Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
Mudd76
Hun Batz
Level 129
God Stats
3W - 2L
1,500 SR
Queue Stats
222W - 305L
1,335 Elo+
Solo
Thoth
Thoth
OMWtoFYB3089
Thoth
Level 52
God Stats
2W - 2L
1,500 SR
Queue Stats
496W - 458L
1,479 Elo+
Party 2
Vulcan
Vulcan
toak9
Vulcan
Level 127
God Stats
8W - 5L
1,500 SR
Queue Stats
335W - 345L
1,507 Elo+
Party 2
Sobek
Sobek
zakmuzak
Sobek
Level 28
God Stats
2W - 4L
1,267 SR
Queue Stats
150W - 135L
1,478 Elo+
Party 2
Team Averages
Level 92
1,453 SR
1,460 Elo+

VS

Team Averages
Level 22
1,453 SR
1,352 Elo+
Bacchus
Bacchus
BlackSapphire69
Bacchus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 87L
1,176 Elo+
Solo
Mulan
Mulan
FinalEcho666
Mulan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Sol
Sol
RizkyBiznus
Sol
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
ShyMUERTO
Cernunnos
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,192 Elo+
Solo
Anubis
Anubis
ajunky_Assasin
Anubis
Level 29
God Stats
0W - 3L
1,266 SR
Queue Stats
38W - 47L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
18
12 / 1 / 12
10,227
1,023
17,881
9,466
5,564
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
Mudd76
Hun Batz
14
1 / 3 / 18
8,278
828
2,821
7,696
3,740
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 3 / 19
8,780
878
7,820
7,652
3,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vulcan
toak9
Vulcan
17
9 / 1 / 15
9,702
970
16,557
6,522
3,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
zakmuzak
Sobek
14
2 / 3 / 21
8,991
899
3,759
14,202
17,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 1
7,702
770
7,099
16,400
20,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
1 / 7 / 6
7,644
764
3,408
12,816
8,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 8 / 3
7,526
753
5,594
11,650
3,819
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
ShyMUERTO
Cernunnos
1
0 / 0 / 0
2,472
247
0
0
0
16
5 / 7 / 3
8,808
881
7,698
12,356
5,945
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
23
28
Kills
10
11
Deaths
29
85
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
12
1
12
18
L
2
7
1
0.36
L
1
7
6
0.57
W
Hun Batz
Mudd76
Hun Batz
1
3
18
3.33
W
4
3
19
4.5
L
2
8
3
0.44
L
Cernunnos
ShyMUERTO
Cernunnos
0
0
0
0
L
5
7
3
0.93
W
Vulcan
toak9
Vulcan
9
1
15
16.5
W
Sobek
zakmuzak
Sobek
2
3
21
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,838
Damage
23,799
45,538
Taken
53,222
34,271
Mitigated
39,329
13,849
Healing
7,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
17,881
4,048
135
3,180
9,466
5,564
1,487
3,973
5,493
0
33,652
L
7,099
430
479
1,901
16,400
20,872
0
7,368
9,032
13,858
0
L
3,408
400
0
461
12,816
8,693
0
6,032
6,784
0
6,888
W
Hun Batz
Mudd76
Hun Batz
2,821
682
773
757
7,696
3,740
1,490
3,961
3,735
0
10,141
W
7,820
778
1,021
1,412
7,652
3,509
2,319
5,311
2,341
17,576
240
L
5,594
1,821
0
1,308
11,650
3,819
0
7,126
4,524
17,822
0
L
Cernunnos
ShyMUERTO
Cernunnos
0
0
0
0
0
0
0
0
0
0
0
L
7,698
189
230
3,525
12,356
5,945
0
7,370
4,986
19,446
0
W
Vulcan
toak9
Vulcan
16,557
7,034
663
2,087
6,522
3,588
996
2,974
3,548
28,712
0
W
Sobek
zakmuzak
Sobek
3,759
120
869
2,952
14,202
17,870
443
4,172
10,030
6,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,978
Gold Earned
34,152
117
Minions Killed
58
0
Camps Cleared
0
1,003,652
Distance Traveled
586,469
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,227
1,023
42
4
0
225,438
0
L
Bacchus
7,702
770
8
1
0
163,319
0
L
Mulan
7,644
764
12
1
0
139,536
0
W
Hun Batz
8,278
828
13
1
0
206,005
0
W
Thoth
8,780
878
29
3
0
184,499
0
L
Sol
7,526
753
20
2
0
138,935
0
L
Cernunnos
2,472
247
0
0
0
0
0
L
Anubis
8,808
881
18
2
0
144,679
0
W
Vulcan
9,702
970
27
3
0
196,686
0
W
Sobek
8,991
899
6
1
0
191,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role