Player Matchup

Nemesis
Nemesis
EsG Comb4an
Nemesis
Level 53
God Stats
22W - 12L
1,568 SR
Queue Stats
72W - 75L
1,527 Elo+
Party 2
Janus
Janus
GMG click
Janus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 89L
1,510 Elo+
Party 2
Surtr
Surtr
IthillianRanger
Surtr
Level 65
God Stats
6W - 11L
1,422 SR
Queue Stats
510W - 487L
1,501 Elo+
Party 3
Danzaburou
Danzaburou
Rosty Frosty
Danzaburou
Level 30
God Stats
24W - 27L
1,522 SR
Queue Stats
35W - 41L
1,470 Elo+
Party 3
Geb
Geb
SNUGGLE5TRUGGL3
Geb
Level 109
God Stats
6W - 12L
1,332 SR
Queue Stats
701W - 675L
1,515 Elo+
Party 3
Team Averages
Level 69
1,469 SR
1,505 Elo+

VS

Team Averages
Level 78
1,663 SR
1,464 Elo+
Osiris
Osiris
BlackyChan5129
Osiris
Level 117
God Stats
6W - 5L
1,775 SR
Queue Stats
245W - 253L
1,478 Elo+
Solo
Izanami
Izanami
GuruKutter
Izanami
Level 89
God Stats
3W - 1L
1,500 SR
Queue Stats
97W - 83L
1,510 Elo+
Solo
Mercury
Mercury
PathtoLlama
Mercury
Level 118
God Stats
16W - 15L
1,650 SR
Queue Stats
425W - 448L
1,502 Elo+
Party 1
Anubis
Anubis
WhiteMLKJR
Anubis
Level 27
God Stats
24W - 15L
1,448 SR
Queue Stats
82W - 81L
1,386 Elo+
Party 1
Nox
Nox
jeston420
Nox
Level 40
God Stats
5W - 1L
1,943 SR
Queue Stats
226W - 204L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
EsG Comb4an
Nemesis
8
0 / 3 / 0
5,256
438
2,228
8,636
2,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
GMG click
Janus
12
0 / 4 / 0
6,766
564
1,046
6,170
1,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 4 / 0
6,157
513
8,560
13,878
7,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
Rosty Frosty
Danzaburou
9
0 / 2 / 0
5,000
417
1,668
5,837
2,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
0 / 1 / 0
4,709
392
2,973
9,474
6,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 3
6,571
548
5,235
10,349
6,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
GuruKutter
Izanami
11
3 / 0 / 2
6,799
567
7,698
5,563
1,956
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mercury
PathtoLlama
Mercury
12
2 / 0 / 7
6,917
576
6,964
7,787
2,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
WhiteMLKJR
Anubis
13
5 / 0 / 0
7,132
594
4,637
4,129
1,856
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
3 / 0 / 3
6,198
517
5,886
4,307
1,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
29
0
Kills
14
14
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
L
Nemesis
EsG Comb4an
Nemesis
0
3
0
0
L
Janus
GMG click
Janus
0
4
0
0
W
Izanami
GuruKutter
Izanami
3
0
2
4
L
0
4
0
0
W
Mercury
PathtoLlama
Mercury
2
0
7
5.5
L
Danzaburou
Rosty Frosty
Danzaburou
0
2
0
0
L
0
1
0
0
W
Anubis
WhiteMLKJR
Anubis
5
0
0
5
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,475
Damage
30,420
43,995
Taken
32,135
21,247
Mitigated
14,492
12,832
Healing
14,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,235
1,857
0
5,392
10,349
6,368
336
141
10,208
0
38,549
L
Nemesis
EsG Comb4an
Nemesis
2,228
327
0
735
8,636
2,684
0
2,437
6,045
0
28,191
L
Janus
GMG click
Janus
1,046
0
0
250
6,170
1,787
0
3,219
2,905
53,875
759
W
Izanami
GuruKutter
Izanami
7,698
6,650
0
3,890
5,563
1,956
481
1,173
4,057
0
49,881
L
8,560
4,992
0
6,778
13,878
7,810
0
580
13,298
234
51,035
W
Mercury
PathtoLlama
Mercury
6,964
3,447
0
1,414
7,787
2,738
0
501
7,244
0
49,615
L
Danzaburou
Rosty Frosty
Danzaburou
1,668
293
0
1,838
5,837
2,113
0
1,456
4,271
0
27,078
L
2,973
287
126
3,105
9,474
6,853
0
2,341
6,953
19,316
0
W
Anubis
WhiteMLKJR
Anubis
4,637
400
0
3,297
4,129
1,856
0
551
3,544
48,866
0
W
5,886
314
0
625
4,307
1,574
0
1,045
2,970
27,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,888
Gold Earned
33,617
283
Minions Killed
368
0
Camps Cleared
0
1,123,644
Distance Traveled
1,206,887
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,571
548
65
5
0
203,768
0
L
Nemesis
5,256
438
49
4
0
279,504
0
L
Janus
6,766
564
100
8
0
244,997
0
W
Izanami
6,799
567
94
8
0
219,360
2
L
Surtr
6,157
513
70
6
0
187,698
0
W
Mercury
6,917
576
76
6
0
314,696
0
L
Danzaburou
5,000
417
45
4
0
195,916
0
L
Geb
4,709
392
19
2
0
215,529
0
W
Anubis
7,132
594
86
7
0
225,842
3
W
Nox
6,198
517
47
4
0
243,221
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role