Player Matchup

Hun Batz
Hun Batz
Infused1
Hun Batz
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,239 Elo+
Party 1
Lancelot
Lancelot
SituatedRaptor4
Lancelot
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 77L
1,325 Elo+
Party 1
Raijin
Raijin
TheDanger406
Raijin
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 41L
1,312 Elo+
Party 1
Izanami
Izanami
hobbitfeet14
Izanami
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
58W - 63L
1,467 Elo+
Party 1
Merlin
Merlin
patches016
Merlin
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,467 Elo+
Party 1
Team Averages
Level 98
1,500 SR
1,362 Elo+

VS

Team Averages
Level 111
1,544 SR
1,508 Elo+
Kali
Kali
Chef180
Kali
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 123L
1,409 Elo+
Solo
Cabrakan
Cabrakan
Dogfish99
Cabrakan
Level 157
God Stats
5W - 5L
1,721 SR
Queue Stats
538W - 510L
1,568 Elo+
Solo
Mercury
Mercury
ItsDev_Again
Mercury
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
124W - 108L
1,525 Elo+
Party 2
He Bo
He Bo
JaBBa8787
He Bo
Level 128
God Stats
5W - 8L
1,500 SR
Queue Stats
676W - 668L
1,517 Elo+
Solo
Sun Wukong
Sun Wukong
Joey2_Juicy
Sun Wukong
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
132W - 127L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Infused1
Hun Batz
15
4 / 6 / 8
9,753
650
9,176
14,558
6,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Lancelot
16
4 / 6 / 13
10,026
668
12,363
15,594
7,744
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
19
2 / 4 / 12
11,701
780
5,674
11,933
5,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
hobbitfeet14
Izanami
18
4 / 3 / 13
10,966
731
8,306
12,286
6,198
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
patches016
Merlin
18
6 / 3 / 11
11,497
766
13,294
11,527
5,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Chef180
Kali
18
4 / 5 / 11
11,124
742
6,300
13,318
8,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
Dogfish99
Cabrakan
19
6 / 2 / 11
11,353
757
9,576
9,987
10,423
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
ItsDev_Again
Mercury
20
9 / 6 / 10
13,058
871
14,432
17,638
10,731
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

He Bo
JaBBa8787
He Bo
19
1 / 3 / 14
10,696
713
16,832
11,147
5,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Joey2_Juicy
Sun Wukong
18
2 / 6 / 14
11,060
737
12,102
15,919
10,535
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
82
20
Kills
22
22
Deaths
22
57
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Kali
Chef180
Kali
4
5
11
1.9
W
Cabrakan
Dogfish99
Cabrakan
6
2
11
5.75
L
Hun Batz
Infused1
Hun Batz
4
6
8
1.33
W
Mercury
ItsDev_Again
Mercury
9
6
10
2.33
W
He Bo
JaBBa8787
He Bo
1
3
14
2.67
W
Sun Wukong
Joey2_Juicy
Sun Wukong
2
6
14
1.5
L
Lancelot
4
6
13
1.75
L
Raijin
2
4
12
2
L
Izanami
hobbitfeet14
Izanami
4
3
13
3.5
L
Merlin
patches016
Merlin
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,813
Damage
59,242
65,898
Taken
68,009
31,668
Mitigated
45,551
18,498
Healing
19,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
Chef180
Kali
6,300
2,725
679
3,423
13,318
8,593
2,005
3,958
9,360
0
9,862
W
Cabrakan
Dogfish99
Cabrakan
9,576
1,180
0
0
9,987
10,423
196
2,399
7,588
12,749
0
L
Hun Batz
Infused1
Hun Batz
9,176
1,961
1,316
913
14,558
6,561
468
4,939
9,336
0
13,683
W
Mercury
ItsDev_Again
Mercury
14,432
6,570
943
4,334
17,638
10,731
3,152
4,798
12,840
0
37,406
W
He Bo
JaBBa8787
He Bo
16,832
614
4,639
2,882
11,147
5,269
875
2,893
8,254
33,205
0
W
Sun Wukong
Joey2_Juicy
Sun Wukong
12,102
3,298
1,136
1,883
15,919
10,535
177
4,920
10,999
0
35,976
L
Lancelot
12,363
3,243
1,049
2,302
15,594
7,744
244
5,620
9,659
0
16,973
L
Raijin
5,674
848
1,428
1,502
11,933
5,744
612
5,453
6,223
28,661
0
L
Izanami
hobbitfeet14
Izanami
8,306
4,805
2,455
3,226
12,286
6,198
502
6,685
5,465
0
26,355
L
Merlin
patches016
Merlin
13,294
1,006
1,701
2,606
11,527
5,421
321
3,115
8,319
39,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,943
Gold Earned
57,291
185
Minions Killed
157
0
Camps Cleared
0
1,305,663
Distance Traveled
1,263,872
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
11,124
742
9
1
0
168,228
0
W
Cabrakan
11,353
757
10
1
0
226,761
0
L
Hun Batz
9,753
650
15
1
0
246,673
0
W
Mercury
13,058
871
50
3
0
305,541
0
W
He Bo
10,696
713
40
3
0
291,512
0
W
Sun Wukong
11,060
737
48
3
0
271,830
0
L
Lancelot
10,026
668
7
0
0
247,975
0
L
Raijin
11,701
780
49
3
0
250,853
0
L
Izanami
10,966
731
49
3
0
302,601
0
L
Merlin
11,497
766
65
4
0
257,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role