Player Matchup

Merlin
Merlin
 
Merlin
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
ChiefTate
Yemoja
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 71L
1,384 Elo+
Party 1
Bellona
Bellona
Godfather0420
Bellona
Level 26
God Stats
5W - 5L
1,788 SR
Queue Stats
36W - 31L
1,453 Elo+
Party 1
Thanatos
Thanatos
LemonXlight
Thanatos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,287 Elo+
Solo
Rama
Rama
tomthebomb6996
Rama
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 53L
1,370 Elo+
Party 1
Team Averages
Level 50
1,558 SR
1,399 Elo+

VS

Team Averages
Level 37
1,531 SR
1,427 Elo+
Vamana
Vamana
Demonyeti296298
Vamana
Level 85
God Stats
8W - 10L
1,449 SR
Queue Stats
83W - 80L
1,410 Elo+
Solo
Yu Huang
Yu Huang
Fool6115
Yu Huang
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 19L
1,471 Elo+
Solo
Thanatos
Thanatos
Leifh
Thanatos
Level 6
God Stats
4W - 3L
1,617 SR
Queue Stats
8W - 4L
1,602 Elo+
Solo
Freya
Freya
SunnyzKTK
Freya
Level 3
God Stats
2W - 2L
1,410 SR
Queue Stats
25W - 16L
1,398 Elo+
Solo
Bacchus
Bacchus
ZippiZ
Bacchus
Level 68
God Stats
2W - 3L
1,680 SR
Queue Stats
32W - 35L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
0 / 1 / 0
7,137
714
5,294
7,663
2,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
ChiefTate
Yemoja
12
0 / 4 / 2
6,815
682
2,975
10,526
8,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Bellona
12
0 / 5 / 1
6,448
645
5,971
13,277
11,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
LemonXlight
Thanatos
12
1 / 6 / 2
7,021
702
7,259
10,310
4,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

13
3 / 6 / 0
7,048
705
6,713
11,809
4,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 7
7,332
733
4,690
6,630
4,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Yu Huang
Fool6115
Yu Huang
14
0 / 2 / 11
7,463
746
9,328
5,878
2,573
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Leifh
Thanatos
15
8 / 0 / 7
8,555
856
13,063
11,402
5,002
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
SunnyzKTK
Freya
15
11 / 2 / 5
8,551
855
12,665
9,629
4,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
ZippiZ
Bacchus
14
1 / 0 / 12
7,881
788
5,511
10,078
13,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
64
4
Kills
22
22
Deaths
4
5
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
1
0
0
L
Yemoja
ChiefTate
Yemoja
0
4
2
0.25
W
2
0
7
5.5
W
Yu Huang
Fool6115
Yu Huang
0
2
11
2.75
L
Bellona
0
5
1
0.1
W
Thanatos
Leifh
Thanatos
8
0
7
11.5
L
Thanatos
LemonXlight
Thanatos
1
6
2
0.33
W
Freya
SunnyzKTK
Freya
11
2
5
6.75
W
Bacchus
ZippiZ
Bacchus
1
0
12
7
L
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,212
Damage
45,257
53,585
Taken
43,617
32,637
Mitigated
29,556
10,224
Healing
19,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
5,294
203
0
500
7,663
2,990
0
2,836
4,827
30,050
634
L
Yemoja
ChiefTate
Yemoja
2,975
895
1,300
1,867
10,526
8,700
0
6,442
4,084
9,385
0
W
4,690
2,217
0
213
6,630
4,127
364
1,642
4,988
0
21,590
W
Yu Huang
Fool6115
Yu Huang
9,328
1,847
0
500
5,878
2,573
839
894
4,984
27,666
0
L
Bellona
5,971
956
438
1,506
13,277
11,552
110
5,728
7,549
0
18,251
W
Thanatos
Leifh
Thanatos
13,063
2,625
0
9,958
11,402
5,002
0
2,723
8,679
0
30,620
L
Thanatos
LemonXlight
Thanatos
7,259
2,315
0
3,007
10,310
4,724
0
5,790
4,520
0
16,070
W
Freya
SunnyzKTK
Freya
12,665
3,736
0
4,124
9,629
4,543
340
1,688
7,941
26,951
0
W
Bacchus
ZippiZ
Bacchus
5,511
498
0
4,917
10,078
13,311
451
1,322
8,756
17,699
423
L
6,713
5,002
0
1,606
11,809
4,671
0
6,285
5,524
0
17,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,469
Gold Earned
39,782
148
Minions Killed
194
0
Camps Cleared
0
897,867
Distance Traveled
1,116,994
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,137
714
67
7
0
193,116
0
L
Yemoja
6,815
682
12
1
0
163,392
0
W
Vamana
7,332
733
39
4
0
236,318
0
W
Yu Huang
7,463
746
49
5
0
186,665
1
L
Bellona
6,448
645
30
3
0
190,902
0
W
Thanatos
8,555
856
43
4
0
236,600
0
L
Thanatos
7,021
702
15
2
0
188,472
0
W
Freya
8,551
855
36
4
0
227,900
0
W
Bacchus
7,881
788
27
3
0
229,511
0
L
Rama
7,048
705
24
2
0
161,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role