Player Matchup

Neith
Neith
Platinum IV
FAMOUS CMB
Neith
Platinum IV
Level 145
God Stats
1W - 3L
1,603 SR
Queue Stats
145W - 142L
1,929 MMR
Party 1
Janus
Janus
Platinum II
GravastarG1
Janus
Platinum II
Level 88
God Stats
1W - 3L
1,500 SR
Queue Stats
119W - 102L
1,967 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum IV
Miraclxs
Ah Muzen Cab
Platinum IV
Level 148
God Stats
15W - 3L
2,019 SR
Queue Stats
157W - 136L
1,926 MMR
Solo
Cabrakan
Cabrakan
Platinum III
snowweather
Cabrakan
Platinum III
Level 56
God Stats
1W - 2L
1,500 SR
Queue Stats
98W - 80L
1,961 MMR
Solo
Hun Batz
Hun Batz
Platinum II
xxx0BAMAxxx
Hun Batz
Platinum II
Level 168
God Stats
0W - 2L
1,315 SR
Queue Stats
634W - 619L
1,978 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 121
1,588 SR
1,952 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 161
1,679 SR
2,001 MMR
Medusa
Medusa
Platinum V
BallsIn2Deep
Medusa
Platinum V
Level 235
God Stats
4W - 1L
1,500 SR
Queue Stats
85W - 69L
1,914 MMR
Solo
Vamana
Vamana
Platinum I
Oofs
Vamana
Platinum I
Level 136
God Stats
12W - 4L
1,762 SR
Queue Stats
33W - 23L
1,914 MMR
Solo
Ares
Ares
Platinum II
Stropii
Ares
Platinum II
Level 158
God Stats
5W - 5L
1,645 SR
Queue Stats
190W - 181L
1,886 MMR
Solo
Zeus
Zeus
Diamond III
三分热度v587
Zeus
Diamond III
Level 156
God Stats
80W - 47L
1,733 SR
Queue Stats
120W - 106L
2,200 MMR
Party 2
Mercury
Mercury
Diamond IV
网络男神暴打网络公主
Mercury
Diamond IV
Level 121
God Stats
31W - 11L
1,753 SR
Queue Stats
77W - 44L
2,089 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
0 / 4 / 6
10,747
448
8,521
16,169
9,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
3 / 1 / 2
12,831
535
7,234
11,832
5,691
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
Miraclxs
Ah Muzen Cab
20
3 / 2 / 0
13,272
553
20,360
21,740
18,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
snowweather
Cabrakan
15
1 / 9 / 5
9,930
414
8,381
27,549
44,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hun Batz
xxx0BAMAxxx
Hun Batz
19
4 / 4 / 2
11,907
496
11,226
17,441
8,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
SusanoHadesThorFreya

VS

Bans
Ne ZhaAo KuangThanatosHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
7 / 3 / 7
14,639
610
22,622
18,547
11,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
Oofs
Vamana
20
3 / 3 / 5
15,234
635
16,469
26,530
29,862
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
Stropii
Ares
17
1 / 2 / 13
12,654
527
5,970
19,548
24,604
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
4 / 1 / 4
14,271
595
18,618
9,485
5,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

20
5 / 2 / 8
14,737
614
14,701
23,857
13,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
57
11
Kills
20
20
Deaths
11
15
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Medusa
7
3
7
3.5
L
Neith
0
4
6
0.75
L
3
1
2
4
L
Ah Muzen Cab
Miraclxs
Ah Muzen Cab
3
2
0
1.5
W
Vamana
Oofs
Vamana
3
3
5
1.83
W
Ares
Stropii
Ares
1
2
13
3.75
L
Cabrakan
snowweather
Cabrakan
1
9
5
0.39
L
Hun Batz
xxx0BAMAxxx
Hun Batz
4
4
2
1.25
W
4
1
4
6
W
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,722
Damage
78,380
94,731
Taken
97,967
86,947
Mitigated
84,212
19,407
Healing
27,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
22,622
12,490
0
6,011
18,547
11,215
7,556
3,734
14,660
0
139,820
L
Neith
8,521
2,201
0
2,636
16,169
9,896
0
2,021
14,148
0
82,326
L
7,234
301
0
1,129
11,832
5,691
150
6,725
5,107
140,013
0
L
Ah Muzen Cab
Miraclxs
Ah Muzen Cab
20,360
7,674
0
4,855
21,740
18,487
595
4,128
17,612
0
148,693
W
Vamana
Oofs
Vamana
16,469
7,999
0
7,419
26,530
29,862
1,874
786
25,394
266
139,706
W
Ares
Stropii
Ares
5,970
484
0
4,947
19,548
24,604
1,619
4,861
12,551
20,022
0
L
Cabrakan
snowweather
Cabrakan
8,381
1,294
226
3,526
27,549
44,050
0
7,835
19,714
21,061
0
L
Hun Batz
xxx0BAMAxxx
Hun Batz
11,226
2,012
0
7,035
17,441
8,823
0
3,714
13,727
0
104,470
W
18,618
1,586
0
3,543
9,485
5,197
1,819
2,969
6,516
139,544
810
W
14,701
9,772
0
5,484
23,857
13,334
4,092
4,176
19,681
0
184,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,687
Gold Earned
71,535
762
Minions Killed
864
0
Camps Cleared
0
2,484,089
Distance Traveled
2,556,539
22
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,639
610
199
8
0
459,844
4
L
Neith
10,747
448
136
6
0
454,637
0
L
Janus
12,831
535
224
9
0
521,714
9
L
Ah Muzen Cab
13,272
553
242
10
0
503,939
5
W
Vamana
15,234
635
258
11
0
534,380
1
W
Ares
12,654
527
20
1
0
489,767
3
L
Cabrakan
9,930
414
17
1
0
444,265
0
L
Hun Batz
11,907
496
143
6
0
559,534
8
W
Zeus
14,271
595
200
8
0
462,664
13
W
Mercury
14,737
614
187
8
0
609,884
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role