,594
2,901
15,259
0
W
Jormungandr
techos90
Jormungandr
5,924
2,194
0
1,220
6,115
3,714
0
0
6,115
37,531
0
L
4,673
531
0
1,250
4,063
1,339
0
1,875
2,188
35,838
2,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,963
Gold Earned
28,042
197
Minions Killed
287
0
Camps Cleared
0
792,926
Distance Traveled
897,842
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
5,146
515
66
7
0
203,162
0
L
Chaac
4,843
484
41
4
0
194,245
2
L
Anhur
3,603
360
4
0
0
61,915
0
W
Da Ji
5,270
527
58
6
0
194,292
2
W
Khepri
5,156
516
6
1
0
211,495
2
W
Sol
6,382
638
79
8
0
159,224
4
W
Anubis
5,822
582
81
8
0
158,754
3
L
Ymir
5,695
570
12
1
0
154,304
0
W
Jormungandr
5,412
541
63
6
0
174,077
1
L
Merlin
5,676
568
74
7
0
179,300
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role