Player Matchup

Bellona
Bellona
Angelppu
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,252 Elo+
Party 2
Fafnir
Fafnir
IACL21
Fafnir
Level 8
God Stats
0W - 2L
1,274 SR
Queue Stats
2W - 5L
1,252 Elo+
Party 2
Anubis
Anubis
Quimera19
Anubis
Level 43
God Stats
0W - 1L
1,539 SR
Queue Stats
14W - 21L
1,192 Elo+
Party 2
Team Averages
Level 19
1,438 SR
1,232 Elo+

VS

Team Averages
Level 40
1,478 SR
1,486 Elo+
Ne Zha
Ne Zha
JiminyCriminal
Ne Zha
Level 39
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 6L
1,359 Elo+
Party 1
Baron Samedi
Baron Samedi
RealHornyGirl69
Baron Samedi
Level 28
God Stats
1W - 0L
1,661 SR
Queue Stats
12W - 2L
1,739 Elo+
Party 1
Hel
Hel
UrSonDatesHetler
Hel
Level 54
God Stats
1W - 0L
1,274 SR
Queue Stats
12W - 6L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Angelppu
Bellona
13
1 / 8 / 0
7,482
624
3,167
17,769
16,601
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fafnir
IACL21
Fafnir
12
0 / 8 / 2
7,898
658
1,719
18,812
18,442
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
Quimera19
Anubis
12
0 / 11 / 0
6,933
578
3,529
14,320
4,474
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 0 / 12
11,349
946
21,143
11,566
10,884
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Baron Samedi
RealHornyGirl69
Baron Samedi
17
10 / 0 / 14
11,632
969
13,306
4,190
3,498
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

15
4 / 2 / 17
10,134
845
9,583
9,943
4,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
70
1
Kills
27
27
Deaths
2
2
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Bellona
Angelppu
Bellona
1
8
0
0.13
L
Fafnir
IACL21
Fafnir
0
8
2
0.13
W
13
0
12
19
L
Anubis
Quimera19
Anubis
0
11
0
0
W
Baron Samedi
RealHornyGirl69
Baron Samedi
10
0
14
17
W
4
2
17
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,415
Damage
44,032
50,901
Taken
25,699
39,517
Mitigated
19,050
3,322
Healing
17,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Angelppu
Bellona
3,167
600
0
454
17,769
16,601
0
8,324
9,445
0
14,207
L
Fafnir
IACL21
Fafnir
1,719
1,057
0
1,646
18,812
18,442
0
9,374
9,438
8,095
0
W
21,143
5,539
0
4,772
11,566
10,884
999
2,002
9,564
0
66,202
L
Anubis
Quimera19
Anubis
3,529
503
0
1,222
14,320
4,474
0
4,806
9,514
13,407
0
W
Baron Samedi
RealHornyGirl69
Baron Samedi
13,306
628
4,181
2,309
4,190
3,498
351
1,613
2,577
35,994
0
W
9,583
615
2,641
3,227
9,943
4,668
806
1,681
8,262
40,655
580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,313
Gold Earned
33,115
52
Minions Killed
167
0
Camps Cleared
0
510,305
Distance Traveled
697,641
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,482
624
21
2
0
199,430
0
L
Fafnir
7,898
658
2
0
0
171,538
0
W
Ne Zha
11,349
946
61
5
0
248,681
0
L
Anubis
6,933
578
29
2
0
139,337
0
W
Baron Samedi
11,632
969
49
4
0
234,072
1
W
Hel
10,134
845
57
5
0
214,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role