Player Matchup

Surtr
Surtr
JazanThePuss
Surtr
Level 115
God Stats
6W - 21L
1,180 SR
Queue Stats
25W - 92L
1,179 Elo+
Party 1
Discordia
Discordia
ThreatLvlMnite
Discordia
Level 22
God Stats
12W - 40L
1,236 SR
Queue Stats
17W - 74L
1,156 Elo+
Party 1
Danzaburou
Danzaburou
iSpam
Danzaburou
Level 35
God Stats
10W - 14L
1,474 SR
Queue Stats
24W - 80L
1,185 Elo+
Party 1
Team Averages
Level 57
1,297 SR
1,173 Elo+

VS

Team Averages
Level 113
1,387 SR
1,378 Elo+
Zeus
Zeus
 
Zeus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Dad420-69
Cthulhu
Level 63
God Stats
37W - 34L
1,160 SR
Queue Stats
48W - 55L
1,134 Elo+
Solo
Surtr
Surtr
Wondering GATO
Surtr
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 5
8,001
727
10,367
11,017
8,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Discordia
ThreatLvlMnite
Discordia
14
1 / 0 / 8
7,729
703
3,499
2,772
1,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
iSpam
Danzaburou
14
5 / 1 / 4
8,454
769
11,474
9,027
3,814
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
0 / 2 / 1
6,882
626
3,715
5,581
1,623
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Dad420-69
Cthulhu
13
1 / 3 / 0
8,080
735
5,372
15,746
15,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 4 / 0
6,680
607
6,856
12,345
6,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
9
Kills
1
1
Deaths
9
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
2
1
0.25
L
Cthulhu
Dad420-69
Cthulhu
1
3
0
0.33
W
3
0
5
5.5
W
Discordia
ThreatLvlMnite
Discordia
1
0
8
5
L
0
4
0
0
W
Danzaburou
iSpam
Danzaburou
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,340
Damage
15,943
22,816
Taken
33,672
13,010
Mitigated
23,643
13,313
Healing
8,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
3,715
183
0
742
5,581
1,623
362
282
5,299
25,575
0
L
Cthulhu
Dad420-69
Cthulhu
5,372
542
401
4,542
15,746
15,810
524
2,696
13,050
27,928
0
W
10,367
4,755
152
6,650
11,017
8,159
0
4,230
6,787
1,675
32,031
W
Discordia
ThreatLvlMnite
Discordia
3,499
382
346
1,169
2,772
1,037
493
1,153
1,619
21,167
0
L
6,856
2,582
0
3,173
12,345
6,210
506
1,644
10,701
416
25,898
W
Danzaburou
iSpam
Danzaburou
11,474
3,600
473
4,523
9,027
3,814
1,011
3,845
5,182
0
34,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,184
Gold Earned
21,642
156
Minions Killed
143
0
Camps Cleared
0
598,324
Distance Traveled
553,097
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,882
626
51
5
0
168,400
0
L
Cthulhu
8,080
735
38
3
0
202,616
1
W
Surtr
8,001
727
49
4
0
205,545
1
W
Discordia
7,729
703
61
6
0
203,758
0
L
Surtr
6,680
607
54
5
0
182,081
0
W
Danzaburou
8,454
769
46
4
0
189,021
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role