Player Matchup

Athena
Athena
BIvckAmerican
Athena
Level 77
God Stats
2W - 2L
1,500 SR
Queue Stats
110W - 110L
1,218 Elo+
Party 2
Achilles
Achilles
BurgerBaers
Achilles
Level 35
God Stats
10W - 5L
1,500 SR
Queue Stats
29W - 23L
1,323 Elo+
Party 3
Medusa
Medusa
Emperor MK5229
Medusa
Level 6
God Stats
1W - 5L
1,500 SR
Queue Stats
35W - 48L
1,218 Elo+
Party 2
Kali
Kali
FartSimm
Kali
Level 43
God Stats
42W - 22L
1,551 SR
Queue Stats
260W - 274L
1,563 Elo+
Party 3
Chang'e
Chang'e
Korsxie
Chang'e
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 8L
1,323 Elo+
Party 3
Team Averages
Level 36
1,510 SR
1,329 Elo+

VS

Team Averages
Level 51
1,446 SR
1,451 Elo+
Kuzenbo
Kuzenbo
Musashi-Hayabusa
Kuzenbo
Level 71
God Stats
2W - 5L
1,500 SR
Queue Stats
34W - 30L
1,431 Elo+
Party 1
Horus
Horus
NeroFiveSeven
Horus
Level 66
God Stats
8W - 10L
1,500 SR
Queue Stats
276W - 248L
1,684 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SE_Floval
Tsukuyomi
Level 9
God Stats
0W - 2L
1,422 SR
Queue Stats
1W - 5L
1,270 Elo+
Party 4
Medusa
Medusa
Yagi-miku
Medusa
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,419 Elo+
Party 1
Ao Kuang
Ao Kuang
eandmandeandb
Ao Kuang
Level 68
God Stats
0W - 2L
1,305 SR
Queue Stats
21W - 15L
1,452 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 1
4,821
438
2,514
8,235
3,622
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
BurgerBaers
Achilles
12
6 / 0 / 0
6,846
622
8,634
8,785
8,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 0 / 2
5,237
476
7,070
6,617
2,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kali
11
5 / 2 / 5
7,132
648
4,623
7,281
2,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Korsxie
Chang'e
12
4 / 1 / 2
6,657
605
7,035
9,019
3,283
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
5,279
480
3,937
10,548
8,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

9
0 / 6 / 0
5,222
475
3,762
11,982
5,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
SE_Floval
Tsukuyomi
8
0 / 3 / 1
4,982
453
2,421
7,585
2,722
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Yagi-miku
Medusa
7
0 / 2 / 0
4,630
421
4,439
4,832
1,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ao Kuang
eandmandeandb
Ao Kuang
9
2 / 4 / 0
5,644
513
6,393
10,159
4,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
17
Kills
2
3
Deaths
17
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
W
Achilles
BurgerBaers
Achilles
6
0
0
6
W
1
0
2
2
W
Kali
5
2
5
3.75
W
Chang'e
Korsxie
Chang'e
4
1
2
5
L
0
2
0
0
L
0
6
0
0
L
Tsukuyomi
SE_Floval
Tsukuyomi
0
3
1
0.17
L
Medusa
Yagi-miku
Medusa
0
2
0
0
L
Ao Kuang
eandmandeandb
Ao Kuang
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,876
Damage
20,952
39,937
Taken
45,106
20,166
Mitigated
22,859
16,989
Healing
9,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,514
536
110
1,209
8,235
3,622
0
1,576
6,659
18,210
0
W
Achilles
BurgerBaers
Achilles
8,634
1,748
0
5,016
8,785
8,187
0
0
8,144
0
44,830
W
7,070
3,214
0
2,575
6,617
2,325
0
2,174
4,443
0
39,542
W
Kali
4,623
2,533
0
2,288
7,281
2,749
26
1,219
6,062
0
52,263
W
Chang'e
Korsxie
Chang'e
7,035
910
92
5,699
9,019
3,283
0
5,011
4,008
40,077
0
L
3,937
1,862
122
2,811
10,548
8,531
10
1,404
9,144
19,368
0
L
3,762
1,835
0
3,796
11,982
5,764
0
0
11,122
0
25,535
L
Tsukuyomi
SE_Floval
Tsukuyomi
2,421
1,044
0
556
7,585
2,722
206
2,665
4,878
0
22,436
L
Medusa
Yagi-miku
Medusa
4,439
2,230
0
907
4,832
1,698
0
974
3,858
0
27,261
L
Ao Kuang
eandmandeandb
Ao Kuang
6,393
1,805
76
1,468
10,159
4,144
88
4,506
5,653
31,564
4,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,693
Gold Earned
25,757
287
Minions Killed
184
0
Camps Cleared
0
1,094,163
Distance Traveled
1,057,794
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
4,821
438
29
3
0
219,953
1
W
Achilles
6,846
622
73
7
0
208,905
0
W
Medusa
5,237
476
56
5
0
203,316
1
W
Kali
7,132
648
77
7
0
261,201
0
W
Chang'e
6,657
605
52
5
0
200,788
0
L
Kuzenbo
5,279
480
23
2
0
211,613
0
L
Horus
5,222
475
45
4
0
209,082
0
L
Tsukuyomi
4,982
453
32
3
0
248,308
0
L
Medusa
4,630
421
40
4
0
177,695
0
L
Ao Kuang
5,644
513
44
4
0
211,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role