Player Matchup

Ullr
Ullr
BlackShadow9373
Ullr
Level 106
God Stats
4W - 3L
1,503 SR
Queue Stats
36W - 39L
1,494 Elo+
Party 3
Chernobog
Chernobog
Coastalcoo
Chernobog
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,203 Elo+
Party 2
Hera
Hera
Eliasgametv
Hera
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 30L
1,376 Elo+
Party 3
Fenrir
Fenrir
Lostsoul6268
Fenrir
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,141 Elo+
Party 2
Atlas
Atlas
Red7102
Atlas
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,141 Elo+
Party 2
Team Averages
Level 52
1,501 SR
1,271 Elo+

VS

Team Averages
Level 92
1,478 SR
1,624 Elo+
Thor
Thor
ChaparitoLoco
Thor
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,691 Elo+
Party 1
Bellona
Bellona
DeusFSP
Bellona
Level 55
God Stats
6W - 3L
1,286 SR
Queue Stats
158W - 93L
1,736 Elo+
Party 1
Khepri
Khepri
GoldenKoiFSP
Khepri
Level 42
God Stats
11W - 3L
1,858 SR
Queue Stats
145W - 89L
1,680 Elo+
Party 1
Merlin
Merlin
Iηtro
Merlin
Level 174
God Stats
6W - 3L
1,445 SR
Queue Stats
137W - 91L
1,685 Elo+
Party 1
Izanami
Izanami
YuQuiRedFront
Izanami
Level 63
God Stats
1W - 1L
1,299 SR
Queue Stats
113W - 126L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,663
466
4,006
7,826
2,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chernobog
Coastalcoo
Chernobog
7
0 / 5 / 0
4,306
431
2,429
8,109
2,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 4 / 0
4,539
454
1,892
5,227
1,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
7
0 / 3 / 0
4,451
445
312
9,736
3,187
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
Red7102
Atlas
7
0 / 3 / 0
4,493
449
2,884
10,742
7,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 0 / 1
7,119
712
6,463
6,761
2,841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bellona
DeusFSP
Bellona
12
6 / 0 / 2
7,006
701
11,852
8,926
7,659
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Khepri
9
1 / 0 / 7
6,073
607
3,139
4,681
3,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Merlin
Iηtro
Merlin
11
3 / 0 / 2
6,522
652
3,384
2,725
1,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
10
0 / 0 / 2
5,704
570
607
4,529
1,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
33
0
Kills
19
19
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
9
0
1
9.5
L
Chernobog
Coastalcoo
Chernobog
0
5
0
0
W
Bellona
DeusFSP
Bellona
6
0
2
7
L
0
4
0
0
W
Khepri
1
0
7
4.5
W
Merlin
Iηtro
Merlin
3
0
2
4
L
Fenrir
0
3
0
0
L
Atlas
Red7102
Atlas
0
3
0
0
W
Izanami
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,523
Damage
25,445
41,640
Taken
27,622
16,843
Mitigated
16,431
4,908
Healing
11,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,006
1,013
0
378
7,826
2,408
196
1,396
6,430
0
25,152
W
6,463
1,197
0
994
6,761
2,841
0
659
6,102
0
41,102
L
Chernobog
Coastalcoo
Chernobog
2,429
1,371
0
1,247
8,109
2,723
0
701
7,408
0
21,828
W
Bellona
DeusFSP
Bellona
11,852
5,503
0
5,016
8,926
7,659
0
2,305
6,621
0
53,161
L
1,892
767
0
250
5,227
1,344
0
1,438
3,789
20,889
0
W
Khepri
3,139
491
399
1,966
4,681
3,472
0
579
4,102
15,477
0
W
Merlin
Iηtro
Merlin
3,384
208
0
625
2,725
1,051
67
1,233
1,492
45,838
93
L
Fenrir
312
108
0
1,843
9,736
3,187
0
2,030
7,706
0
24,670
L
Atlas
Red7102
Atlas
2,884
1,622
0
1,190
10,742
7,181
0
958
9,784
16,060
0
W
Izanami
607
291
0
2,693
4,529
1,408
731
0
4,529
0
39,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,452
Gold Earned
32,424
174
Minions Killed
319
0
Camps Cleared
0
911,923
Distance Traveled
1,069,116
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
4,663
466
33
3
0
173,000
0
W
Thor
7,119
712
67
7
0
229,546
0
L
Chernobog
4,306
431
42
4
0
181,856
0
W
Bellona
7,006
701
86
9
0
201,329
0
L
Hera
4,539
454
39
4
0
180,104
0
W
Khepri
6,073
607
17
2
0
220,100
0
W
Merlin
6,522
652
87
9
0
210,320
0
L
Fenrir
4,451
445
39
4
0
179,120
0
L
Atlas
4,493
449
21
2
0
197,843
0
W
Izanami
5,704
570
62
6
0
207,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role